mirror of
https://github.com/hrydgard/ppsspp.git
synced 2026-07-11 09:35:09 +02:00
189 lines
5.5 KiB
Plaintext
189 lines
5.5 KiB
Plaintext
// SceneDelegate.mm
|
|
|
|
#import "SceneDelegate.h"
|
|
#import "AppDelegate.h"
|
|
|
|
#import "iOSCoreAudio.h"
|
|
#import "ViewControllerCommon.h"
|
|
#import "ViewController.h"
|
|
#import "ViewControllerMetal.h"
|
|
#import "Common/System/NativeApp.h"
|
|
#import "Common/System/System.h"
|
|
#import "Core/System.h"
|
|
#import "Core/Config.h"
|
|
#import "Common/Log.h"
|
|
#import "IAPManager.h"
|
|
#include "Core/Util/PathUtil.h"
|
|
|
|
#import <AVFoundation/AVFoundation.h>
|
|
#include <string>
|
|
|
|
static std::string gStartupArgStorage;
|
|
|
|
static NSString *ExtractDeepLinkPath(NSURL *url) {
|
|
if (![[url scheme] isEqualToString:@"ppsspp"]) {
|
|
return nil;
|
|
}
|
|
|
|
NSURLComponents *components = [NSURLComponents componentsWithURL:url resolvingAgainstBaseURL:NO];
|
|
for (NSURLQueryItem *item in components.queryItems) {
|
|
if ([item.name isEqualToString:@"path"] && item.value.length > 0) {
|
|
return item.value;
|
|
}
|
|
}
|
|
|
|
return nil;
|
|
}
|
|
|
|
@interface SceneDelegate ()
|
|
@property (nonatomic, strong) NSString *pendingLaunchPath;
|
|
@end
|
|
|
|
@implementation SceneDelegate
|
|
|
|
+ (void)load {
|
|
NSLog(@"✅ SceneDelegate class was loaded!");
|
|
}
|
|
|
|
- (void)capturePendingPathFromURLContexts:(NSSet<UIOpenURLContext *> *)URLContexts {
|
|
for (UIOpenURLContext *context in URLContexts) {
|
|
NSString *path = ExtractDeepLinkPath(context.URL);
|
|
if (path.length > 0) {
|
|
self.pendingLaunchPath = path;
|
|
NSLog(@"SceneDelegate: captured cold-start deep link path: %@", self.pendingLaunchPath);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
- (void)handleURLContextsWhileRunning:(NSSet<UIOpenURLContext *> *)URLContexts {
|
|
AppDelegate *appDelegate = (AppDelegate *)[UIApplication sharedApplication].delegate;
|
|
for (UIOpenURLContext *context in URLContexts) {
|
|
NSLog(@"SceneDelegate: openURLContexts called with URL: %@", context.URL);
|
|
NSString *path = ExtractDeepLinkPath(context.URL);
|
|
if (path.length > 0) {
|
|
[appDelegate processFilePath:path];
|
|
} else {
|
|
NSLog(@"SceneDelegate: ignoring deep link URL (invalid scheme or missing path): %@", context.URL);
|
|
}
|
|
}
|
|
}
|
|
|
|
- (void)scene:(UIScene *)scene willConnectToSession:(UISceneSession *)session options:(UISceneConnectionOptions *)connectionOptions {
|
|
if (![scene isKindOfClass:[UIWindowScene class]]) {
|
|
return;
|
|
}
|
|
|
|
[self capturePendingPathFromURLContexts:connectionOptions.URLContexts];
|
|
|
|
UIWindowScene *windowScene = (UIWindowScene *)scene;
|
|
if (self.window) {
|
|
NSLog(@"✅ Window already exists, not creating again!");
|
|
return;
|
|
}
|
|
self.windowScene = windowScene;
|
|
[self launchPPSSPP];
|
|
}
|
|
|
|
-(void) launchPPSSPP {
|
|
INFO_LOG(Log::G3D, "SceneDelegate: Launching PPSSPP");
|
|
AppDelegate *appDelegate = (AppDelegate *)[UIApplication sharedApplication].delegate;
|
|
NSDictionary *launchOptions = appDelegate.launchOptions;
|
|
|
|
int argc = 1;
|
|
char *argv[5]{};
|
|
NSString *startupPath = nil;
|
|
NSURL *nsUrl = [launchOptions objectForKey:UIApplicationLaunchOptionsURLKey];
|
|
|
|
if (self.pendingLaunchPath.length > 0) {
|
|
startupPath = self.pendingLaunchPath;
|
|
self.pendingLaunchPath = nil;
|
|
}
|
|
|
|
if (startupPath == nil && nsUrl != nullptr && nsUrl.isFileURL) {
|
|
NSString *nsString = nsUrl.path;
|
|
startupPath = nsString;
|
|
}
|
|
|
|
if (startupPath.length > 0) {
|
|
// Keep cold-start argv behavior aligned with processFilePath().
