This website requires JavaScript.
Explore
Help
Sign In
preserve-emulation
/
ppsspp
Watch
1
Star
0
Fork
0
You've already forked ppsspp
mirror of
https://github.com/hrydgard/ppsspp.git
synced
2026-07-11 01:25:07 +02:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
master
ppsspp
/
Common
/
GPU
T
Add File
New File
Upload File
Apply Patch
Copy Permalink
Download directory as ZIP
Download directory as TAR.GZ
History
Henrik Rydgård
b68d4c0c48
Work around problem with clashing uniform precision in thin3d presets.
...
See
#21904
Fixes
#21904
2026-07-10 12:11:17 +02:00
..
D3D11
D3D11: Remove support for BGRA textures and preferred framebuffer formats
2026-07-03 16:20:22 +02:00
OpenGL
Centralize handling of another GPU flag
2026-06-27 13:50:03 +02:00
Vulkan
Remove old vestiges of geometry shader support
2026-07-08 18:25:08 +02:00
DataFormat.h
GE debugger improvements
2024-12-20 20:31:58 +01:00
GPUBackendCommon.cpp
Back out clearly inconsequential/useless .reserve() calls
2023-12-29 08:27:56 +01:00
GPUBackendCommon.h
…
MiscTypes.h
Fix Y flip
2026-05-18 14:14:25 +02:00
Shader.cpp
Add depthMinusOneToOne to specify GL's ridiculous behavior
2026-05-14 22:13:04 +02:00
Shader.h
Add depthMinusOneToOne to specify GL's ridiculous behavior
2026-05-14 22:13:04 +02:00
ShaderTranslation.cpp
Fix some y-flip issues in D3D11. It got broken by recent refactorings.
2026-05-26 15:51:24 +02:00
ShaderTranslation.h
…
ShaderWriter.cpp
Shader depal: Don't generate a big switch in the shader, generate specialized shaders instead.
2026-06-10 12:22:11 +02:00
ShaderWriter.h
Some tweaks to avoid name collisions in upcoming commits
2026-07-10 12:11:17 +02:00
thin3d_create.h
Remove D3D9 support, to make future changes easier
2025-06-10 15:07:16 +02:00
thin3d.cpp
Work around problem with clashing uniform precision in thin3d presets.
2026-07-10 12:11:17 +02:00
thin3d.h
Remove old vestiges of geometry shader support
2026-07-08 18:25:08 +02:00