// Copyright (c) 2012- PPSSPP Project. // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, version 2.0 or later versions. // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License 2.0 for more details. // A copy of the GPL 2.0 should have been included with the program. // If not, see http://www.gnu.org/licenses/ // Official git repository and contact information can be found at // https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/. #if __linux__ || __APPLE__ || defined(__OpenBSD__) #include #include #include #include #endif #include "Common/Net/Resolve.h" #include "Common/Data/Text/Parsers.h" #include "Common/Serialize/Serializer.h" #include "Common/Serialize/SerializeFuncs.h" #include "Core/Config.h" #include "Core/HLE/HLE.h" #include "Core/HLE/FunctionWrappers.h" #include "Core/MIPS/MIPS.h" #include "Core/MemMapHelpers.h" #include "Core/HLE/proAdhoc.h" #include "Core/HLE/sceNet.h" #include "Core/HLE/sceNetInet.h" #include #include #include "Core/HLE/sceNp.h" #include "Core/Reporting.h" // TODO: move Core/Net #include "Core/Net/InetCommon.h" #include "Core/Net/SceSocket.h" #include "Core/Util/PortManager.h" #define SCENET Log::sceNet #if PPSSPP_PLATFORM(SWITCH) && !defined(INADDR_NONE) // Missing toolchain define #define INADDR_NONE 0xFFFFFFFF #elif PPSSPP_PLATFORM(WINDOWS) #pragma comment(lib, "ws2_32.lib") #define close closesocket #define ERROR_WHEN_NONBLOCKING_CALL_OCCURS WSAEWOULDBLOCK using netBufferType = char; #else #define ERROR_WHEN_NONBLOCKING_CALL_OCCURS EWOULDBLOCK #include using netBufferType = void; #endif // TODO: socket domain // TODO: socket level // TODO: ignore reuseaddr (option) // TODO: ignore port (option) // TODO: ignore SO_NOSIGPIPE // TODO: timeouts (PSP_NET_INET_SO_SNDTIMEO) struct SceTimeval { u32 tv_sec; /* Seconds. */ u32 tv_usec; /* Microseconds. */ }; class SceFdSetOperations { public: typedef long int fdMask; static constexpr int gFdsBitsCount = 8 * static_cast(sizeof(fdMask)); struct FdSet { fdMask mFdsBits[256 / gFdsBitsCount]; }; static void Set(FdSet *sceFdSetBits, int socket) { sceFdSetBits->mFdsBits[Position(socket)] |= ConvertToMask(socket); } static bool IsSet(const FdSet *sceFdSetBits, int socket) { return (sceFdSetBits->mFdsBits[Position(socket)] & ConvertToMask(socket)) != 0; } static void Clear(FdSet *sceFdSetBits, int socket) { sceFdSetBits->mFdsBits[Position(socket)] &= ~ConvertToMask(socket); } static void Zero(FdSet *sceFdSetBits) { memset(sceFdSetBits->mFdsBits, 0, sizeof(FdSet)); } private: static int Position(const int socket) { return socket / gFdsBitsCount; } static int ConvertToMask(const int socket) { return static_cast(1UL << (socket % gFdsBitsCount)); } }; // static int getLastPlatformError() { // #if PPSSPP_PLATFORM(WINDOWS) // return WSAGetLastError(); // #else // return errno; // #endif // } static bool sceSockaddrToNativeSocketAddr(sockaddr_in &dest, u32 sockAddrInternetPtr, size_t addressLength) { const auto sceNetSockaddrIn = Memory::GetTypedPointerRange(sockAddrInternetPtr, addressLength); if (sceNetSockaddrIn == nullptr || addressLength == 0) { return false; } memset(&dest, 0, sizeof(dest)); dest.sin_family = sceNetSockaddrIn->sin_family; dest.sin_port = sceNetSockaddrIn->sin_port; dest.sin_addr.s_addr = sceNetSockaddrIn->sin_addr; DEBUG_LOG(SCENET, "sceSockaddrToNativeSocketAddr: Family %i, port %i, addr %s, len %i", dest.sin_family, ntohs(dest.sin_port), ip2str(dest.sin_addr, false).c_str(), sceNetSockaddrIn->sin_len); return true; } static bool writeSockAddrInToSceSockAddr(u32 destAddrPtr, u32 destAddrLenPtr, sockaddr_in src) { const auto sceNetSocklenPtr = reinterpret_cast(Memory::GetPointerWrite(destAddrLenPtr)); u32 sceNetSocklen = 0; if (sceNetSocklenPtr != nullptr) { sceNetSocklen = *sceNetSocklenPtr; } const auto sceNetSockaddrIn = Memory::GetTypedPointerWriteRange(destAddrPtr, sceNetSocklen); if (sceNetSockaddrIn == nullptr) { return false; } INFO_LOG(SCENET, "writeSockAddrInToSceSockAddr: %lu vs %i", sizeof(SceNetInetSockaddrIn), sceNetSocklen); if (sceNetSocklenPtr) { *sceNetSocklenPtr = std::min(sceNetSocklen, sizeof(SceNetInetSockaddr)); } if (sceNetSocklen >= 1) { sceNetSockaddrIn->sin_len = sceNetSocklen; } if (sceNetSocklen >= 2) { sceNetSockaddrIn->sin_family = src.sin_family; } if (sceNetSocklen >= 4) { sceNetSockaddrIn->sin_port = src.sin_port; } if (sceNetSocklen >= 8) { sceNetSockaddrIn->sin_addr = src.sin_addr.s_addr; } return true; } static int setBlockingMode(int nativeSocketId, bool nonblocking) { #if PPSSPP_PLATFORM(WINDOWS) unsigned long val = nonblocking ? 1 : 0; return ioctlsocket(fd, FIONBIO, &val); #else // Change to Non-Blocking Mode if (nonblocking) { return fcntl(nativeSocketId, F_SETFL, O_NONBLOCK); } else { const int flags = fcntl(nativeSocketId, F_GETFL); // Remove Non-Blocking Flag return fcntl(nativeSocketId, F_SETFL, flags & ~O_NONBLOCK); } #endif } static int sceNetInetInit() { ERROR_LOG(SCENET, "UNTESTED sceNetInetInit()"); return SceNetInet::Init() ? 