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26 lines
793 B
C++
26 lines
793 B
C++
#pragma once
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#include <cstdint>
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uint32_t whiteAlpha(float alpha);
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uint32_t blackAlpha(float alpha);
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uint32_t colorAlpha(uint32_t color, float alpha);
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uint32_t colorBlend(uint32_t color, uint32_t color2, float alpha);
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uint32_t colorAdd(uint32_t color, uint32_t color2);
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uint32_t alphaMul(uint32_t color, float alphaMul);
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uint32_t rgba(float r, float g, float b, float alpha);
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uint32_t rgba_clamp(float r, float g, float b, float alpha);
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typedef unsigned int Color;
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#define COLOR(i) (((i&0xFF) << 16) | (i & 0xFF00) | ((i & 0xFF0000) >> 16) | 0xFF000000)
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inline Color darkenColor(Color color) {
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return (color & 0xFF000000) | ((color >> 1) & 0x7F7F7F);
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}
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inline Color lightenColor(Color color) {
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color = ~color;
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color = (color & 0xFF000000) | ((color >> 1) & 0x7F7F7F);
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return ~color;
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}
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