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preserve-emulation
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ppsspp
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background-raster
ppsspp
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D3D9
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Henrik Rydgård
111d0c872d
Global rename of FBChannel to Aspect, also make it a class enum
2024-12-15 22:24:05 +01:00
..
D3D9ShaderCompiler.cpp
d3d9: refactor CompileShaderToByteCodeD3D9
2024-10-13 21:45:39 +02:00
D3D9ShaderCompiler.h
d3d9: refactor CompileShaderToByteCodeD3D9
2024-10-13 21:45:39 +02:00
D3D9StateCache.cpp
use ComPtr for D3D9
2024-08-25 12:08:31 +02:00
D3D9StateCache.h
use ComPtr for D3D9
2024-08-25 12:08:31 +02:00
D3DCompilerLoader.cpp
[Core/GPU] Fixed condition blocks where result always true
2024-04-11 16:05:11 +03:00
D3DCompilerLoader.h
Move out two more functions from Core.cpp. Clean up Windows includes
2024-12-08 12:12:02 +01:00
thin3d_d3d9.cpp
Global rename of FBChannel to Aspect, also make it a class enum
2024-12-15 22:24:05 +01:00