0 : ERROR_NET_INET_ALREADY_INITIALIZED; } int sceNetInetTerm() { ERROR_LOG(SCENET, "UNTESTED sceNetInetTerm()"); SceNetInet::Shutdown(); return 0; } static int sceNetInetSocket(int domain, int type, int protocol) { WARN_LOG_ONCE(sceNetInetSocket, SCENET, "UNTESTED sceNetInetSocket(%i, %i, %i)", domain, type, protocol); auto sceNetInet = SceNetInet::Get(); if (!sceNetInet) { return hleLogError(SCENET, ERROR_NET_INET_CONFIG_INVALID_ARG, "Inet Subsystem Not Running - Use sceNetInetInit"); } const int nativeSocketId = socket(domain, type, protocol); const auto sceSocket = sceNetInet->CreateAndAssociateSceSocket(nativeSocketId); if (!sceSocket) { close(nativeSocketId); sceNetInet->SetLastError(EFAULT); return hleLogError(SCENET, ERROR_NET_INET_INVALID_ARG, "%s: Unable to create new SceSocket for native socket id %i, closing", __func__, nativeSocketId); } return sceSocket->GetSceSocketId(); } static int sceNetInetGetsockopt(int socket, int level, int inetOptname, u32 optvalPtr, u32 optlenPtr) { WARN_LOG(SCENET, "UNTESTED sceNetInetGetsockopt(%i, %i, %i, %08x, %08x)", socket, level, inetOptname, optvalPtr, optlenPtr); const auto sceNetInet = SceNetInet::Get(); if (!sceNetInet) { return hleLogError(SCENET, ERROR_NET_INET_CONFIG_INVALID_ARG, "Inet Subsystem Not Running - Use sceNetInetInit"); } const auto sceSocket = sceNetInet->GetSceSocket(socket); if (!sceSocket) { sceNetInet->SetLastError(EFAULT); return hleLogError(SCENET, -1, "%s: Attempting to operate on unmapped socket %i", __func__, socket); } if (!sceSocket->IsSockoptNameAllowed(inetOptname)) { sceNetInet->SetLastError(EINVAL); return hleLogError(SCENET, ERROR_NET_INET_CONFIG_INVALID_ARG, "Unknown optname %04x", inetOptname); } const auto optname = SceSocket::TranslateInetOptnameToNativeOptname(static_cast(inetOptname)); if (optname != inetOptname) { DEBUG_LOG(SCENET, "sceNetInetSetsockopt: Translated optname %04x into %04x", inetOptname, optname); } const auto nativeSocketId = sceSocket->GetNativeSocketId(); #if PPSSPP_PLATFORM(WINDOWS) auto optlen = reinterpret_cast(Memory::GetPointerWrite(optlenPtr)); #else auto optlen = reinterpret_cast(Memory::GetPointerWrite(optlenPtr)); #endif if (optlen == nullptr) { sceNetInet->SetLastError(EFAULT); return hleLogError(SCENET, -1, "[%i] %s: Invalid pointer %08x", nativeSocketId, __func__, optlenPtr); } const auto optval = Memory::GetTypedPointerWriteRange(optvalPtr, *optlen); if (optval == nullptr) { sceNetInet->SetLastError(EFAULT); return hleLogError(SCENET, -1, "[%i] %s: Invalid pointer range %08x (size %i)", nativeSocketId, __func__, optvalPtr, *optlen); } // TODO: implement non-blocking sockopt const int ret = getsockopt(nativeSocketId, SOL_SOCKET, optname, optval, optlen); if (ret < 0) { const auto error = sceNetInet->SetLastErrorToMatchPlatform(); return hleLogError(SCENET, ret, "[%i] %s: returned error %i: %s", nativeSocketId, __func__, error, strerror(error)); } return ret; } static int sceNetInetSetsockopt(int socket, int level, int inetOptname, u32 optvalPtr, int optlen) { WARN_LOG_ONCE(sceNetInetSetsockopt, SCENET, "UNTESTED sceNetInetSetsockopt(%i, %i, %i, %08x, %i)", socket, level, inetOptname, optvalPtr, optlen); const auto sceNetInet = SceNetInet::Get(); if (!sceNetInet) { return hleLogError(SCENET, ERROR_NET_INET_CONFIG_INVALID_ARG, "Inet Subsystem Not Running - Use sceNetInetInit"); } const auto sceSocket = sceNetInet->GetSceSocket(socket); if (!sceSocket) { sceNetInet->SetLastError(EFAULT); return hleLogError(SCENET, -1, "%s: Attempting to operate on unmapped socket %i", __func__, socket); } if (!sceSocket->IsSockoptNameAllowed(inetOptname)) { sceNetInet->SetLastError(EINVAL); return hleLogError(SCENET, ERROR_NET_INET_CONFIG_INVALID_ARG, "Unknown optname %04x", inetOptname); } const auto optname = SceSocket::TranslateInetOptnameToNativeOptname(static_cast(inetOptname)); if (optname != inetOptname) { DEBUG_LOG(SCENET, "sceNetInetSetsockopt: Translated optname %04x into %04x", inetOptname, optname); } // If optlens of != sizeof(u32) are created, split out the handling into separate functions for readability if (optlen != sizeof(u32)) { sceNetInet->SetLastError(EINVAL); return hleLogError(SCENET, ERROR_NET_INET_CONFIG_INVALID_ARG, "[%i]: %s: Unhandled optlen %i for optname %04x", sceSocket->GetNativeSocketId(), __func__, optlen, inetOptname); } auto optval = Memory::Read_U32(optvalPtr); const auto nativeSocketId = sceSocket->GetNativeSocketId(); INFO_LOG(SCENET, "[%i] setsockopt_u32(%i, %i, %i, %i)", nativeSocketId, nativeSocketId, level, optname, optval); switch (optname) { // Unmatched PSP functions - no direct equivalent case INET_SO_NONBLOCK: { const bool nonblocking = optval != 0; sceSocket->SetNonBlocking(nonblocking); INFO_LOG(SCENET, "[%i] setsockopt_u32: Set non-blocking=%i", nativeSocketId, nonblocking); if (setBlockingMode(nativeSocketId, nonblocking) != 0) { const auto error = sceNetInet->SetLastErrorToMatchPlatform(); ERROR_LOG(SCENET, "[%i] Failed to set to non-blocking: %i: %s", nativeSocketId, error, strerror(error)); } return 0; } default: { INFO_LOG(SCENET, "UNTESTED sceNetInetSetsockopt(%i, %i, %i, %u, %i)", nativeSocketId, level, optname, optval, 4); int ret = setsockopt(nativeSocketId, SOL_SOCKET, optname, reinterpret_cast(&optval), sizeof(optval)); INFO_LOG(SCENET, "setsockopt_u32: setsockopt returned %i for %i", ret, nativeSocketId); return