|
|
std::string startupPathUtf8(startupPath.UTF8String);
|
|
Path gamePath(startupPathUtf8);
|
|
gStartupArgStorage = gamePath.ToString();
|
|
argv[argc++] = (char *)gStartupArgStorage.c_str();
|
|
NSLog(@"SceneDelegate: startup path passed to argv: %s", gStartupArgStorage.c_str());
|
|
}
|
|
|
|
NSString *documentsPath = [NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES) objectAtIndex:0];
|
|
NSString *bundlePath = [[[NSBundle mainBundle] resourcePath] stringByAppendingString:@"/assets/"];
|
|
NativeInit(argc, (const char**)argv, documentsPath.UTF8String, bundlePath.UTF8String, NULL);
|
|
|
|
self.window = [[UIWindow alloc] initWithWindowScene:self.windowScene];
|
|
// self.window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]];
|
|
|
|
// Choose viewcontroller depending on backend.
|
|
if (g_Config.iGPUBackend == (int)GPUBackend::VULKAN) {
|
|
PPSSPPViewControllerMetal *vc = [[PPSSPPViewControllerMetal alloc] init];
|
|
// sharedViewController gets initialized in the constructor.
|
|
self.window.rootViewController = vc;
|
|
|
|
} else {
|
|
PPSSPPViewControllerGL *vc = [[PPSSPPViewControllerGL alloc] init];
|
|
// Here we can switch viewcontroller depending on backend.
|
|
self.window.rootViewController = vc;
|
|
}
|
|
|
|
[self.window makeKeyAndVisible];
|
|
}
|
|
|
|
- (void)restart:(const char*)restartArgs {
|
|
INFO_LOG(Log::G3D, "SceneDelegate: Restart requested: %s", restartArgs);
|
|
|
|
// Notify current view controller
|
|
[sharedViewController willResignActive];
|
|
[sharedViewController shutdown];
|
|
|
|
// Remove the current root view controller
|
|
self.window.rootViewController = nil;
|
|
|
|
INFO_LOG(Log::G3D, "SceneDelegate: viewController nilled");
|
|
|
|
// Shut down native systems
|
|
NativeShutdown();
|
|
|
|
// Launch a fresh instance
|
|
[self launchPPSSPP];
|
|
|
|
// Notify new view controller
|
|
[sharedViewController didBecomeActive];
|
|
}
|
|
|
|
- (void)scene:(UIScene *)scene openURLContexts:(NSSet<UIOpenURLContext *> *)URLContexts {
|
|
[self handleURLContextsWhileRunning:URLContexts];
|
|
}
|
|
|
|
- (void)sceneWillResignActive:(UIScene *)scene {
|
|
INFO_LOG(Log::G3D, "sceneWillResignActive");
|
|
|
|
[sharedViewController willResignActive];
|
|
|
|
if (g_Config.bEnableSound) {
|
|
iOSCoreAudioShutdown();
|
|
}
|
|
|
|
System_PostUIMessage(UIMessage::LOST_FOCUS);
|
|
}
|
|
|
|
- (void)sceneDidBecomeActive:(UIScene *)scene {
|
|
INFO_LOG(Log::G3D, "sceneDidBecomeActive");
|
|
|
|
if (g_Config.bEnableSound) {
|
|
iOSCoreAudioInit();
|
|
}
|
|
|
|
System_PostUIMessage(UIMessage::GOT_FOCUS);
|
|
|
|
[sharedViewController didBecomeActive];
|
|
}
|
|
@end
|