// Copyright (c) 2012- PPSSPP Project. // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, version 2.0 or later versions. // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License 2.0 for more details. // A copy of the GPL 2.0 should have been included with the program. // If not, see http://www.gnu.org/licenses/ // Official git repository and contact information can be found at // https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/. // This is pretty much a stub implementation. Doesn't actually do anything, just tries to return values // to keep games happy anyway. #include #include #include #include #include "Core/MemMapHelpers.h" #include #include "Core/HLE/HLE.h" #include "Core/HLE/FunctionWrappers.h" #include "Core/HLE/sceNp.h" bool npAuthInited = false; int npSigninState = NP_SIGNIN_STATUS_NONE; SceNpAuthMemoryStat npAuthMemStat = {}; SceNpAuthMemoryStat npMatching2MemStat = {}; PSPTimeval npSigninTimestamp{}; // TODO: These should probably be grouped in a struct, since they're used to generate an auth ticket int npParentalControl = PARENTAL_CONTROL_ENABLED; int npUserAge = 24; // faking user Age to 24 yo int npChatRestriction = 0; // default/initial value on Patapon 3 is 1 (restricted boolean?) SceNpMyLanguages npMyLangList = { 1033, 2057, 1036 }; char npCountryCode[3] = "fr"; // dummy data taken from https://www.psdevwiki.com/ps3/X-I-5-Ticket char npRegionCode[3] = "c9"; // not sure what "c9" meant, since it was close to country code data, might be region-related data? std::string npOnlineId = "DummyOnlineId"; // SceNpOnlineId struct? std::string npServiceId = ""; // UNO game uses EP2006-NPEH00020_00 std::string npAvatarUrl = "http://DummyAvatarUrl"; // SceNpAvatarUrl struct? bool npMatching2Inited = false; SceNpCommunicationId npTitleId; std::recursive_mutex npAuthEvtMtx; std::deque npAuthEvents; std::map npAuthHandlers; // TODO: Moves NpMatching2-related stuff to sceNp2.cpp std::recursive_mutex npMatching2EvtMtx; std::deque npMatching2Events; std::map npMatching2Handlers; //std::map npMatching2Contexts; // Tickets data are in big-endian based on captured packets int writeTicketParam(u8* buffer, const u16_be type, const char* data = nullptr, const u16_be size = 0) { if (buffer == nullptr) return 0; u16_be sz = (data == nullptr)? static_cast(0): size; memcpy(buffer, &type, 2); memcpy(buffer + 2, &sz, 2); if (sz > 0 && data != nullptr) memcpy(buffer + 4, data, sz); return sz + 4; } int writeTicketStringParam(u8* buffer, const u16_be type, const char* data = nullptr, const u16_be size = 0) { if (buffer == nullptr) return 0; u16_be sz = (data == nullptr) ? static_cast(0) : size; memcpy(buffer, &type, 2); memcpy(buffer + 2, &sz, 2); if (sz > 0) { memset(buffer + 4, 0, sz); truncate_cpy((char*)buffer + 4, sz, data); } return sz + 4; } int writeTicketU32Param(u8* buffer, const u16_be type, const u32_be data) { if (buffer == nullptr) return 0; u16_be sz = 4; memcpy(buffer, &type, 2); memcpy(buffer + 2, &sz, 2); memcpy(buffer + 4, &data, 4); return sz + 4; } int writeTicketU64Param(u8* buffer, const u16_be type, const u64_be data) { if (buffer == nullptr) return 0; u16_be sz = 8; memcpy(buffer, &type, 2); memcpy(buffer + 2, &sz, 2); memcpy(buffer + 4, &data, sz); return sz + 4; } void notifyNpAuthHandlers(u32 id, u32 result, u32 argAddr) { std::lock_guard npAuthGuard(npAuthEvtMtx); npAuthEvents.push_back({ id, result, argAddr }); } // serverId: 0 on 0x0103/0x0104/0x0105/0x0107/0x0108/0x0109/0x010a/0x010b/0x010c/0x010d (ie. when already joined to a server?) // unk1~unk5 usually 0, // unk1: 1st 32-bit of LeaveRoom/etc's Arg2 on 0x0103/0x0104/0x0105/0x0107/0x0108/0x0109/0x010a/0x010b/0x010c/0x010d/0x010e // unk2: 2nd 32-bit of LeaveRoom/etc's Arg2 on 0x0103/0x0104/0x0105/0x0107/0x0108/0x0109/0x010a/0x010b/0x010c/0x010d/0x010e // unk5: 1 on 0x0002/0x0003/0x0005/0x0006/0x0007/0x0101/0x0102/0x0106 // unk6 (new state?): 8-bit?(masked with 0xff) 0x01 on 0x0001, 0x03 on 0x0002, 0x04 on 0x0003, 0x05 on 0x0004, 0x06 on 0x0005, 0x07 on 0x0006, 0x08 on 0x0007, // 0x09 on 0x0101, 0x0A on 0x0102, 0x0C on 0x0103, 0x0D on 0x0104, 0x0E on 0x0105, 0x0F on 0x0106, 0x10 on 0x0107, 0x11 on 0x0108, // 0x12 on 0x0109, 0x13 on 0x010a, 0x14 on 0x010b, 0x15 on 0x010c, 0x16 on 0x010d, 0x17 on 0x010e, 0x18 on 0xa102 void notifyNpMatching2Handlers(NpMatching2Args &args, u32 ctxId, u32 serverId, u32 cbFuncAddr, u32 cbArgAddr, u32 unk3, u32 unk4, u32 unk5, u8 unk6) { std::lock_guard npMatching2Guard(npMatching2EvtMtx); // TODO: separate/map each list per ctxId npMatching2Events.push_back(args); } static int sceNpInit() { ERROR_LOG(SCENET, "UNIMPL %s()", __FUNCTION__); return 0; } static int sceNpTerm() { // No parameters ERROR_LOG(SCENET, "UNIMPL %s()", __FUNCTION__); return 0; } static int sceNpGetContentRatingFlag(u32 parentalControlAddr, u32 userAgeAddr) { WARN_LOG(SCENET, "UNTESTED %s(%08x, %08x)", __FUNCTION__, parentalControlAddr, userAgeAddr); if (!Memory::IsValidAddress(parentalControlAddr) || !Memory::IsValidAddress(userAgeAddr)) return hleLogError(SCENET, SCE_NP_ERROR_INVALID_ARGUMENT, "invalid arg"); INFO_LOG(SCENET, "%s - Parental Control: %d", __FUNCTION__, npParentalControl); INFO_LOG(SCENET, "%s - User Age: %d", __FUNCTION__, npUserAge); Memory::Write_U32(npParentalControl, parentalControlAddr); Memory::Write_U32(npUserAge, userAgeAddr); return 0; } static int sceNpGetChatRestrictionFlag(u32 flagAddr) { WARN_LOG(SCENET, "UNTESTED %s(%08x)", __FUNCTION__, flagAddr); if (!Memory::IsValidAddress(flagAddr)) return hleLogError(SCENET, SCE_NP_ERROR_INVALID_ARGUMENT, "invalid arg"); INFO_LOG(SCENET, "%s - Chat Restriction: %d", __FUNCTION__, npChatRestriction); Memory::Write_U32(npChatRestriction, flagAddr); return 0; } static int sceNpGetOnlineId(u32 idPtr) { WARN_LOG(SCENET, "UNTESTED %s(%08x)", __FUNCTION__, idPtr); if (!Memory::IsValidAddress(idPtr)) return hleLogError(SCENET, SCE_NP_ERROR_INVALID_ARGUMENT, "invalid arg"); SceNpOnlineId dummyOnlineId{}; truncate_cpy(dummyOnlineId.data, sizeof(dummyOnlineId.data), npOnlineId.c_str()); INFO_LOG(SCENET, "%s - Online ID: %s", __FUNCTION__, dummyOnlineId.data); Memory::WriteStruct(idPtr, &dummyOnlineId); return 0; } int NpGetNpId(SceNpId* npid) { truncate_cpy(npid->handle.data, sizeof(npid->handle.data), npOnlineId.c_str()); return 0; } static int sceNpGetNpId(u32 idPtr) { WARN_LOG(SCENET, "UNTESTED %s(%08x)", __FUNCTION__, idPtr); if (!Memory::IsValidAddress(idPtr)) return hleLogError(SCENET, SCE_NP_ERROR_INVALID_ARGUMENT, "invalid arg"); SceNpId dummyNpId{}; int retval = NpGetNpId(&dummyNpId); if (retval < 0) return hleLogError(SCENET, retval); INFO_LOG(SCENET, "%s - Online ID: %s", __FUNCTION__, dummyNpId.handle.data); std::string datahex; DataToHexString(dummyNpId.opt, sizeof(dummyNpId.opt), &datahex); INFO_LOG(SCENET, "%s - Options?: %s", __FUNCTION__, datahex.c_str()); Memory::WriteStruct(idPtr, &dummyNpId); return 0; } static int sceNpGetAccountRegion(u32 countryCodePtr, u32 regionCodePtr) { WARN_LOG(SCENET, "UNTESTED %s(%08x, %08x)", __FUNCTION__, countryCodePtr, regionCodePtr); if (!Memory::IsValidAddress(countryCodePtr) || !Memory::IsValidAddress(regionCodePtr)) return hleLogError(SCENET, SCE_NP_ERROR_INVALID_ARGUMENT, "invalid arg"); SceNpCountryCode dummyCountryCode{}; memcpy(dummyCountryCode.data, npCountryCode, sizeof(dummyCountryCode.data)); SceNpCountryCode dummyRegionCode{}; memcpy(dummyRegionCode.data, npRegionCode, sizeof(dummyRegionCode.data)); INFO_LOG(SCENET, "%s - Country Code: %d", __FUNCTION__, dummyCountryCode.data); INFO_LOG(SCENET, "%s - Region? Code: %d", __FUNCTION__, dummyRegionCode.data); Memory::WriteStruct(countryCodePtr, &dummyCountryCode); Memory::WriteStruct(regionCodePtr, &dummyRegionCode); return 0; } static int sceNpGetMyLanguages(u32 langListPtr) { WARN_LOG(SCENET, "UNTESTED %s(%08x)", __FUNCTION__, langListPtr); if (!Memory::IsValidAddress(langListPtr)) return hleLogError(SCENET, SCE_NP_ERROR_INVALID_ARGUMENT, "invalid arg"); INFO_LOG(SCENET, "%s - Language1 Code: %d", __FUNCTION__, npMyLangList.language1); INFO_LOG(SCENET, "%s - Language2 Code: %d", __FUNCTION__, npMyLangList.language2); INFO_LOG(SCENET, "%s - Language3 Code: %d", __FUNCTION__, npMyLangList.language3); Memory::WriteStruct(langListPtr, &npMyLangList); return 0; } static int sceNpGetUserProfile(u32 profilePtr) { WARN_LOG(SCENET, "UNTESTED %s(%08x)", __FUNCTION__, profilePtr); if (!Memory::IsValidAddress(profilePtr)) return hleLogError(SCENET, SCE_NP_ERROR_INVALID_ARGUMENT, "invalid arg"); SceNpUserInformation dummyProfile{}; truncate_cpy(dummyProfile.userId.handle.data, sizeof(dummyProfile.userId.handle.data), npOnlineId.c_str()); truncate_cpy(dummyProfile.icon.data, sizeof(dummyProfile.icon.data), npAvatarUrl.c_str()); INFO_LOG(SCENET, "%s - Online ID: %s", __FUNCTION__, dummyProfile.userId.handle.data); std::string datahex; DataToHexString(dummyProfile.userId.opt, sizeof(dummyProfile.userId.opt), &datahex); INFO_LOG(SCENET, "%s - Options?: %s", __FUNCTION__, datahex.c_str()); INFO_LOG(SCENET, "%s - Avatar URL: %s", __FUNCTION__, dummyProfile.icon.data); Memory::WriteStruct(profilePtr, &dummyProfile); return 0; } const HLEFunction sceNp[] = { {0X857B47D3, &WrapI_V, "sceNpInit", 'i', "" }, {0X37E1E274, &WrapI_V, "sceNpTerm", 'i', "" }, {0XBB069A87, &WrapI_UU, "sceNpGetContentRatingFlag", 'i', "xx" }, {0X1D60AE4B, &WrapI_U, "sceNpGetChatRestrictionFlag", 'i', "x" }, {0x4B5C71C8, &WrapI_U, "sceNpGetOnlineId", 'i', "x" }, {0x633B5F71, &WrapI_U, "sceNpGetNpId", 'i', "x" }, {0x7E0864DF, &WrapI_U, "sceNpGetUserProfile", 'i', "x" }, {0xA0BE3C4B, &WrapI_UU, "sceNpGetAccountRegion", 'i', "xx" }, {0xCDCC21D3, &WrapI_U, "sceNpGetMyLanguages", 'i', "x" }, }; void Register_sceNp() { RegisterModule("sceNp", ARRAY_SIZE(sceNp), sceNp); } static int sceNpAuthTerm() { // No parameters ERROR_LOG(SCENET, "UNIMPL %s()", __FUNCTION__); npAuthInited = false; return 0; } static int sceNpAuthInit(u32 poolSize, u32 stackSize, u32 