ret; } } } static int sceNetInetConnect(int socket, u32 sockAddrInternetPtr, int addressLength) { WARN_LOG_ONCE(sceNetInetConnect, SCENET, "UNTESTED sceNetInetConnect(%i, %08x, %i, %i)", socket, sockAddrInternetPtr, Memory::Read_U32(sockAddrInternetPtr), addressLength); const auto sceNetInet = SceNetInet::Get(); if (!sceNetInet) { return hleLogError(SCENET, ERROR_NET_INET_CONFIG_INVALID_ARG, "Inet Subsystem Not Running - Use sceNetInetInit"); } int nativeSocketId; if (!sceNetInet->GetNativeSocketIdForSceSocketId(nativeSocketId, socket)) { sceNetInet->SetLastError(EINVAL); return hleLogError(SCENET, -1, "%s: Attempting to operate on unmapped socket %i", __func__, socket); } sockaddr_in convertedSockaddr{}; if (!sceSockaddrToNativeSocketAddr(convertedSockaddr, sockAddrInternetPtr, addressLength)) { sceNetInet->SetLastError(EFAULT); return hleLogError(SCENET, -1, "[%i] %s: Error translating sceSockaddr to native sockaddr", nativeSocketId, __func__); } DEBUG_LOG(SCENET, "[%i] sceNetInetConnect: Connecting to %s on %i", nativeSocketId, ip2str(convertedSockaddr.sin_addr, false).c_str(), ntohs(convertedSockaddr.sin_port)); int ret = connect(nativeSocketId, reinterpret_cast(&convertedSockaddr), sizeof(convertedSockaddr)); if (ret < 0) { const auto error = sceNetInet->SetLastErrorToMatchPlatform(); return hleLogError(SCENET, ret, "[%i] %s: Error connecting %i: %s", nativeSocketId, __func__, error, strerror(error)); } return hleLogSuccessI(SCENET, ret); } static int sceNetInetListen(int socket, int backlog) { WARN_LOG_ONCE(sceNetInetListen, SCENET, "UNTESTED %s(%i, %i)", __func__, socket, backlog); const auto sceNetInet = SceNetInet::Get(); if (!sceNetInet) { return hleLogError(SCENET, ERROR_NET_INET_CONFIG_INVALID_ARG, "Inet Subsystem Not Running - Use sceNetInetInit"); } int nativeSocketId; if (!sceNetInet->GetNativeSocketIdForSceSocketId(nativeSocketId, socket)) { sceNetInet->SetLastError(EFAULT); return hleLogError(SCENET, -1, "%s: Attempting to operate on unmapped socket %i", __func__, socket); } // TODO: here if (backlog == PSP_NET_INET_SOMAXCONN) { backlog = SOMAXCONN; } const int ret = listen(socket, backlog); if (ret < 0) { const auto error = sceNetInet->SetLastErrorToMatchPlatform(); return hleLogError(SCENET, ret, "[%i] %s: Error listening %i: %s", nativeSocketId, __func__, error, strerror(error)); } return hleLogSuccessI(SCENET, ret); } static int sceNetInetAccept(int socket, u32 addrPtr, u32 addrLenPtr) { WARN_LOG_ONCE(sceNetInetListen, SCENET, "UNTESTED %s(%i, %08x, %08x)", __func__, socket, addrPtr, addrLenPtr); const auto sceNetInet = SceNetInet::Get(); if (!sceNetInet) { return hleLogError(SCENET, ERROR_NET_INET_CONFIG_INVALID_ARG, "Inet Subsystem Not Running - Use sceNetInetInit"); } int nativeSocketId; if (!sceNetInet->GetNativeSocketIdForSceSocketId(nativeSocketId, socket)) { sceNetInet->SetLastError(EFAULT); return hleLogError(SCENET, -1, "%s: Attempting to operate on unmapped socket %i", __func__, socket); } sockaddr_in sockaddrIn{}; socklen_t socklen; int ret = accept(nativeSocketId, reinterpret_cast(&sockaddrIn), &socklen); if (ret < 0) { const auto error = sceNetInet->SetLastErrorToMatchPlatform(); if (error != ERROR_WHEN_NONBLOCKING_CALL_OCCURS) { hleLogError(SCENET, ret, "[%i] %s: Encountered error %i: %s", nativeSocketId, __func__, error, strerror(error)); } return ret; } if (addrPtr != 0 && !writeSockAddrInToSceSockAddr(addrPtr, addrLenPtr, sockaddrIn)) { sceNetInet->SetLastError(EFAULT); hleLogError(SCENET, ret, "[%i] %s: Encountered error trying to write to addrPtr, probably invalid memory range", nativeSocketId, __func__); } return hleLogSuccessI(SCENET, ret); } int sceNetInetPoll(void *fds, u32 nfds, int timeout) { // timeout in miliseconds DEBUG_LOG(SCENET, "UNTESTED sceNetInetPoll(%p, %d, %i) at %08x", fds, nfds, timeout, currentMIPS->pc); const auto fdarray = static_cast(fds); // SceNetInetPollfd/pollfd, sceNetInetPoll() have similarity to BSD poll() but pollfd have different size on 64bit //#ifdef _WIN32 //WSAPoll only available for Vista or newer, so we'll use an alternative way for XP since Windows doesn't have poll function like *NIX if (nfds > FD_SETSIZE) { ERROR_LOG(SCENET, "sceNetInetPoll: nfds=%i is greater than FD_SETSIZE=%i, unable to poll", nfds, FD_SETSIZE); return -1; } fd_set readfds, writefds, exceptfds; FD_ZERO(&readfds); FD_ZERO(&writefds); FD_ZERO(&exceptfds); for (int i = 0; i < static_cast(nfds); i++) { if (fdarray[i].events & (INET_POLLRDNORM)) FD_SET(fdarray[i].fd, &readfds); // (POLLRDNORM | POLLIN) if (fdarray[i].events & (INET_POLLWRNORM)) FD_SET(fdarray[i].fd, &writefds); // (POLLWRNORM | POLLOUT) //if (fdarray[i].events & (ADHOC_EV_ALERT)) // (POLLRDBAND | POLLPRI) // POLLERR FD_SET(fdarray[i].fd, &exceptfds); fdarray[i].revents = 0; } timeval tmout{}; tmout.tv_sec = timeout / 1000; // seconds tmout.tv_usec = (timeout % 1000) * 1000; // microseconds const int ret = select(nfds, &readfds, &writefds, &exceptfds, &tmout); if (ret < 0) return -1; int eventCount = 0; for (int i = 0; i < static_cast(nfds); i++) { if (FD_ISSET(fdarray[i].fd, &readfds)) fdarray[i].revents |= INET_POLLRDNORM; //POLLIN if (FD_ISSET(fdarray[i].fd, &writefds)) fdarray[i].revents |= INET_POLLWRNORM; //POLLOUT fdarray[i].revents &= fdarray[i].events; if (FD_ISSET(fdarray[i].fd, &exceptfds)) fdarray[i].revents |= ADHOC_EV_ALERT; // POLLPRI; // POLLERR; // can be raised on revents regardless of events bitmask? if (fdarray[i].revents) eventCount++; } //#else /* // Doesn't work properly yet pollfd *fdtmp = (pollfd *)malloc(sizeof(pollfd) * nfds); // Note: sizeof(pollfd) = 16bytes in 64bit and 8bytes in 32bit, while sizeof(SceNetInetPollfd) is always 8bytes for (int i = 0; i < (s32)nfds; i++) { fdtmp[i].fd = fdarray[i].fd; fdtmp[i].events = 0; if (fdarray[i].events & INET_POLLRDNORM) fdtmp[i].events |= (POLLIN | POLLRDNORM | POLLRDBAND | POLLPRI); if (fdarray[i].events & INET_POLLWRNORM) fdtmp[i].events |= (POLLOUT | POLLWRNORM | POLLWRBAND); fdtmp[i].revents = 0; fdarray[i].revents = 0; } retval = poll(fdtmp, (nfds_t)nfds, timeout); //retval = WSAPoll(fdarray, nfds, timeout); for (int i = 0; i < (s32)nfds; i++) { if (fdtmp[i].revents & (POLLIN | POLLRDNORM | POLLRDBAND | POLLPRI)) fdarray[i].revents |= INET_POLLRDNORM; if (fdtmp[i].revents & (POLLOUT | POLLWRNORM | POLLWRBAND)) fdarray[i].revents |= INET_POLLWRNORM; fdarray[i].revents &= fdarray[i].events; if (fdtmp[i].revents & POLLERR) fdarray[i].revents |= POLLERR; //INET_POLLERR // can be raised on revents regardless of events bitmask? } free(fdtmp); */ //#endif return eventCount; } static int sceNetInetSelect(int maxfd, u32 readFdsPtr, u32 writeFdsPtr, u32 exceptFdsPtr, u32 timeoutPtr) { WARN_LOG_ONCE(sceNetInetSelect, SCENET, "UNTESTED sceNetInetSelect(%i, %08x, %08x, %08x, %08x)", maxfd, readFdsPtr, writeFdsPtr, exceptFdsPtr, timeoutPtr); const auto sceNetInet = SceNetInet::Get(); if (!sceNetInet) { return hleLogError(SCENET, ERROR_NET_INET_CONFIG_INVALID_ARG, "Inet Subsystem Not Running - Use sceNetInetInit"); } int recomputedMaxFd = 1; fd_set readFds; sceNetInet->TranslateSceFdSetToNativeFdSet(recomputedMaxFd, readFds, readFdsPtr); fd_set writeFds; sceNetInet->TranslateSceFdSetToNativeFdSet(recomputedMaxFd, writeFds, writeFdsPtr); fd_set exceptFds; sceNetInet->TranslateSceFdSetToNativeFdSet(recomputedMaxFd, exceptFds, exceptFdsPtr); timeval tv{}; if (timeoutPtr != 0) { const auto sceTimeval = Memory::GetTypedPointerRange(timeoutPtr, sizeof(SceTimeval)); if (sceTimeval != nullptr) { tv.tv_sec = sceTimeval->tv_sec; tv.tv_usec = sceTimeval->tv_usec; DEBUG_LOG(SCENET, "sceNetInetSelect: Timeout seconds=%lu, useconds=%lu", tv.tv_sec, tv.tv_usec); } else { WARN_LOG(SCENET, "sceNetInetSelect: Encountered invalid timeout value, continuing anyway"); } } // Since the fd_set structs are allocated on the stack (and always so), only pass in their pointers if the input pointer is non-null const int ret = select(recomputedMaxFd, readFdsPtr != 0 ? &readFds : nullptr, writeFdsPtr != 0 ? &writeFds : nullptr, exceptFdsPtr != 0 ? &exceptFds : nullptr, timeoutPtr != 0 ? &tv : nullptr); if (ret < 0) { const auto error = sceNetInet->SetLastErrorToMatchPlatform(); ERROR_LOG(SCENET, "sceNetInetSelect: Received error from select() %i: %s", error, strerror(error)); } INFO_LOG(SCENET, "sceNetInetSelect: select() returned %i", ret); return hleDelayResult(ret, "TODO: unhack", 300); } static int sceNetInetClose(int socket) { const auto sceNetInet = SceNetInet::Get(); if (!sceNetInet) { return hleLogError(SCENET, ERROR_NET_INET_CONFIG_INVALID_ARG, "Inet Subsystem Not Running - Use sceNetInetInit"); } const auto sceSocket = sceNetInet->GetSceSocket(socket); if (!sceSocket) { sceNetInet->SetLastError(EINVAL); return hleLogWarning(SCENET, -1, "%s: Attempting to close socket %i which does not exist", __func__, socket); } const int ret = close(sceSocket->GetNativeSocketId()); if (!sceNetInet->EraseNativeSocket(socket)) { sceNetInet->SetLastError(EFAULT); return hleLogError(SCENET, -1, "%s: Unable to clear mapping of sceSocketId->nativeSocketId, was there contention?", __func__); } return ret; } static u32 sceNetInetInetAddr(const char *hostname) { ERROR_LOG(SCENET, "UNTESTED sceNetInetInetAddr(%s)", hostname); const auto sceNetInet = SceNetInet::Get(); if (!sceNetInet) { return hleLogError(SCENET, ERROR_NET_INET_CONFIG_INVALID_ARG, "Inet Subsystem Not Running - Use sceNetInetInit"); } in_addr inAddr{}; // TODO: de-dupe #if PPSSPP_PLATFORM(WINDOWS) const int ret = inet_pton(AF_INET, hostname, &inAddr); #else const int ret = inet_aton(hostname, &inAddr); #endif if (ret != 0) { sceNetInet->SetLastErrorToMatchPlatform(); return inAddr.s_addr; } return ret; } static int sceNetInetInetAton(const char *hostname, u32 addrPtr) { ERROR_LOG(SCENET, "UNTESTED %s(%s, %08x)", __func__, hostname, addrPtr); const auto sceNetInet = SceNetInet::Get(); if (!sceNetInet) { return hleLogError(SCENET, ERROR_NET_INET_CONFIG_INVALID_ARG, "Inet Subsystem Not Running - Use sceNetInetInit"); } if (!Memory::IsValidAddress(addrPtr)) { sceNetInet->SetLastError(EFAULT); return hleLogError(SCENET, -1, "%s: Invalid addrPtr: %08x", __func__, addrPtr); } in_addr inAddr{}; #if PPSSPP_PLATFORM(WINDOWS) const int ret = inet_pton(AF_INET, hostname, &inAddr); #else const int ret = inet_aton(hostname, &inAddr); #endif if (ret != 