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Henrik RydgårdandClaude Opus 5.5 4c7dd44351 TextDrawer: Remove the current font and scale
Drawing now takes the style and scale too, like measuring, so the text
drawers have no font state left. UIContext keeps its current style and
passes it, and fills it in from the theme if nothing has set one yet.
PPGe passes its one font.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-27 11:54:10 +01:00

258 lines
7.8 KiB
C++

#include "ppsspp_config.h"
#include "Common/System/Display.h"
#include "Common/GPU/thin3d.h"
#include "Common/Data/Hash/Hash.h"
#include "Common/Data/Text/WrapText.h"
#include "Common/Data/Encoding/Utf8.h"
#include "Common/Render/Text/draw_text.h"
#include "Common/Render/Text/draw_text_win.h"
#include "Common/Log.h"
#include "Common/StringUtils.h"
#if defined(_WIN32) && !PPSSPP_PLATFORM(UWP)
#define WIN32_LEAN_AND_MEAN
#include <Windows.h>
enum {
MAX_TEXT_WIDTH = 4096,
MAX_TEXT_HEIGHT = 512
};
class TextDrawerFontContext {
public:
explicit TextDrawerFontContext(const FontStyle &_style, float _dpiScale) : hFont(0), style(_style), dpiScale(_dpiScale) {
FontStyleFlags styleFlags{};
std::string fontName = GetFontNameForFontStyle(style, &styleFlags);
if (fontName.empty()) {
// Shouldn't happen.
fontName = "Tahoma";
}
int weight = FW_NORMAL;
if (styleFlags & FontStyleFlags::Bold) {
weight = FW_BOLD;
}
if (styleFlags & FontStyleFlags::Light) {
weight = FW_LIGHT;
}
bool italic = (styleFlags & FontStyleFlags::Italic);
int height = style.sizePts;
if (hFont) {
Destroy();
}
// We apparently specify all font sizes in pts (1pt = 1.33px), so divide by only 72 for pixels.
int nHeight = -MulDiv(height, (int)(96.0f * (1.0f / dpiScale)), 72);
hFont = CreateFont(nHeight, 0, 0, 0, weight, italic,
FALSE, FALSE, DEFAULT_CHARSET, OUT_DEFAULT_PRECIS,
CLIP_DEFAULT_PRECIS, PROOF_QUALITY,
VARIABLE_PITCH, ConvertUTF8ToWString(fontName).c_str());
}
~TextDrawerFontContext() {
Destroy();
}
void Destroy() {
DeleteObject(hFont);
hFont = 0;
}
HFONT hFont = 0;
FontStyle style;
float dpiScale;
};
struct TextDrawerContext {
HDC hDC;
HBITMAP hbmBitmap;
int *pBitmapBits;
};
TextDrawerWin32::TextDrawerWin32(Draw::DrawContext *draw) : TextDrawer(draw), ctx_(nullptr) {
ctx_ = new TextDrawerContext();
ctx_->hDC = CreateCompatibleDC(NULL);
// Load the font files (pass the all flags so we get all filenames);
std::vector<std::string> fonts = GetAllFontFilenames();
for (const auto &iter : fonts) {
std::string fn = "assets/" + iter + ".ttf";
int numFontsAdded = AddFontResourceEx(ConvertUTF8ToWString(fn).c_str(), FR_PRIVATE, NULL);
if (numFontsAdded == 0) {
ERROR_LOG(Log::G3D, "Failed to add font resource from %s", fn.c_str());
}
}
BITMAPINFO bmi{};
bmi.bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
bmi.bmiHeader.biWidth = MAX_TEXT_WIDTH;
bmi.bmiHeader.biHeight = -MAX_TEXT_HEIGHT;
bmi.bmiHeader.biPlanes = 1;
bmi.bmiHeader.biCompression = BI_RGB;
bmi.bmiHeader.biBitCount = 32;
ctx_->hbmBitmap = CreateDIBSection(ctx_->hDC, &bmi, DIB_RGB_COLORS, (VOID**)&ctx_->pBitmapBits, NULL, 0);
_assert_(ctx_->hbmBitmap != nullptr);
SetMapMode(ctx_->hDC, MM_TEXT);
SelectObject(ctx_->hDC, ctx_->hbmBitmap);
}
TextDrawerWin32::~TextDrawerWin32() {
ClearCache();
ClearFonts();
// Unload the fonts.
std::vector<std::string> fonts = GetAllFontFilenames();
for (const auto &iter : fonts) {
std::string fn = "assets/" + iter + ".ttf";
RemoveFontResourceEx(ConvertUTF8ToWString(fn).c_str(), FR_PRIVATE, NULL);
}
DeleteObject(ctx_->hbmBitmap);
DeleteDC(ctx_->hDC);
delete ctx_;
}
void TextDrawerWin32::EnsureFont(const FontStyle &style) {
if (fontMap_.find(style) != fontMap_.end()) {
return;
}
fontMap_[style] = std::make_unique<TextDrawerFontContext>(style, dpiScale_);
}
void TextDrawerWin32::MeasureStringInternal(const FontStyle &style, std::string_view str, float *w, float *h) {
auto iter = fontMap_.find(style);
if (iter != fontMap_.end()) {
SelectObject(ctx_->hDC, iter->second->hFont);
} else {
ERROR_LOG(Log::G3D, "Failed to measure string");
return;
}
std::vector<std::string_view> lines;
SplitString(str, '\n', lines);
int extW = 0, extH = 0;
for (auto &line : lines) {
SIZE size;
std::wstring wstr = ConvertUTF8ToWString(line);
if (wstr.empty() && lines.size() > 1) {
// Measure empty lines as if it was a space.