threadPrio) { ERROR_LOG(SCENET, "UNIMPL %s(%d, %d, %d)", __FUNCTION__, poolSize, stackSize, threadPrio); npAuthMemStat.npMemSize = poolSize - 0x20; npAuthMemStat.npMaxMemSize = 0x4050; // Dummy maximum foot print npAuthMemStat.npFreeMemSize = npAuthMemStat.npMemSize; npAuthEvents.clear(); npAuthInited = true; return 0; } int sceNpAuthGetMemoryStat(u32 memStatAddr) { ERROR_LOG(SCENET, "UNIMPL %s(%08x)", __FUNCTION__, memStatAddr); if (!Memory::IsValidAddress(memStatAddr)) return hleLogError(SCENET, SCE_NP_AUTH_ERROR_INVALID_ARGUMENT, "invalid arg"); Memory::WriteStruct(memStatAddr, &npAuthMemStat); return 0; } /* "Authenticating matching server usage license" on Patapon 3. Could be waiting for a state change for eternity? probably need to trigger a callback handler? TODO: Login to "https://auth.np.ac.playstation.net/nav/auth" based on https://www.psdevwiki.com/ps3/Online_Connections param seems to be a struct where offset: +00: 32-bit is the size of the struct (ie. 36 bytes), +04: 32-bit is also a small number (ie. 3) a mode/event/flag/version may be?, +08: 32-bit is a pointer to a productId? (ie. "EP9000-UCES01421_00"), +0C: 4x 32-bit reserved? all zero +1C: 32-bit callback handler? optional handler? seems to be a valid pointer and pointing to a starting point of a function (have a label on the disassembly) +20: 32-bit a pointer to a random data (4 to 8-bytes data max? both 2x 32-bit seems to be a valid pointer). optional handler args? return value >= 0 and <0 seems to be stored at a different location by the game (valid result vs error code?) */ int sceNpAuthCreateStartRequest(u32 paramAddr) { WARN_LOG(SCENET, "UNTESTED %s(%08x) at %08x", __FUNCTION__, paramAddr, currentMIPS->pc); if (!Memory::IsValidAddress(paramAddr)) return hleLogError(SCENET, SCE_NP_AUTH_ERROR_INVALID_ARGUMENT, "invalid arg"); SceNpAuthRequestParameter params = {}; int size = Memory::Read_U32(paramAddr); Memory::Memcpy(¶ms, paramAddr, size); npServiceId = Memory::GetCharPointer(params.serviceIdAddr); INFO_LOG(SCENET, "%s - Max Version: %u.%u", __FUNCTION__, params.version.major, params.version.minor); INFO_LOG(SCENET, "%s - Service ID: %s", __FUNCTION__, Memory::GetCharPointer(params.serviceIdAddr)); INFO_LOG(SCENET, "%s - Entitlement ID: %s", __FUNCTION__, Memory::GetCharPointer(params.entitlementIdAddr)); INFO_LOG(SCENET, "%s - Consumed Count: %d", __FUNCTION__, params.consumedCount); INFO_LOG(SCENET, "%s - Cookie (size = %d): %s", __FUNCTION__, params.cookieSize, Memory::GetCharPointer(params.cookieAddr)); u32 retval = 0; if (params.size >= 32 && params.ticketCbAddr != 0) { bool foundHandler = false; struct NpAuthHandler handler; memset(&handler, 0, sizeof(handler)); while (npAuthHandlers.find(retval) != npAuthHandlers.end()) ++retval; handler.entryPoint = params.ticketCbAddr; handler.argument = params.cbArgAddr; for (std::map::iterator it = npAuthHandlers.begin(); it != npAuthHandlers.end(); it++) { if (it->second.entryPoint == handler.entryPoint) { foundHandler = true; retval = it->first; break; } } if (!foundHandler && Memory::IsValidAddress(handler.entryPoint)) { npAuthHandlers[retval] = handler; WARN_LOG(SCENET, "%s - Added handler(%08x, %08x) : %d", __FUNCTION__, handler.entryPoint, handler.argument, retval); } else { ERROR_LOG(SCENET, "%s - Same handler(%08x, %08x) already exists", __FUNCTION__, handler.entryPoint, handler.argument); } // Patapon 3 will only Abort & Destroy AuthRequest if the ID is larger than 0. Is 0 a valid request id? retval++; // 1st Arg usually either an ID returned from Create/AddHandler function or an Event ID if the game is expecting a sequence of events. // 2nd Arg seems to be used if not a negative number and exits the handler if it's negative (error code?) // 3rd Arg seems to be a data (ie. 92 bytes of data?) pointer and tested for null within callback handler (optional callback args?) u32 ticketLength = 248; // default ticket length? should be updated using the ticket length returned from login notifyNpAuthHandlers(retval, ticketLength, (params.size >= 36) ? params.cbArgAddr : 0); } //hleDelayResult(0, "give time", 500000); return retval; } // Used within callback of sceNpAuthCreateStartRequest (arg1 = callback's args[0], arg2 = output structPtr?, arg3 = callback's args[1]) // Is this using request id for Arg1 or cbId? // JPCSP is using length = 248 for dummy ticket int sceNpAuthGetTicket(u32 requestId, u32 bufferAddr, u32 length) { ERROR_LOG(SCENET, "UNIMPL %s(%d, %08x, %d) at %08x", __FUNCTION__, requestId, bufferAddr, length, currentMIPS->pc); if (!Memory::IsValidAddress(bufferAddr)) return hleLogError(SCENET, SCE_NP_AUTH_ERROR_INVALID_ARGUMENT, "invalid arg"); int result = length; Memory::Memset(bufferAddr, 0, length); SceNpTicket ticket = {}; // Dummy Login ticket returned as Login response. Dummy ticket contents were taken from https://www.psdevwiki.com/ps3/X-I-5-Ticket ticket.header.version = TICKET_VER_2_1; ticket.header.size = 0xF0; // size excluding