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preserve-emulation/ppsspp
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mirror of https://github.com/hrydgard/ppsspp.git synced 2026-08-31 09:45:24 +02:00
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ppsspp/Common/GPU/D3D11
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Henrik Rydgård 10a5d2f810 OpenGL: Improve checks for fragment shader float precision.
Fixes #22001 (although there may be other artifacts).
2026-07-30 10:03:15 +02:00
..
D3D11Loader.cpp
1. remove some unused code
2023-07-30 12:31:31 +08:00
D3D11Loader.h
Move out two more functions from Core.cpp. Clean up Windows includes
2024-12-08 12:12:02 +01:00
thin3d_d3d11.cpp
OpenGL: Improve checks for fragment shader float precision.
2026-07-30 10:03:15 +02:00
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