0) { Memory::Write_U32(inAddr.s_addr, addrPtr); } return ret; } static u32 sceNetInetInetNtop(int addressFamily, u32 srcPtr, u32 dstBufPtr, u32 dstBufSize) { WARN_LOG_ONCE(sceNetInetInetNtop, SCENET, "UNTESTED %s(%i, %08x, %08x, %i)", __func__, addressFamily, srcPtr, dstBufPtr, dstBufSize); const auto sceNetInet = SceNetInet::Get(); if (!sceNetInet) { return hleLogError(SCENET, ERROR_NET_INET_CONFIG_INVALID_ARG, "Inet Subsystem Not Running - Use sceNetInetInit"); } const auto srcSockaddrIn = Memory::GetTypedPointerWriteRange(srcPtr, sizeof(SceNetInetSockaddrIn)); if (srcSockaddrIn == nullptr) { sceNetInet->SetLastError(EFAULT); return hleLogError(SCENET, 0, "%s: Invalid memory range for srcPtr %08x", __func__, srcPtr); } const auto dstBuf = Memory::GetTypedPointerWriteRange(dstBufPtr, dstBufSize); if (dstBuf == nullptr) { sceNetInet->SetLastError(EFAULT); return hleLogError(SCENET, 0, "%s: Invalid memory range for dstBufPtr %08x, size %i", __func__, dstBufPtr, dstBufSize); } if (!dstBufSize) { sceNetInet->SetLastError(EFAULT); return hleLogError(SCENET, 0, "%s: dstBufSize must be > 0", __func__); } // TODO: convert address family if (inet_ntop(addressFamily, reinterpret_cast(srcSockaddrIn), dstBuf, dstBufSize) == nullptr) { // Allow partial output in case it's desired for some reason } return hleLogSuccessX(SCENET, dstBufPtr); } static int sceNetInetInetPton(int addressFamily, const char *hostname, u32 dstBufPtr) { WARN_LOG_ONCE(sceNetInetInetPton, SCENET, "UNTESTED %s(%i, %s, %08x)", __func__, addressFamily, hostname, dstBufPtr); const auto sceNetInet = SceNetInet::Get(); if (!sceNetInet) { return hleLogError(SCENET, ERROR_NET_INET_CONFIG_INVALID_ARG, "Inet Subsystem Not Running - Use sceNetInetInit"); } const auto srcSockaddrIn = Memory::GetTypedPointerWriteRange(srcPtr, sizeof(SceNetInetSockaddrIn)); if (srcSockaddrIn == nullptr) { return hleLogError(SCENET, 0, "%s: Invalid memory range for srcPtr %08x", __func__, srcPtr); } // IPv4, the only supported address family on PSP, will always be 32 bits const auto dstBuf = Memory::GetTypedPointerWriteRange(dstBufPtr, sizeof(u32)); if (dstBuf == nullptr) { return hleLogError(SCENET, 0, "%s: Invalid memory range for dstBufPtr %08x, size %i", __func__, dstBufPtr, dstBufSize); } // TODO: convert address family // TODO: If af does not contain a valid address family, -1 is returned and errno is set to EAFNOSUPPORT. const int ret = inet_pton(addressFamily, reinterpret_cast(srcSockaddrIn), dstBuf); if (ret < 0) { const auto error = sceNetInet->SetLastErrorToMatchPlatform(); return hleLogError(SCENET, ret, "%s: inet_pton returned %i: %s", __func__, sceNetInet->GetLastError(), strerror(error)); } return hleLogSuccessI(SCENET, ret); } static int sceNetInetGetpeername(int socket, u32 addrPtr, u32 addrLenPtr) { ERROR_LOG(SCENET, "UNTESTED sceNetInetGetsockname(%i, %08x, %08x)", socket, addrPtr, addrLenPtr); const auto sceNetInet = SceNetInet::Get(); if (!sceNetInet) { return hleLogError(SCENET, ERROR_NET_INET_CONFIG_INVALID_ARG, "Inet Subsystem Not Running - Use sceNetInetInit"); } int nativeSocketId; if (!sceNetInet->GetNativeSocketIdForSceSocketId(nativeSocketId, socket)) { ERROR_LOG(SCENET, "%s: Requested socket %i which does not exist", __func__, socket); return -1; } // Write PSP sockaddr to native sockaddr in preparation of getpeername sockaddr_in sockaddrIn{}; socklen_t socklen = sizeof(sockaddr_in); if (!sceSockaddrToNativeSocketAddr(sockaddrIn, addrPtr, addrLenPtr)) { sceNetInet->SetLastError(EFAULT); return hleLogError(SCENET, -1, "[%i]: %s: Encountered invalid addrPtr %08x and/or invalid addrLenPtr %08x", nativeSocketId, addrPtr, addrLenPtr); } const int ret = getpeername(nativeSocketId, reinterpret_cast(&sockaddrIn), &socklen); if (ret < 0) { const auto error = sceNetInet->SetLastErrorToMatchPlatform(); return hleLogError(SCENET, ret, "[%i] %s: Failed to execute getpeername %i: %s", nativeSocketId, __func__, error, strerror(error)); } if (!writeSockAddrInToSceSockAddr(addrPtr, addrLenPtr, sockaddrIn)) { sceNetInet->SetLastError(EFAULT); return hleLogError(SCENET, -1, "[%i] %s: Failed to write results of getpeername to SceNetInetSockaddrIn", nativeSocketId, __func__); } return ret; } static int sceNetInetGetsockname(int socket, u32 addrPtr, u32 addrLenPtr) { ERROR_LOG(SCENET, "UNTESTED %s(%i, %08x, %08x)", __func__, socket, addrPtr, addrLenPtr); const auto sceNetInet = SceNetInet::Get(); if (!sceNetInet) { return hleLogError(SCENET, ERROR_NET_INET_CONFIG_INVALID_ARG, "Inet Subsystem Not Running - Use sceNetInetInit"); } int nativeSocketId; if (!sceNetInet->GetNativeSocketIdForSceSocketId(nativeSocketId, socket)) { ERROR_LOG(SCENET, "%s: Requested socket %i which does not exist", __func__, socket); return -1; } sockaddr_in sockaddrIn{}; socklen_t socklen = sizeof(sockaddr_in); const int ret = getsockname(nativeSocketId, reinterpret_cast(&sockaddrIn), &socklen); if (ret < 0) { const auto error = sceNetInet->SetLastErrorToMatchPlatform(); return hleLogError(SCENET, ret, "[%i] %s: Failed to execute getsockname %i: %s", nativeSocketId, __func__, error, strerror(error)); } if (!writeSockAddrInToSceSockAddr(addrPtr, addrLenPtr, sockaddrIn)) { return