the header u8* buf = Memory::GetPointerWrite(bufferAddr + sizeof(ticket)); int ofs = 0; ofs += writeTicketParam(buf, PARAM_TYPE_STRING_ASCII, "\x4c\x47\x56\x3b\x81\x39\x4a\x22\xd8\x6b\xc1\x57\x71\x6e\xfd\xb8\xab\x63\xcc\x51", 20); // 20 random letters, token key or SceNpSignature? ofs += writeTicketU32Param(buf + ofs, PARAM_TYPE_INT, 0x0100); // a flags? PSPTimeval tv; //npSigninTimestamp __RtcTimeOfDay(&tv); u64 now = 1000ULL*tv.tv_sec + tv.tv_usec/1000ULL; // in milliseconds, since 1900? ofs += writeTicketU64Param(buf + ofs, PARAM_TYPE_DATE, now); ofs += writeTicketU64Param(buf + ofs, PARAM_TYPE_DATE, now + 10 * 60 * 1000); // now + 10 minutes, expired time? ofs += writeTicketU64Param(buf + ofs, PARAM_TYPE_LONG, 0x592e71c546e86859); // seems to be consistent, 8-bytes password hash may be? or related to entitlement? or console id? ofs += writeTicketStringParam(buf + ofs, PARAM_TYPE_STRING, npOnlineId.c_str(), 32); // username ofs += writeTicketParam(buf + ofs, PARAM_TYPE_STRING_ASCII, npCountryCode, 4); // SceNpCountryCode ? ie. "fr" + 00 02 ofs += writeTicketStringParam(buf + ofs, PARAM_TYPE_STRING, npRegionCode, 4); // 2-char code? related to country/lang code? ie. "c9" + 00 00 ofs += writeTicketParam(buf + ofs, PARAM_TYPE_STRING_ASCII, npServiceId.c_str(), 24); int status = 0; if (npParentalControl == PARENTAL_CONTROL_ENABLED) { status |= STATUS_ACCOUNT_PARENTAL_CONTROL_ENABLED; } status |= (npUserAge & 0x7F) << 24; ofs += writeTicketU32Param(buf + ofs, PARAM_TYPE_INT, status); ofs += writeTicketParam(buf + ofs, PARAM_TYPE_NULL); ofs += writeTicketParam(buf + ofs, PARAM_TYPE_NULL); ticket.section.type = SECTION_TYPE_BODY; ticket.section.size = ofs; Memory::WriteStruct(bufferAddr, &ticket); SceNpTicketSection footer = { SECTION_TYPE_FOOTER, 32 }; // footer section? ie. 32-bytes on version 2.1 containing 4-chars ASCII + 20-chars ASCII Memory::WriteStruct(bufferAddr + sizeof(ticket) + ofs, &footer); ofs += sizeof(footer); ofs += writeTicketParam(buf + ofs, PARAM_TYPE_STRING_ASCII, "\x34\xcd\x3c\xa9", 4); ofs += writeTicketParam(buf + ofs, PARAM_TYPE_STRING_ASCII, "\x3a\x4b\x42\x66\x92\xda\x6b\x7c\xb7\x4c\xe8\xd9\x4f\x2b\x77\x15\x91\xb8\xa4\xa9", 20); // 20 random letters, token key or SceNpSignature? u8 unknownBytes[36] = {}; // includes Language list? Memory::WriteStruct(bufferAddr + sizeof(ticket) + ofs, unknownBytes); result = ticket.header.size + sizeof(ticket.header); // dummy ticket is 248 bytes return result; } // Used within callback of sceNpAuthCreateStartRequest (arg1 = structPtr?, arg2 = callback's args[1], arg3 = DLCcode? ie. "EP9000-UCES01421_00-DLL001", arg4 = Patapon 3 always set to 0?) // Patapon 3 will loop (for each DLC?) through an array of 4+4 bytes, ID addr (pchar) + result (int). Each loop calls this function using the same ticket addr but use different ID addr (arg3) and store the return value in result field (default/initial = -1) int sceNpAuthGetEntitlementById(u32 ticketBufferAddr, u32 ticketLength, u32 entitlementIdAddr, u32 arg4) { ERROR_LOG(SCENET, "UNIMPL %s(%08x, %d, %08x, %d)", __FUNCTION__, ticketBufferAddr, ticketLength, entitlementIdAddr, arg4); INFO_LOG(SCENET, "%s - Entitlement ID: %s", __FUNCTION__, Memory::GetCharPointer(entitlementIdAddr)); // Do we return the entitlement through function result? or update the ticket content? or replace the arg3 data with SceNpEntitlement struct? return 1; // dummy value assuming it's a boolean/flag, since we don't know how to return the entitlement result yet } int sceNpAuthAbortRequest(int requestId) { WARN_LOG(SCENET, "UNTESTED %s(%i)", __FUNCTION__, requestId); // TODO: Disconnect HTTPS connection & cancel the callback event std::lock_guard npAuthGuard(npAuthEvtMtx); for (auto it = npAuthEvents.begin(); it != npAuthEvents.end(); ) { (it->data[0] == requestId) ? it = npAuthEvents.erase(it) : ++it; } return 0; } int sceNpAuthDestroyRequest(int requestId) { WARN_LOG(SCENET, "UNTESTED %s(%i)", __FUNCTION__, requestId); // Remove callback handler int handlerID = requestId - 1; if (npAuthHandlers.find(handlerID) != npAuthHandlers.end()) { npAuthHandlers.erase(handlerID); WARN_LOG(SCENET, "%s: Deleted handler %d", __FUNCTION__, handlerID); } else { ERROR_LOG(SCENET, "%s: Invalid request ID %d", __FUNCTION__, requestId); } // Patapon 3 is checking for error code 0x80550402 return 0; } int sceNpAuthGetTicketParam(u32 ticketBufPtr, int ticketLen, int paramNum, u32 bufferPtr) { ERROR_LOG(SCENET, "UNIMPL %s(%08x, %0d, %d, %08x) at %08x", __FUNCTION__, ticketBufPtr, ticketLen, paramNum, bufferPtr, currentMIPS->pc); const u32 PARAM_BUFFER_MAX_SIZE = 256; Memory::Memset(bufferPtr, 0, PARAM_BUFFER_MAX_SIZE); // JPCSP: This clear is always done, even when an error is returned if (paramNum < 0 || paramNum >= NUMBER_PARAMETERS) { return SCE_NP_MANAGER_ERROR_INVALID_ARGUMENT; } SceNpTicket* ticket = (SceNpTicket*)Memory::GetPointer(ticketBufPtr); u32 inbuf = ticketBufPtr; inbuf += sizeof(ticket->header); inbuf += ticket->section.size + sizeof(ticket->section); u32 outbuf = bufferPtr; for (int i = 0; i < paramNum; i++) { SceNpTicketParamData* ticketParam = (SceNpTicketParamData*)Memory::GetPointer(inbuf); u32 sz = (u32)sizeof(SceNpTicketParamData) + ticketParam->length; Memory::Memcpy(outbuf, inbuf, sz); DEBUG_LOG(SCENET, "%s - Param #%d: Type = %04x, Length = %u", __FUNCTION__, i, ticketParam->type, static_cast(ticketParam->length)); outbuf += sz; inbuf += sz; if (outbuf - bufferPtr >= PARAM_BUFFER_MAX_SIZE || inbuf - ticketBufPtr >= (u32)ticketLen) break; } return 0; } const HLEFunction sceNpAuth[] = { {0X4EC1F667, &WrapI_V, "sceNpAuthTerm", 'i', "" }, {0XA1DE86F8, &WrapI_UUU, "sceNpAuthInit", 'i', "xxx" }, {0XF4531ADC, &WrapI_U, "sceNpAuthGetMemoryStat", 'i', "x" }, {0XCD86A656, &WrapI_U, "sceNpAuthCreateStartRequest", 'i', "x" }, {0X3F1C1F70, &WrapI_UUU, "sceNpAuthGetTicket", 'i', "xxx" }, {0X6900F084, &WrapI_UUUU, "sceNpAuthGetEntitlementById", 'i', "xxxx" }, {0XD99455DD, &WrapI_I, "sceNpAuthAbortRequest", 'i', "i" }, {0X72BB0467, &WrapI_I, "sceNpAuthDestroyRequest", 'i', "i" }, {0x5A3CB57A, &WrapI_UIIU, "sceNpAuthGetTicketParam", 'i', "xiix" }, {0x75FB0AE3, nullptr, "sceNpAuthGetEntitlementIdList", 'i', "" }, }; void Register_sceNpAuth() { RegisterModule("sceNpAuth", ARRAY_SIZE(sceNpAuth), sceNpAuth); } static int sceNpServiceTerm() { // No parameters ERROR_LOG(SCENET, "UNIMPL %s()", __FUNCTION__); return 0; } static int sceNpServiceInit(u32 poolSize, u32 stackSize, u32 threadPrio) { ERROR_LOG(SCENET, "UNIMPL %s(%08x, %08x, %08x)", __FUNCTION__, poolSize, stackSize, threadPrio); return 0; } // FIXME: On Patapon 3 the Arg is pointing to a String, but based on RPCS3 the Arg is an Id integer ? static int sceNpLookupCreateTransactionCtx(u32 lookupTitleCtxIdAddr) { ERROR_LOG(SCENET, "UNIMPL %s(%08x)", __FUNCTION__, lookupTitleCtxIdAddr); INFO_LOG(SCENET, "%s - Title ID: %s", __FUNCTION__, Memory::GetCharPointer(lookupTitleCtxIdAddr)); // Patapon 3 will only Destroy if returned Id > 0. Is 0 a valid id? return 1; // returning dummy transaction id } // transId: id returned from sceNpLookupCreateTransactionCtx static int sceNpLookupDestroyTransactionCtx(s32 transId) { ERROR_LOG(SCENET, "UNIMPL %s(%d)", __FUNCTION__, transId); return 0; } // transId: id returned from sceNpLookupCreateTransactionCtx // Patapon 3 always set Arg5 to 0 // Addr args have something to do with GameUpdate? // FIXME: maxSize and contentLength are u64 based on https://github.com/RPCS3/rpcs3/blob/master/rpcs3/Emu/Cell/Modules/sceNp.cpp ? But on Patapon 3 optionAddr will be deadbeef if maxSize is u64 ? static int sceNpLookupTitleSmallStorage(s32 transId, u32 dataAddr, u32 maxSize, u32 contentLengthAddr, u32 optionAddr) { ERROR_LOG(SCENET, "UNIMPL %s(%d, %08x, %d, %08x[%d], %08x) at %08x", __FUNCTION__, transId, dataAddr, maxSize, contentLengthAddr, (Memory::IsValidAddress(contentLengthAddr)? Memory::Read_U32(contentLengthAddr): 0), optionAddr, currentMIPS->pc); return 0; } // On Resistance Retribution: // unknownAddr pointing to a struct of: // 32-bit pointer (ie. 08efc6c4)? or a timestamp combined with the next 32-bit value? // 32-bit pointer (ie. 08f9d101)? but unaligned (the lowest byte seems to be intentionally set to 1)? so probably not a pointer, may be a timestamp combined with previous 32-bit value? // 32-bit pointer? Seems to be pointing to dummy ticket data generated by sceNpAuthGetTicket // 32-bit value (248) dummy ticket length from NpAuth Ticket? // There could be more data in the struct? (at least 48-bytes?) static int sceNpRosterCreateRequest(u32 unknownAddr) { ERROR_LOG(SCENET, "UNIMPL %s(%08x) at %08x", __FUNCTION__, unknownAddr, currentMIPS->pc); return 1; // returning dummy roster id } // On Resistance Retribution: // unknown1 set to 50 (max entries?), // unknown2 set to 0, // unknown3Addr pointing to unset buffer? (output entry data? usually located right after number of entries?), // unknown4Addr pointing to 32-bit value set to 0 (output number of entries?), // unknown5Addr pointing to zeroed buffer?, // unknown6 set to 0 static int sceNpRosterGetFriendListEntry(s32 rosterId, u32 unknown1, u32 unknown2, u32 unknown3Addr, u32 unknown4Addr, u32 unknown5Addr, u32 unknown6) { ERROR_LOG(SCENET, "UNIMPL %s(%d, %08x, %08x, %08x, %08x, %08x, %08x) at %08x", __FUNCTION__, rosterId, unknown1, unknown2, unknown3Addr, unknown4Addr, unknown5Addr, unknown6, currentMIPS->pc); return 0; } static int sceNpRosterAbort(s32 rosterId) { ERROR_LOG(SCENET, "UNIMPL %s(%d) at %08x", __FUNCTION__, rosterId, currentMIPS->pc); return 0; } static int sceNpRosterDeleteRequest(s32 rosterId) { ERROR_LOG(SCENET, "UNIMPL %s(%d) at %08x", __FUNCTION__, rosterId, currentMIPS->pc); return 0; } const HLEFunction sceNpService[] = { {0X00ACFAC3, &WrapI_V, "sceNpServiceTerm", 'i', "" }, {0X0F8F5821, &WrapI_UUU, "sceNpServiceInit", 'i', "xxx" }, {0X5494274B, &WrapI_U, "sceNpLookupCreateTransactionCtx", 'i', "x" }, {0XA670D3A3, &WrapI_I, "sceNpLookupDestroyTransactionCtx", 