mirror of
https://github.com/hrydgard/ppsspp.git
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158 lines
4.8 KiB
C++
158 lines
4.8 KiB
C++
// Copyright (c) 2012- PPSSPP Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0 or later versions.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official git repository and contact information can be found at
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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#pragma once
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#include <vector>
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#include "Common/CommonTypes.h"
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#include "Common/Swap.h"
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#include "Core/MemMap.h"
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#include "Core/HLE/AtracBase.h"
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#include "Core/Util/AtracTrack.h"
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class Atrac : public AtracBase {
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public:
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Atrac(int atracID, int codecType = 0) : atracID_(atracID) {
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if (codecType) {
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track_.codecType = codecType;
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}
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}
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~Atrac();
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uint32_t CurBufferAddress(int adjust = 0) const {
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u32 off = track_.FileOffsetBySample(currentSample_ + adjust);
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if (off < first_.size && ignoreDataBuf_) {
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return first_.addr + off;
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}
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// If it's in dataBug, it's not in PSP memory.
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return 0;
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}
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u8 *BufferStart();
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AtracStatus BufferState() const override {
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return bufferState_;
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}
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void DoState(PointerWrap &p) override;
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int GetNextDecodePosition(int *pos) const override;
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int RemainingFrames() const override;
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int CodecType() const override {
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return track_.codecType;
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}
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bool HasSecondBuffer() const override {
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return second_.size != 0;
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}
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int Channels() const override {
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return track_.channels;
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}
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int LoopNum() const override {
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return loopNum_;
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}
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int LoopStatus() const override {
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// This doesn't match tests.
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if (track_.loopinfo.size() > 0)
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return 1;
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else
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return 0;
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}
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int Bitrate() const override {
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return track_.Bitrate();
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}
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int BytesPerFrame() const override {
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return track_.BytesPerFrame();
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}
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int SamplesPerFrame() const override {
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return track_.SamplesPerFrame();
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}
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// This should be rare.
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Track &GetTrackMut() {
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return track_;
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}
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int SetLoopNum(int loopNum) override;
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// Ask where in memory new data should be written.
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void GetStreamDataInfo(u32 *writePtr, u32 *writableBytes, u32 *readOffset) override;
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// Notify the player that the user has written some new data.
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int AddStreamData(u32 bytesToAdd) override;
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int ResetPlayPosition(int sample, int bytesWrittenFirstBuf, int bytesWrittenSecondBuf, bool *delay) override;
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int GetBufferInfoForResetting(AtracResetBufferInfo *bufferInfo, int sample, bool *delay) override; // NOTE: Not const! This can cause SkipFrames! (although only in the AtracCtx2)
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int SetData(const Track &track, u32 buffer, u32 readSize, u32 bufferSize, u32 fileSize, int outputChannels, bool isAA3) override;
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int GetSecondBufferInfo(u32 *fileOffset, u32 *desiredSize) const override;
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int SetSecondBuffer(u32 secondBuffer, u32 secondBufferSize) override;
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u32 DecodeData(u8 *outbuf, u32 outbufPtr, int *SamplesNum, int *finish, int *remains) override;
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int DecodeLowLevel(const u8 *srcData, int *bytesConsumed, s16 *dstData, int *bytesWritten) override;
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void CheckForSas() override;
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int EnqueueForSas(u32 address, u32 ptr) override;
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void DecodeForSas(s16 *dstData, int *bytesWritten, int *finish) override;
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// Returns how many samples the next DecodeData will write.
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u32 GetNextSamples() override;
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void InitLowLevel(const Atrac3LowLevelParams ¶ms, int codecType) override;
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int GetSoundSample(int *endSample, int *loopStartSample, int *loopEndSample) const override;
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void NotifyGetContextAddress() override;
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void UpdateContextFromPSPMem() override;
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void WriteContextToPSPMem();
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int GetContextVersion() const override { return 1; }
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private:
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void UpdateBufferState();
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void ResetData();
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void SeekToSample(int sample);
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void ForceSeekToSample(int sample);
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u32 StreamBufferEnd() const {
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// The buffer is always aligned to a frame in size, not counting an optional header.
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// The header will only initially exist after the data is first set.
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u32 framesAfterHeader = (bufferMaxSize_ - bufferHeaderSize_) / track_.bytesPerFrame;
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return framesAfterHeader * track_.bytesPerFrame + bufferHeaderSize_;
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}
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void ConsumeFrame();
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void CalculateStreamInfo(u32 *readOffset);
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Track track_{};
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InputBuffer first_{};
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InputBuffer second_{}; // only addr, size, fileoffset are used (incomplete)
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u8 *dataBuf_ = nullptr;
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// Indicates that the dataBuf_ array should not be used.
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bool ignoreDataBuf_ = false;
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int currentSample_ = 0;
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u32 decodePos_ = 0;
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u32 bufferMaxSize_ = 0;
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int loopNum_ = 0;
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// Used to track streaming.
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u32 bufferPos_ = 0;
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u32 bufferValidBytes_ = 0;
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u32 bufferHeaderSize_ = 0;
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int atracID_ = -1;
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AtracStatus bufferState_ = ATRAC_STATUS_NO_DATA;
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};
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