Files
ppsspp/Core/HLE/sceAudiocodec.h
2025-06-26 11:06:18 +02:00

95 lines
2.5 KiB
C++

// Copyright (c) 2012- PPSSPP Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0 or later versions.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official git repository and contact information can be found at
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
#pragma once
#include <map>
class PointerWrap;
// audioType
enum PSPAudioType {
PSP_CODEC_AT3PLUS = 0x00001000,
PSP_CODEC_AT3 = 0x00001001,
PSP_CODEC_MP3 = 0x00001002,
PSP_CODEC_AAC = 0x00001003, // sceMp4 decodes this in an mp4 container
PSP_CODEC_WMA = 0x00001005,
};
struct SceAudiocodecCodec {
s32 unk_init;
s32 unk4;
s32 err; // 8
s32 edramAddr; // c // presumably in ME memory?
s32 neededMem; // 10 // 0x102400 for Atrac3+
s32 inited; // 14
u32 inBuf; // 18 // Before decoding, set this to the start of the raw frame.
s32 srcBytesRead; // 1c
u32 outBuf; // 20 // This is where the decoded data is written.
s32 dstSamplesWritten; // 24
// Probably, from here on out is a union with different fields for different codecs.
union { // offset 40 / 0x28
struct {
s8 unk40; // 28 format or looping related . Aka tailrelated
s8 unk41; // 29 format or looping related . Aka tailflag
s8 unk42;
s8 unk43;
};
u32 formatOutSamples;
};
union { // offset 44 / 0x2C
struct {
u8 unk44;
s8 unk45;
s8 unk46;
s8 unk47;
};
struct {
s16 unk44_16;
s16 unk46_16;
};
u32 unk44_32;
};
s32 unk48; // 30 Atrac3 (non-+) related. Zero with Atrac3+.
s32 unk52; // 34
s32 mp3_9999; // 38 // unk56
s32 mp3_3; // unk60 gets the value 3
s32 unk64; // Atrac3+ size related
s32 mp3_9;
s32 mp3_0;
s32 unk76;
s32 unk80;
s32 mp3_1_first;
s32 unk88;
s32 unk92;
s32 mp3_1;
s32 unk100;
u32 allocMem; // 104
// make sure the size is 128
u8 unk[20];
};
void __AudioCodecInit();
void __AudioCodecShutdown();
void Register_sceAudiocodec();
void __sceAudiocodecDoState(PointerWrap &p);
class AudioDecoder;
extern std::map<u32, AudioDecoder *> g_audioDecoderContexts;
bool IsAtrac3StreamJointStereo(int codecType, int bytesPerFrame, int channels);