hleLogError(SCENET, -1, "[%i] %s: Failed to write results of getsockname to SceNetInetSockaddrIn", nativeSocketId, __func__); } return ret; } static int sceNetInetRecv(int socket, u32 bufPtr, u32 bufLen, int flags) { WARN_LOG_ONCE(sceNetInetRecv, SCENET, "UNTESTED sceNetInetRecv(%i, %08x, %i, %08x)", socket, bufPtr, bufLen, flags); const auto sceNetInet = SceNetInet::Get(); if (!sceNetInet) { return hleLogError(SCENET, ERROR_NET_INET_CONFIG_INVALID_ARG, "Inet Subsystem Not Running - Use sceNetInetInit"); } const auto sceSocket = sceNetInet->GetSceSocket(socket); if (!sceSocket) { WARN_LOG(SCENET, "sceNetInetClose: Attempting to close socket %i which does not exist", socket); return -1; } const auto dstBuf = Memory::GetTypedPointerWriteRange(bufPtr, bufLen); if (dstBuf == nullptr) { return hleLogError(SCENET, ERROR_NET_INET_INVALID_ARG, "sceNetInetRecv: Invalid pointer %08x (size %i)", bufPtr, bufLen); } // TODO: debug log the API calls const int nativeFlags = sceSocket->TranslateInetFlagsToNativeFlags(flags); const int ret = recv(sceSocket->GetNativeSocketId(), dstBuf, bufLen, nativeFlags); if (ret < 0) { if (const auto error = sceNetInet->SetLastErrorToMatchPlatform(); error != ERROR_WHEN_NONBLOCKING_CALL_OCCURS) { ERROR_LOG(SCENET, "[%i]: %s: recv() encountered error %i: %s", socket, __func__, error, strerror(error)); } } return ret; } static int sceNetInetRecvfrom(int socket, u32 bufPtr, u32 bufLen, int flags, u32 fromAddr, u32 fromLenAddr) { WARN_LOG_ONCE(sceNetInetRecvFrom, SCENET, "UNTESTED sceNetInetRecvfrom(%i, %08x, %i, %08x, %08x, %08x)", socket, bufPtr, bufLen, flags, fromAddr, fromLenAddr); const auto sceNetInet = SceNetInet::Get(); if (!sceNetInet) { return hleLogError(SCENET, ERROR_NET_INET_CONFIG_INVALID_ARG, "Inet Subsystem Not Running - Use sceNetInetInit"); } const auto sceSocket = sceNetInet->GetSceSocket(socket); if (!sceSocket) { sceNetInet->SetLastError(EFAULT); return hleLogError(SCENET, -1, "%s: Attempting to operate on unmapped socket %i", __func__, socket); } const auto nativeSocketId = sceSocket->GetNativeSocketId(); const auto dstBuf = Memory::GetTypedPointerWriteRange(bufPtr, bufLen); if (dstBuf == nullptr) { sceNetInet->SetLastError(EFAULT); return hleLogError(SCENET, -1, "[%i] %s: Invalid pointer range: %08x (size %i)", nativeSocketId, __func__, bufPtr, bufLen); } const int nativeFlags = sceSocket->TranslateInetFlagsToNativeFlags(flags); sockaddr_in sockaddrIn{}; socklen_t socklen = sizeof(sockaddr_in); Memory::Memset(bufPtr, 0, bufLen, __func__); const int ret = recvfrom(nativeSocketId, dstBuf, bufLen, nativeFlags, reinterpret_cast(&sockaddrIn), &socklen); if (ret < 0) { if (const auto error = sceNetInet->SetLastErrorToMatchPlatform(); error != 0 && error != ERROR_WHEN_NONBLOCKING_CALL_OCCURS) { WARN_LOG(SCENET, "[%i] sceNetInetRecvfrom: Received error %i: %s", nativeSocketId, error, strerror(error)); } return hleDelayResult(ret, "TODO: unhack", 500); } if (ret > 0) { if (!writeSockAddrInToSceSockAddr(fromAddr, fromLenAddr, sockaddrIn)) { ERROR_LOG(SCENET, "[%i] sceNetInetRecvfrom: Error writing native sockaddr to sceSockaddr", nativeSocketId); } INFO_LOG(SCENET, "[%i] sceNetInetRecvfrom: Got %i bytes from recvfrom", nativeSocketId, ret); } return hleDelayResult(ret, "TODO: unhack", 500); } static int sceNetInetSend(int socket, u32 bufPtr, u32 bufLen, int flags) { WARN_LOG_ONCE(sceNetInetSend, SCENET, "UNTESTED sceNetInetSend(%i, %08x, %i, %08x)", socket, bufPtr, bufLen, flags); const auto sceNetInet = SceNetInet::Get(); if (!sceNetInet) { return hleLogError(SCENET, ERROR_NET_INET_CONFIG_INVALID_ARG, "Inet Subsystem Not Running - Use sceNetInetInit"); } const auto sceSocket = sceNetInet->GetSceSocket(socket); if (!sceSocket) { sceNetInet->SetLastError(EFAULT); return hleLogError(SCENET, -1, "%s: Attempting to operate on unmapped socket %i", __func__, socket); } const auto resolvedPtr = Memory::GetTypedPointerRange(bufPtr, bufLen); if (resolvedPtr == nullptr) { sceNetInet->SetLastError(EFAULT); return hleLogError(SCENET, -1, "[%i] %s: Invalid pointer range: %08x (size %i)", socket, __func__, bufPtr, bufLen); } const int nativeFlags = sceSocket->TranslateInetFlagsToNativeFlags(flags); const int ret = send(sceSocket->GetNativeSocketId(), resolvedPtr, bufLen, nativeFlags); if (ret < 0) { const auto error = sceNetInet->SetLastErrorToMatchPlatform(); return hleLogError(SCENET, ret, "[%i]: %s: send() encountered error %i: %s", socket, __func__, error, strerror(error)); } return hleLogSuccessI(SCENET, ret); } static int sceNetInetSendto(int socket, u32 bufPtr, u32 bufLen, int flags, u32 toAddr, u32 toLen) { ERROR_LOG_ONCE(sceNetInetSendto, SCENET, "UNTESTED sceNetInetSendto(%i, %08x, %i, %08x, %08x, %i)", socket, bufPtr, bufLen, flags, toAddr, toLen); const auto sceNetInet = SceNetInet::Get(); if (!sceNetInet) { return hleLogError(SCENET, ERROR_NET_INET_CONFIG_INVALID_ARG, "Inet Subsystem Not Running - Use sceNetInetInit"); } const auto sceSocket = sceNetInet->GetSceSocket(socket); if (!sceSocket) { sceNetInet->SetLastError(EFAULT); return hleLogError(SCENET, -1, "%s: Attempting to operate on unmapped socket %i", __func__, socket); } const