wstr = L" ";
}
GetTextExtentPoint32(ctx_->hDC, wstr.c_str(), (int)wstr.size(), &size);
if (size.cx > extW)
extW = size.cx;
extH += size.cy;
}
*w = extW;
*h = extH;
}
bool TextDrawerWin32::DrawStringBitmap(const FontStyle &style, std::vector<uint8_t> &bitmapData, TextStringEntry &entry, Draw::DataFormat texFormat, std::string_view str, int align, bool fullColor) {
if (str.empty()) {
bitmapData.clear();
return false;
}
std::wstring wstr = ConvertUTF8ToWString(ReplaceAll(str, "\n", "\r\n"));
auto iter = fontMap_.find(style);
if (iter != fontMap_.end()) {
SelectObject(ctx_->hDC, iter->second->hFont);
}
// Set text properties
SetTextColor(ctx_->hDC, 0xFFFFFF);
SetBkColor(ctx_->hDC, 0);
SetTextAlign(ctx_->hDC, TA_TOP);
// This matters for multi-line text - DT_CENTER is horizontal only.
UINT dtAlign = (align & ALIGN_HCENTER) == 0 ? DT_LEFT : DT_CENTER;
RECT textRect = { 0 };
DrawTextExW(ctx_->hDC, (LPWSTR)wstr.c_str(), (int)wstr.size(), &textRect, DT_NOPREFIX | DT_TOP | dtAlign | DT_CALCRECT, 0);
SIZE size;
size.cx = textRect.right;
size.cy = textRect.bottom;
if (size.cx > MAX_TEXT_WIDTH)
size.cx = MAX_TEXT_WIDTH;
if (size.cy > MAX_TEXT_HEIGHT)
size.cy = MAX_TEXT_HEIGHT;
if (size.cx == 0 || size.cy == 0) {
// Don't draw zero-sized textures.
WARN_LOG(Log::G3D, "Text '%.*s' caused a zero size image", (int)str.length(), str.data());
return false;
}
entry.texture = nullptr;
entry.width = size.cx;
entry.height = size.cy;
entry.bmWidth = (size.cx + 3) & ~3;
entry.bmHeight = (size.cy + 3) & ~3;
entry.lastUsedFrame = frameCount_;
RECT rc = { 0 };
rc.right = entry.bmWidth;
rc.bottom = entry.bmHeight;
FillRect(ctx_->hDC, &rc, (HBRUSH)GetStockObject(BLACK_BRUSH));
DrawTextExW(ctx_->hDC, (LPWSTR)wstr.c_str(), (int)wstr.size(), &rc, DT_NOPREFIX | DT_TOP | dtAlign, 0);
// Convert the bitmap to a Thin3D compatible array of 16-bit pixels. Can't use a single channel format
// because we need white. Well, we could using swizzle, but not all our backends support that.
if (texFormat == Draw::DataFormat::R8G8B8A8_UNORM || texFormat == Draw::DataFormat::B8G8R8A8_UNORM) {
bitmapData.resize(entry.bmWidth * entry.bmHeight * sizeof(uint32_t));
uint32_t *bitmapData32 = (uint32_t *)&bitmapData[0];
for (int y = 0; y < entry.bmHeight; y++) {
for (int x = 0; x < entry.bmWidth; x++) {
uint8_t bAlpha = (uint8_t)(ctx_->pBitmapBits[MAX_TEXT_WIDTH * y + x] & 0xff);
bitmapData32[entry.bmWidth * y + x] = AlphaToPremul8888(bAlpha);
}
}
} else if (texFormat == Draw::DataFormat::B4G4R4A4_UNORM_PACK16 || texFormat == Draw::DataFormat::R4G4B4A4_UNORM_PACK16) {
bitmapData.resize(entry.bmWidth * entry.bmHeight * sizeof(uint16_t));
uint16_t *bitmapData16 = (uint16_t *)&bitmapData[0];
for (int y = 0; y < entry.bmHeight; y++) {
for (int x = 0; x < entry.bmWidth; x++) {
uint8_t bAlpha = (uint8_t)(ctx_->pBitmapBits[MAX_TEXT_WIDTH * y + x] & 0xff);
bitmapData16[entry.bmWidth * y + x] = AlphaToPremul4444(bAlpha);
}
}
} else if (texFormat == Draw::DataFormat::A4R4G4B4_UNORM_PACK16) {
bitmapData.resize(entry.bmWidth * entry.bmHeight * sizeof(uint16_t));
uint16_t *bitmapData16 = (uint16_t *)&bitmapData[0];
for (int y = 0; y < entry.bmHeight; y++) {
for (int x = 0; x < entry.bmWidth; x++) {
uint8_t bAlpha = (uint8_t)(ctx_->pBitmapBits[MAX_TEXT_WIDTH * y + x] & 0xff);
bitmapData16[entry.bmWidth * y + x] = AlphaToPremul4444(bAlpha);
}
}
} else if (texFormat == Draw::DataFormat::R8_UNORM) {
bitmapData.resize(entry.bmWidth * entry.bmHeight);
for (int y = 0; y < entry.bmHeight; y++) {
for (int x = 0; x < entry.bmWidth; x++) {
uint8_t bAlpha = ctx_->pBitmapBits[MAX_TEXT_WIDTH * y + x] & 0xff;
bitmapData[entry.bmWidth * y + x] = bAlpha;
}
}
} else {
_assert_msg_(false, "Bad TextDrawer format");
}
return true;
}
void TextDrawerWin32::ClearFonts() {
for (auto &iter : fontMap_) {
iter.second->Destroy();
}
fontMap_.clear();
}
#endif