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827430e1b1
Fixes #21335
148 lines
5.3 KiB
C++
148 lines
5.3 KiB
C++
#include "Core/HLE/scePspNpDrm_user.h"
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#include "Core/MemMapHelpers.h"
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#include "Core/HLE/HLE.h"
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#include "Core/HLE/FunctionWrappers.h"
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#include "Core/HLE/sceIo.h"
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#include "Core/FileSystems/MetaFileSystem.h"
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extern MetaFileSystem pspFileSystem;
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// PSP NpDrm licensee key tracking
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static const int PSP_NPDRM_LICENSEE_KEY_LENGTH = 0x10;
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static u8 licenseeKey[PSP_NPDRM_LICENSEE_KEY_LENGTH];
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static bool isLicenseeKeySet = false;
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// Check if the file is an encrypted EDAT file by reading the magic number
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static bool isEncrypted(u32 edataFd) {
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// Check for "\0PSPEDAT" magic number
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// The magic bytes are: 0x00 0x50 0x53 0x50 0x45 0x44 0x41 0x54
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// Which translates to: 0x50535000 and 0x54414445 as uint32_t (little endian)
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u32 error;
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// Get the file handle from the file descriptor
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u32 fileHandle = __IoGetFileHandleFromId(edataFd, error);
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if (fileHandle == (u32)-1) {
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// Invalid file handle, assume not encrypted
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return false;
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}
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// Save the current file position
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s64 originalPos = pspFileSystem.GetSeekPos(fileHandle);
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// Seek to the beginning of the file
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pspFileSystem.SeekFile(fileHandle, 0, FILEMOVE_BEGIN);
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// Read 8 bytes from the file
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u8 header[8];
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size_t bytesRead = pspFileSystem.ReadFile(fileHandle, header, 8);
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// Restore the original file position
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pspFileSystem.SeekFile(fileHandle, (s32)originalPos, FILEMOVE_BEGIN);
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// Check if we read enough bytes
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if (bytesRead < 8) {
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return false;
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}
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// Check the magic numbers
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// Bytes 0-3 should be 0x50535000 (PSP\0) in little endian
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// Bytes 4-7 should be 0x54414445 (EDAT) in little endian
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u32 magic1 = (header[3] << 24) | (header[2] << 16) | (header[1] << 8) | header[0];
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u32 magic2 = (header[7] << 24) | (header[6] << 16) | (header[5] << 8) | header[4];
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// PSP\0 = 0x50535000, EDAT = 0x54414445
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return (magic1 == 0x50535000 && magic2 == 0x54414445);
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}
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static int sceNpDrmSetLicenseeKey(u32 npDrmKeyAddr) {
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// Read the licensee key from memory
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// The key is PSP_NPDRM_LICENSEE_KEY_LENGTH bytes (0x10 = 16 bytes)
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if (Memory::IsValidAddress(npDrmKeyAddr)) {
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Memory::Memcpy(licenseeKey, npDrmKeyAddr, PSP_NPDRM_LICENSEE_KEY_LENGTH, "NpDrmSetLicenseeKey");
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isLicenseeKeySet = true;
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return hleLogInfo(Log::sceIo, 0);
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}
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return hleLogError(Log::sceIo, SCE_NPDRM_ERROR_INVALID_FILE, "Invalid address");
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}
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static int sceNpDrmClearLicenseeKey() {
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// Clear the licensee key and mark it as not set
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memset(licenseeKey, 0, PSP_NPDRM_LICENSEE_KEY_LENGTH);
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isLicenseeKeySet = false;
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return hleLogInfo(Log::sceIo, 0);
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}
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static int sceNpDrmRenameCheck(const char *filename) {
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return hleLogWarning(Log::sceIo, 0, "UNIMPL");
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}
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static int sceNpDrmEdataSetupKey(u32 edataFd) {
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// Return an error if the key has not been set.
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// Note: An empty key is valid, as long as it was set with sceNpDrmSetLicenseeKey.
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// Get file info to validate the file descriptor
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u32 error;
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u32 fileHandle = __IoGetFileHandleFromId(edataFd, error);
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if (fileHandle == (u32)-1) {
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return hleLogError(Log::sceIo, -1, "Invalid file descriptor");
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}
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int result = 0;
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// Check if the file is encrypted
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if (isEncrypted(edataFd)) {
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// In Wipeout Pure, the licensee key is not set, but the game's DLC still works.
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// The data isn't encrypted, so it's likely that the check for having set the licensee key
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// doesn't happen unless the file is actually encrypted.
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// So moved the check in here, previously it was outside the isEncrypted check, which caused Wipeout Pure's DLC to not work.
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if (!isLicenseeKeySet) {
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return hleLogError(Log::sceIo, SCE_NPDRM_ERROR_NO_K_LICENSEE_SET, "Licensee key not set");
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}
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// File is encrypted, set up PGD decryption
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// In JPCSP, this wraps the file in an EDATVirtualFile (lines 215-218)
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// In this C++ implementation, we use ioctl commands to achieve the same result
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int usec = 0;
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// set PGD offset
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int retval = __IoIoctl(edataFd, 0x04100002, 0x90, 0, 0, 0, usec);
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if (retval < 0) {
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return hleDelayResult(hleLogError(Log::sceIo, retval), "io ctrl command", usec);
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}
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// call PGD open
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// Note that usec accumulates.
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retval = __IoIoctl(edataFd, 0x04100001, 0, 0, 0, 0, usec);
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if (retval < 0) {
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return hleDelayResult(hleLogError(Log::sceIo, retval), "io ctrl command", usec);
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}
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return hleDelayResult(hleLogDebug(Log::sceIo, result), "io ctrl command", usec);
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}
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return hleLogInfo(Log::sceIo, result);
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}
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static int sceNpDrmEdataGetDataSize(u32 edataFd) {
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int retval = hleCall(IoFileMgrForKernel, u32, sceIoIoctl, edataFd, 0x04100010, 0, 0, 0, 0);
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return hleLogInfo(Log::sceIo, retval);
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}
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static int sceNpDrmOpen() {
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return hleLogError(Log::sceIo, 0, "UNIMPL: sceNpDrmOpen()");
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}
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const HLEFunction sceNpDrm[] = {
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{0XA1336091, &WrapI_U<sceNpDrmSetLicenseeKey>, "sceNpDrmSetLicenseeKey", 'i', "x"},
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{0X9B745542, &WrapI_V<sceNpDrmClearLicenseeKey>, "sceNpDrmClearLicenseeKey", 'i', "" },
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{0X275987D1, &WrapI_C<sceNpDrmRenameCheck>, "sceNpDrmRenameCheck", 'i', "s"},
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{0X08D98894, &WrapI_U<sceNpDrmEdataSetupKey>, "sceNpDrmEdataSetupKey", 'i', "x"},
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{0X219EF5CC, &WrapI_U<sceNpDrmEdataGetDataSize>, "sceNpDrmEdataGetDataSize", 'i', "x"},
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{0X2BAA4294, &WrapI_V<sceNpDrmOpen>, "sceNpDrmOpen", 'i', "" },
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};
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void Register_sceNpDrm() {
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RegisterHLEModule("sceNpDrm", ARRAY_SIZE(sceNpDrm), sceNpDrm);
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RegisterHLEModule("scePspNpDrm_user", ARRAY_SIZE(sceNpDrm), sceNpDrm);
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}
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