'i', "i" }, {0XC76F55ED, &WrapI_IUUUU, "sceNpLookupTitleSmallStorage", 'i', "ixxxx" }, {0XBE22EEA3, &WrapI_U, "sceNpRosterCreateRequest", 'i', "x" }, {0X4E851B10, &WrapI_IUUUUUU, "sceNpRosterGetFriendListEntry", 'i', "ixxxxxx"}, {0X5F5E32AF, &WrapI_I, "sceNpRosterAbort", 'i', "i" }, {0X66C64821, &WrapI_I, "sceNpRosterDeleteRequest", 'i', "i" }, }; void Register_sceNpService() { RegisterModule("sceNpService", ARRAY_SIZE(sceNpService), sceNpService); } // TODO: Moves NpCommerce2-related stuff to sceNpCommerce2.cpp const HLEFunction sceNpCommerce2[] = { {0X005B5F20, nullptr, "sceNpCommerce2GetProductInfoStart", '?', "" }, {0X0E9956E3, nullptr, "sceNpCommerce2Init", '?', "" }, {0X1888A9FE, nullptr, "sceNpCommerce2DestroyReq", '?', "" }, {0X1C952DCB, nullptr, "sceNpCommerce2GetGameProductInfo", '?', "" }, {0X2B25F6E9, nullptr, "sceNpCommerce2CreateSessionStart", '?', "" }, {0X3371D5F1, nullptr, "sceNpCommerce2GetProductInfoCreateReq", '?', "" }, {0X4ECD4503, nullptr, "sceNpCommerce2CreateSessionCreateReq", '?', "" }, {0X590A3229, nullptr, "sceNpCommerce2GetSessionInfo", '?', "" }, {0X6F1FE37F, nullptr, "sceNpCommerce2CreateCtx", '?', "" }, {0XA5A34EA4, nullptr, "sceNpCommerce2Term", '?', "" }, {0XAA4A1E3D, nullptr, "sceNpCommerce2GetProductInfoGetResult", '?', "" }, {0XBC61FFC8, nullptr, "sceNpCommerce2CreateSessionGetResult", '?', "" }, {0XC7F32242, nullptr, "sceNpCommerce2AbortReq", '?', "" }, {0XF2278B90, nullptr, "sceNpCommerce2GetGameSkuInfoFromGameProductInfo", '?', "" }, {0XF297AB9C, nullptr, "sceNpCommerce2DestroyCtx", '?', "" }, {0XFC30C19E, nullptr, "sceNpCommerce2InitGetProductInfoResult", '?', "" }, }; void Register_sceNpCommerce2() { RegisterModule("sceNpCommerce2", ARRAY_SIZE(sceNpCommerce2), sceNpCommerce2); } static int sceNpMatching2Init(int poolSize, int threadPriority, int cpuAffinityMask, int threadStackSize) { ERROR_LOG(SCENET, "UNIMPL %s(%d, %d, %d, %d) at %08x", __FUNCTION__, poolSize, threadPriority, cpuAffinityMask, threadStackSize, currentMIPS->pc); //if (npMatching2Inited) // return hleLogError(SCENET, SCE_NP_MATCHING2_ERROR_ALREADY_INITIALIZED); npMatching2MemStat.npMemSize = poolSize - 0x20; npMatching2MemStat.npMaxMemSize = 0x4050; // Dummy maximum foot print npMatching2MemStat.npFreeMemSize = npMatching2MemStat.npMemSize; npMatching2Handlers.clear(); npMatching2Events.clear(); npMatching2Inited = true; return 0; } static int sceNpMatching2Term() { ERROR_LOG(SCENET, "UNIMPL %s() at %08x", __FUNCTION__, currentMIPS->pc); npMatching2Inited = false; npMatching2Handlers.clear(); npMatching2Events.clear(); return 0; } static int sceNpMatching2CreateContext(u32 communicationIdPtr, u32 passPhrasePtr, u32 ctxIdPtr, int unknown) { ERROR_LOG(SCENET, "UNIMPL %s(%08x[%s], %08x[%08x], %08x[%d], %d) at %08x", __FUNCTION__, communicationIdPtr, Memory::GetCharPointer(communicationIdPtr), passPhrasePtr, Memory::Read_U32(passPhrasePtr), ctxIdPtr, Memory::Read_U16(ctxIdPtr), unknown, currentMIPS->pc); if (!npMatching2Inited) return hleLogError(SCENET, SCE_NP_MATCHING2_ERROR_NOT_INITIALIZED); if (!Memory::IsValidAddress(communicationIdPtr) || !Memory::IsValidAddress(passPhrasePtr) || !Memory::IsValidAddress(ctxIdPtr)) return hleLogError(SCENET, SCE_NP_MATCHING2_ERROR_CONTEXT_MAX); // FIXME: It seems Context are mapped to TitleID? may return 0x80550C05 or 0x80550C06 when finding an existing context SceNpCommunicationId* titleid = (SceNpCommunicationId*)Memory::GetCharPointer(communicationIdPtr); memcpy(npTitleId.data, titleid->data, sizeof(npTitleId)); SceNpCommunicationPassphrase* passph = (SceNpCommunicationPassphrase*)Memory::GetCharPointer(passPhrasePtr); SceNpId npid{}; int retval = NpGetNpId(&npid); if (retval < 0) return hleLogError(SCENET, retval); INFO_LOG(SCENET, "%s - Title ID: %s", __FUNCTION__, titleid->data); INFO_LOG(SCENET, "%s - Online ID: %s", __FUNCTION__, npid.handle.data); std::string datahex; DataToHexString(npid.opt, sizeof(npid.opt), &datahex); INFO_LOG(SCENET, "%s - Options?: %s", __FUNCTION__, datahex.c_str()); datahex.clear(); DataToHexString(10, 0, passph->data, sizeof(passph->data), &datahex); INFO_LOG(SCENET, "%s - Passphrase: \n%s", __FUNCTION__, datahex.c_str()); // TODO: Allocate & zeroed a memory of 68 bytes where npId (36 bytes) is copied to offset 8, offset 44 = 0x00026808, offset 48 = 0 // Returning dummy Id, a 16-bit variable according to JPCSP // FIXME: It seems ctxId need to be in the range of 1 to 7 to be valid ? Memory::Write_U16(1, ctxIdPtr); return 0; } static int sceNpMatching2ContextStart(int ctxId) { ERROR_LOG(SCENET, "UNIMPL %s(%d) at %08x", __FUNCTION__, ctxId, currentMIPS->pc); if (!npMatching2Inited) return hleLogError(SCENET, SCE_NP_MATCHING2_ERROR_NOT_INITIALIZED); //if (!npMatching2Ctx) // return hleLogError(SCENET, SCE_NP_MATCHING2_ERROR_CONTEXT_NOT_FOUND); //SCE_NP_MATCHING2_ERROR_INVALID_CONTEXT_ID //if (npMatching2Ctx.started) // return hleLogError(SCENET, SCE_NP_MATCHING2_ERROR_CONTEXT_ALREADY_STARTED); // TODO: use sceNpGetUserProfile and check server availability using sceNpService_76867C01 //npMatching2Ctx.started = true; Url url("http://static-resource.np.community.playstation.net/np/resource/psp-title/" + std::string(npTitleId.data) + "_00/matching/" + std::string(npTitleId.data) + "_00-matching.xml"); http::Client client; http::RequestProgress progress; if (!client.Resolve(url.Host().c_str(), url.Port())) { return hleLogError(SCENET, SCE_NP_COMMUNITY_SERVER_ERROR_NO_SUCH_TITLE, "HTTP failed to resolve %s", url.Resource().c_str()); } client.SetDataTimeout(20.0); if (client.Connect()) { char requestHeaders[4096]; snprintf(requestHeaders, sizeof(requestHeaders), "User-Agent: PS3Community-agent/1.0.0 libhttp/1.0.0\r\n"); DEBUG_LOG(SCENET, "GET URI: %s", url.ToString().c_str()); http::RequestParams req(url.Resource(), "*/*"); int err = client.SendRequest("GET", req, requestHeaders, &progress); if (err < 0) { client.Disconnect(); return hleLogError(SCENET, SCE_NP_COMMUNITY_SERVER_ERROR_NO_SUCH_TITLE, "HTTP GET Error = %d", err); } net::Buffer readbuf; std::vector responseHeaders; int code = client.ReadResponseHeaders(&readbuf, responseHeaders, &progress); if (code != 200) { client.Disconnect(); return hleLogError(SCENET, SCE_NP_COMMUNITY_SERVER_ERROR_NO_SUCH_TITLE, "HTTP Error Code = %d", code); } net::Buffer output; int res = client.ReadResponseEntity(&readbuf, responseHeaders, &output, &progress); if (res != 0) { WARN_LOG(SCENET, "Unable to read HTTP response entity: %d", res); } client.Disconnect(); std::string entity; size_t readBytes = output.size(); output.Take(readBytes, &entity); // TODO: Use XML Parser to get the Tag and it's attributes instead of searching for keywords on the string std::string text; size_t ofs = entity.find("titleid="); if (ofs == std::string::npos) return hleLogError(SCENET, SCE_NP_COMMUNITY_SERVER_ERROR_NO_SUCH_TITLE, "titleid not found"); ofs += 9; size_t ofs2 = entity.find('"', ofs); text = entity.substr(ofs, ofs2-ofs); INFO_LOG(SCENET, "%s - Title ID: %s", __FUNCTION__, text.c_str()); int i = 1; while (true) { ofs = entity.find("", ++ofs2); if (ofs == std::string::npos) return hleLogError(SCENET, SCE_NP_COMMUNITY_SERVER_ERROR_NO_SUCH_TITLE, "agent host not found"); ofs2 = entity.find("pc); if (!npMatching2Inited) return hleLogError(SCENET, SCE_NP_MATCHING2_ERROR_NOT_INITIALIZED); //if (!npMatching2Ctx) // return hleLogError(SCENET, SCE_NP_MATCHING2_ERROR_CONTEXT_NOT_FOUND); //SCE_NP_MATCHING2_ERROR_INVALID_CONTEXT_ID //if (!npMatching2Ctx.started) // return hleLogError(SCENET, SCE_NP_MATCHING2_ERROR_CONTEXT_NOT_STARTED); //TODO: Stop any in-progress HTTPClient communication used on sceNpMatching2ContextStart //npMatching2Ctx.started = false; return 0; } static int sceNpMatching2DestroyContext(int ctxId) { ERROR_LOG(SCENET, "UNIMPL %s(%d) at %08x", __FUNCTION__, ctxId, currentMIPS->pc); if (!npMatching2Inited) return hleLogError(SCENET, SCE_NP_MATCHING2_ERROR_NOT_INITIALIZED); //if (!npMatching2Ctx) // return hleLogError(SCENET, SCE_NP_MATCHING2_ERROR_CONTEXT_NOT_FOUND); //SCE_NP_MATCHING2_ERROR_INVALID_CONTEXT_ID // Remove callback handler int handlerID = ctxId - 1; if (npMatching2Handlers.find(handlerID) != npMatching2Handlers.end()) { npMatching2Handlers.erase(handlerID); WARN_LOG(SCENET, "%s: Deleted handler %d", __FUNCTION__, handlerID); } else { ERROR_LOG(SCENET, "%s: Invalid Context ID %d", __FUNCTION__, ctxId); } return 0; } static int sceNpMatching2GetMemoryStat(u32 memStatPtr) { ERROR_LOG(SCENET, "UNIMPL %s(%08x) at %08x", __FUNCTION__, memStatPtr, currentMIPS->pc); if (!npMatching2Inited) return hleLogError(SCENET, SCE_NP_MATCHING2_ERROR_NOT_INITIALIZED); if (!Memory::IsValidAddress(memStatPtr)) return hleLogError(SCENET, SCE_NP_MATCHING2_ERROR_INVALID_ARGUMENT); Memory::WriteStruct(memStatPtr, &npMatching2MemStat); return 0; } static int sceNpMatching2RegisterSignalingCallback(int ctxId, u32 callbackFunctionAddr, u32 callbackArgument) { ERROR_LOG(SCENET, "UNIMPL %s(%d, %08x, %08x) at %08x", __FUNCTION__, ctxId, callbackFunctionAddr, callbackArgument, currentMIPS->pc); if (!npMatching2Inited) return hleLogError(SCENET, SCE_NP_MATCHING2_ERROR_NOT_INITIALIZED); if (ctxId <= 0) return hleLogError(SCENET, SCE_NP_MATCHING2_ERROR_INVALID_CONTEXT_ID); int id = ctxId - 1; if (callbackFunctionAddr != 0) { bool foundHandler = false; struct NpMatching2Handler handler; memset(&handler, 0, sizeof(handler)); handler.entryPoint = callbackFunctionAddr; handler.argument = callbackArgument; for (std::map::iterator it = npMatching2Handlers.begin(); it != npMatching2Handlers.end(); it++) { if (it->second.entryPoint == handler.entryPoint) { foundHandler = true; id = it->first; break; } } if (!foundHandler && Memory::IsValidAddress(handler.entryPoint)) { npMatching2Handlers[id] = handler; WARN_LOG(SCENET, "%s - Added handler(%08x, %08x) : %d", __FUNCTION__, handler.entryPoint, handler.argument, id); } else { ERROR_LOG(SCENET, "%s - Same