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33 lines
747 B
C++
33 lines
747 B
C++
#pragma once
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#include <cstdlib>
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#include <locale>
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#include "ext/imgui/imgui.h"
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struct ImConfig;
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// Adapted from the ImGui demo.
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// Used to interact with Lua contexts.
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// TODO: Add a selector to choose different Lua contexts (e.g. for different plugins or the global one).
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// Though loading multiple different plugins seems like a recipe for confusion.
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class ImConsole {
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public:
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ImConsole();
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~ImConsole();
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void Draw(ImConfig &cfg);
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void ExecCommand(const char *command_line);
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int TextEditCallback(ImGuiInputTextCallbackData *data);
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private:
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char inputBuf_[512];
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ImVector<char*> history_;
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int historyPos_; // -1: new line, 0..History.Size-1 browsing history.
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ImGuiTextFilter filter_;
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bool autoScroll_;
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bool scrollToBottom_;
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};
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