int nativeSocketId = sceSocket->GetNativeSocketId(); const auto srcBuf = Memory::GetTypedPointerRange(bufPtr, bufLen); if (srcBuf == nullptr) { ERROR_LOG(SCENET, "[%i] sceNetInetSendto: Invalid pointer range: %08x (size %i)", socket, bufPtr, bufLen); return -1; } const int nativeFlags = sceSocket->TranslateInetFlagsToNativeFlags(flags); sockaddr_in convertedSockAddr{}; if (!sceSockaddrToNativeSocketAddr(convertedSockAddr, toAddr, toLen)) { ERROR_LOG(SCENET, "[%i] sceNetInetSendto: Unable to translate sceSockAddr to native sockaddr", nativeSocketId); return -1; } // TODO: improve debug log DEBUG_LOG(SCENET, "[%i] sceNetInetSendto: Writing %i bytes to %s on port %i", nativeSocketId, bufLen, ip2str(convertedSockAddr.sin_addr, false).c_str(), ntohs(convertedSockAddr.sin_port)); const int ret = sendto(nativeSocketId, srcBuf, bufLen, nativeFlags, reinterpret_cast(&convertedSockAddr), sizeof(sockaddr_in)); DEBUG_LOG(SCENET, "[%i] sceNetInetSendto: sendto returned %i", nativeSocketId, ret); if (ret < 0) { const auto error = sceNetInet->SetLastErrorToMatchPlatform(); WARN_LOG(SCENET, "[%i] sceNetInetSendto: Got error %i=%s", nativeSocketId, error, strerror(error)); } return ret; } static int sceNetInetGetErrno() { ERROR_LOG_ONCE(sceNetInetGetErrno, SCENET, "UNTESTED sceNetInetGetErrno()"); const auto sceNetInet = SceNetInet::Get(); if (!sceNetInet) { return hleLogError(SCENET, ERROR_NET_INET_CONFIG_INVALID_ARG, "Inet Subsystem Not Running - Use sceNetInetInit"); } const auto nativeError = sceNetInet->GetLastError(); if (nativeError != ERROR_WHEN_NONBLOCKING_CALL_OCCURS && nativeError != 0) { INFO_LOG(SCENET, "Requested sceNetInetGetErrno %i=%s", nativeError, strerror(nativeError)); } // TODO: consider moving below function to SceNetInet return SceSocket::TranslateNativeErrorToInetError(nativeError); } static int sceNetInetBind(int socket, u32 addrPtr, u32 addrLen) { WARN_LOG_ONCE(sceNetInetSend, SCENET, "UNTESTED sceNetInetBind(%i, %08x, %08x)", socket, addrPtr, addrLen); const auto sceNetInet = SceNetInet::Get(); if (!sceNetInet) { return hleLogError(SCENET, ERROR_NET_INET_CONFIG_INVALID_ARG, "Inet Subsystem Not Running - Use sceNetInetInit"); } const auto sceSocket = sceNetInet->GetSceSocket(socket); if (!sceSocket) { sceNetInet->SetLastError(EFAULT); return hleLogError(SCENET, -1, "%s: Attempting to operate on unmapped socket %i", __func__, socket); } const int nativeSocketId = sceSocket->GetNativeSocketId(); #if PPSSPP_PLATFORM(LINUX) // Set broadcast // TODO: move broadcast SceSocket int broadcastEnabled = 1; int sockoptRet = setsockopt(nativeSocketId, SOL_SOCKET, SO_BROADCAST, &broadcastEnabled, sizeof(broadcastEnabled)); // Set reuseport / reuseaddr by default // TODO: evaluate int opt = 1; #if defined(SO_REUSEPORT) setsockopt(nativeSocketId, SOL_SOCKET, SO_REUSEPORT, &opt, sizeof(opt)); #endif setsockopt(nativeSocketId, SOL_SOCKET, SO_REUSEADDR, &opt, sizeof(opt)); #elif PPSSPP_PLATFORM(WINDOWS) // Set broadcast // TODO: move broadcast SceSocket int broadcastEnabled = 1; int sockoptRet = setsockopt(nativeSocketId, SOL_SOCKET, SO_BROADCAST, reinterpret_cast(&broadcastEnabled), sizeof(broadcastEnabled)); int opt = 1; setsockopt(nativeSocketId, SOL_SOCKET, SO_REUSEADDR, reinterpret_cast(&opt), sizeof(opt)); #endif sockaddr_in convertedSockaddr{}; if (!sceSockaddrToNativeSocketAddr(convertedSockaddr, addrPtr, addrLen)) { ERROR_LOG(SCENET, "[%i] Error translating sceSockaddr to native sockaddr", nativeSocketId); return -1; } socklen_t socklen = sizeof(convertedSockaddr); // Get default outbound sockaddr when INADDR_ANY or INADDR_BROADCAST are used if (const auto addr = convertedSockaddr.sin_addr.s_addr; addr == INADDR_ANY || addr == INADDR_BROADCAST) { if (!getDefaultOutboundSockaddr(convertedSockaddr, socklen)) { WARN_LOG(SCENET, "Failed to get default bound address"); return -1; } } // TODO: check whether setting to blocking and then non-blocking is valid setBlockingMode(nativeSocketId, false); INFO_LOG(SCENET, "[%i] Binding to family %i, port %i, addr %s sockoptRet %i", nativeSocketId, convertedSockaddr.sin_family, ntohs(convertedSockaddr.sin_port), ip2str(convertedSockaddr.sin_addr, false).c_str(), sockoptRet); const int ret = bind(nativeSocketId, reinterpret_cast(&convertedSockaddr), socklen); INFO_LOG(SCENET, "Bind returned %i for fd=%i", ret, nativeSocketId); setBlockingMode(nativeSocketId, sceSocket->IsNonBlocking()); // Set UPnP const auto port = ntohs(convertedSockaddr.sin_port); switch (sceSocket->GetProtocol()) { case INET_PROTOCOL_TCP: { UPnP_Add(IP_PROTOCOL_TCP, port, port); break; } case INET_PROTOCOL_UDP: { UPnP_Add(IP_PROTOCOL_UDP, port, port); break; } default: { WARN_LOG(SCENET, "[%i]: Unknown IP protocol %04x when attempting to set up UPnP port forwarding", nativeSocketId, sceSocket->GetProtocol()); break; } } return ret; } // TODO: fix retmasks const HLEFunction sceNetInet[] = { {0X17943399, &WrapI_V, "sceNetInetInit", 'i', "" }, {0X4CFE4E56, nullptr, "sceNetInetShutdown", '?', "" }, {0XA9ED66B9, &WrapI_V, "sceNetInetTerm", 'i', "" }, {0X8B7B220F, &WrapI_III, "sceNetInetSocket", 'i', "iii" }, {0X4A114C7C, &WrapI_IIIUU, "sceNetInetGetsockopt", 