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Henrik RydgårdandClaude Opus 5.5 dd972619f2 Input: Let mapped volume keys reach the menus, and consume them in game
A recent input refactor made NativeKey return false for volume keys before
queueing them, so mapping them to L/R (handy on a phone without a controller)
stopped working in the menus, and in game the OS changed the volume as well.

In the menus they still change the volume too. Unmapped volume keys go to the
OS only, as before.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-21 15:33:32 +02:00
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