'i', "iiixx"}, {0X2FE71FE7, &WrapI_IIIUI, "sceNetInetSetsockopt", 'i', "iiixi"}, {0X410B34AA, &WrapI_IUI, "sceNetInetConnect", 'i', "ixi" }, {0X805502DD, nullptr, "sceNetInetCloseWithRST", '?', "" }, {0XD10A1A7A, &WrapI_II, "sceNetInetListen", '?', "" }, {0XDB094E1B, &WrapI_IUU, "sceNetInetAccept", '?', "" }, {0XFAABB1DD, &WrapI_VUI, "sceNetInetPoll", 'i', "pxi" }, {0X5BE8D595, &WrapI_IUUUU, "sceNetInetSelect", 'i', "ixxxx"}, {0X8D7284EA, &WrapI_I, "sceNetInetClose", '?', "" }, {0XCDA85C99, &WrapI_IUUI, "sceNetInetRecv", 'i', "ixxi" }, {0XC91142E4, &WrapI_IUUIUU, "sceNetInetRecvfrom", 'i', "ixxxxx"}, {0XEECE61D2, nullptr, "sceNetInetRecvmsg", '?', "" }, {0X7AA671BC, &WrapI_IUUI, "sceNetInetSend", 'i', "ixxx" }, {0X05038FC7, &WrapI_IUUIUU, "sceNetInetSendto", 'i', "ixxxxx"}, {0X774E36F4, nullptr, "sceNetInetSendmsg", '?', "" }, {0XFBABE411, &WrapI_V, "sceNetInetGetErrno", 'i', "" }, {0X1A33F9AE, &WrapI_IUU, "sceNetInetBind", 'i', "" }, {0XB75D5B0A, &WrapU_C, "sceNetInetInetAddr", 'u', "p" }, {0X1BDF5D13, &WrapI_CU, "sceNetInetInetAton", 'i', "sx" }, {0XD0792666, &WrapU_IUUU, "sceNetInetInetNtop", '?', "" }, {0XE30B8C19, &WrapI_ICU, "sceNetInetInetPton", '?', "" }, {0X8CA3A97E, nullptr, "sceNetInetGetPspError", '?', "" }, {0XE247B6D6, &WrapI_IUU,"sceNetInetGetpeername", '?', "" }, {0X162E6FD5, &WrapI_IUU, "sceNetInetGetsockname", '?', "" }, {0X80A21ABD, nullptr, "sceNetInetSocketAbort", '?', "" }, {0X39B0C7D3, nullptr, "sceNetInetGetUdpcbstat", '?', "" }, {0XB3888AD4, nullptr, "sceNetInetGetTcpcbstat", '?', "" }, }; std::shared_ptr SceNetInet::gInstance; std::shared_mutex SceNetInet::gLock; bool SceNetInet::Init() { auto lock = std::unique_lock(gLock); if (gInstance) { return false; } gInstance = std::make_shared(); return true; } bool SceNetInet::Shutdown() { auto lock = std::unique_lock(gLock); if (!gInstance) { return false; } gInstance->CloseAllRemainingSockets(); gInstance = nullptr; return true; } int SceNetInet::GetLastError() { auto lock = std::shared_lock(mLock); return mLastError; } void SceNetInet::SetLastError(const int error) { auto lock = std::unique_lock(mLock); mLastError = error; } // TODO: ensure this is applied to every function int SceNetInet::SetLastErrorToMatchPlatform() { int error; #if PPSSPP_PLATFORM(WINDOWS) error = WSAGetLastError(); #else error = errno; #endif SetLastError(error); return error; } std::shared_ptr SceNetInet::CreateAndAssociateSceSocket(int nativeSocketId) { auto lock = std::unique_lock(mLock); int sceSocketId = ++mCurrentSceSocketId; if (const auto it = mSceSocketIdToNativeSocket.find(sceSocketId); it != mSceSocketIdToNativeSocket.end()) { WARN_LOG(SCENET, "%s: Attempted to re-associate socket from already-associated sceSocketId: %i", __func__, sceSocketId); return nullptr; } auto sceSocket = std::make_shared(sceSocketId, nativeSocketId); mSceSocketIdToNativeSocket.emplace(sceSocketId, sceSocket); return sceSocket; } std::shared_ptr SceNetInet::GetSceSocket(int sceSocketId) { auto lock = std::shared_lock(mLock); const auto it = mSceSocketIdToNativeSocket.find(sceSocketId); if (it == mSceSocketIdToNativeSocket.end()) { WARN_LOG(SCENET, "%s: Attempted to get unassociated socket from sceSocketId: %i", __func__, sceSocketId); return nullptr; } return it->second; } bool SceNetInet::GetNativeSocketIdForSceSocketId(int& nativeSocketId, int sceSocketId) { const auto sceSocket = GetSceSocket(sceSocketId); if (!sceSocket) return false; nativeSocketId = sceSocket->GetNativeSocketId(); return true; } bool SceNetInet::EraseNativeSocket(int sceSocketId) { auto lock = std::unique_lock(mLock); const auto it = mSceSocketIdToNativeSocket.find(sceSocketId); if (it == mSceSocketIdToNativeSocket.end()) { WARN_LOG(SCENET, "%s: Attempted to delete unassociated socket from sceSocketId: %i", __func__, sceSocketId); return false; } mSceSocketIdToNativeSocket.erase(it); return true; } bool SceNetInet::TranslateSceFdSetToNativeFdSet(int &maxFd, fd_set& destFdSet, u32 fdsPtr) const { if (fdsPtr == 0) { // Allow nullptr to be used without failing return true; } FD_ZERO(&destFdSet); const auto sceFdSet = Memory::GetTypedPointerRange(fdsPtr, sizeof(SceFdSetOperations::FdSet)); if (sceFdSet == nullptr) { ERROR_LOG(SCENET, "%s: Invalid fdsPtr %08x", __func__, fdsPtr); return false; } int setSize = 0; for (auto& it : mSceSocketIdToNativeSocket) { const auto sceSocket = it.first; const auto nativeSocketId = it.second->GetNativeSocketId(); if (nativeSocketId + 1 > maxFd) { maxFd = nativeSocketId + 1; } if (SceFdSetOperations::IsSet(sceFdSet, sceSocket)) { if (++setSize > FD_SETSIZE) { ERROR_LOG(SCENET, "%s: Encountered input FD_SET which is greater than max supported size %i", __func__, setSize); return false; } DEBUG_LOG(SCENET, "%s: Translating input %i into %i", __func__, sceSocket, nativeSocketId); FD_SET(nativeSocketId, &destFdSet); } } DEBUG_LOG(SCENET, "%s: Translated %i sockets", __func__, setSize); return true; } void SceNetInet::CloseAllRemainingSockets() const { for (auto& it : mSceSocketIdToNativeSocket) { if (!it.second) { continue; } close(it.second->GetNativeSocketId()); } } void Register_sceNetInet() { RegisterModule("sceNetInet", ARRAY_SIZE(sceNetInet), sceNetInet); }