handler(%08x, %08x) already exists", __FUNCTION__, handler.entryPoint, handler.argument); } //u32 dataLength = 4097; //notifyNpMatching2Handlers(retval, dataLength, handler.argument); // callback struct have 57 * u32? where [0]=0, [40]=flags, [55]=callbackFunc, and [56]=callbackArgs? //hleEnqueueCall(callbackFunctionAddr, 7, (u32*)Memory::GetPointer(callbackArgument), nullptr); // 7 args? since the callback handler is trying to use t2 register } return 0; } static int sceNpMatching2GetServerIdListLocal(int ctxId, u32 serverIdsPtr, int maxServerIds) { ERROR_LOG(SCENET, "UNIMPL %s(%d, %08x, %d) at %08x", __FUNCTION__, ctxId, serverIdsPtr, maxServerIds, currentMIPS->pc); if (!npMatching2Inited) return hleLogError(SCENET, SCE_NP_MATCHING2_ERROR_NOT_INITIALIZED); if (!Memory::IsValidAddress(serverIdsPtr)) return hleLogError(SCENET, SCE_NP_MATCHING2_ERROR_INVALID_ARGUMENT); // Returning dummy Id, a 16-bit variable according to JPCSP for (int i = 0; i < maxServerIds; i++) Memory::Write_U16(1234+i, serverIdsPtr+(i*2)); return maxServerIds; // dummy value } // Unknown1 = optParam, unknown2 = assignedReqId according to https://github.com/RPCS3/rpcs3/blob/master/rpcs3/Emu/Cell/Modules/sceNp2.cpp ? static int sceNpMatching2GetServerInfo(int ctxId, u32 serverIdPtr, u32 unknown1Ptr, u32 unknown2Ptr) { ERROR_LOG(SCENET, "UNIMPL %s(%d, %08x[%d], %08x, %08x[%08x]) at %08x", __FUNCTION__, ctxId, serverIdPtr, Memory::Read_U16(serverIdPtr), unknown1Ptr, unknown2Ptr, Memory::Read_U32(unknown2Ptr), currentMIPS->pc); if (!npMatching2Inited) return hleLogError(SCENET, SCE_NP_MATCHING2_ERROR_NOT_INITIALIZED); if (!Memory::IsValidAddress(serverIdPtr) || !Memory::IsValidAddress(unknown2Ptr)) return hleLogError(SCENET, SCE_NP_MATCHING2_ERROR_CONTEXT_MAX); // Should be SCE_NP_MATCHING2_ERROR_INVALID_ARGUMENT ? // Server ID is a 16-bit variable according to JPCSP int serverId = Memory::Read_U16(serverIdPtr); if (serverId == 0) return hleLogError(SCENET, 0x80550CBF); // Should be SCE_NP_MATCHING2_ERROR_INVALID_SERVER_ID ? // Output to unknown1(infoBuffer)? and unknown2(infoLength or flags)? // Patapon 3 is using serverId at 09FFF2F4, unknown1 at 09FFF2E4, unknown2 at 09FFF2E0, which mean unknown1's can only fit upto 16-bytes // Patapon 3 seems to be copying data from unknown1 with a fixed size of 20-bytes? // input unknown1 struct: based on Fat Princess (US) // 0000 32-bit function address (callback?) 0x08A08B40 // 0004 32-bit pointer to a struct? (callback args?) 0x09888158 (contains 32-bit (-1) + 32-bit (1) + 16-bit ctxId(0001) + 32bit 0x06913801? + 16-bit serverId(1234), so on), probably only 2x 32-bit struct? // 0008 32-bit set to 0 // 000a 16-bit set to 0 // u32 cbFunc = Memory::Read_U32(unknown1Ptr); u32 cbArg = Memory::Read_U32(unknown1Ptr + 0x04); // Notify callback handler if (Memory::IsValidAddress(cbFunc)) { // The cbFunc seems to be storing s0~s4(s0 pointing to 0x0996DD58 containing data similar to 0x09888158 above on the 1st 2x 32-bit data, s1 seems to be ctxId, s2~s4=0xdeadbeef) into stack and use a0~t1 (6 args?): // Arg1(a0) & Arg3(a2) are being masked with 0xffff (16-bit id?) // This callback tried to load data from address 0x08BD4860+8 (not part of arg? which being set using content of unknown2 not long after returning from sceNpMatching2GetServerInfo, so we may need to give some delay before calling this callback) // and comparing it with Arg2(a1), repeated by increasing the address 0x08BD4860 by 288 bytes on each loop for 64 times or until it found a matching one. // When a match is found the callback will process the address further, otherwise exit the callback. // Matching address struct: (zeroed before calling sceNpMatching2GetServerInfo? and set after returning from sceNpMatching2GetServerInfo?) // 0000 32-bit func address (another callback?) 0x08A07EF4 // 0008 32-bit value from unknown2 content, being set not long after returning from sceNpMatching2GetServerInfo // 000c 32-bit unknown // 0010 8-bit status to indicate not updated from callback yet? initially 0, set to 1 not long after returning from sceNpMatching2GetServerInfo (along with unknown2 content) // // There args are supposed to be constructed in the stack and the data need to be available even after returning from this function, so these args + optional data probably copied to somewhere NpMatching2Args args = {}; args.data[0] = PSP_NP_MATCHING2_EVENT_0001; args.data[1] = PSP_NP_MATCHING2_STATE_1001; // or size of data? args.data[2] = serverIdPtr; // serverId or was it pointing to optional data at last arg (ie. args[10] where serverId is stored)? args.data[3] = unknown1Ptr; //args.data[4] = a boolean(0/1) related to a u8 value from the struct at args[9] (value XOR 0x04 == 0) args.data[5] = unknown2Ptr; args.data[6] = 0; //args.data[8] = 0 or a pointer to a struct related to context? //args.data[9] = 0 or a pointer to a struct related to context and matched serverId? //args.data[10] = serverId; notifyNpMatching2Handlers(args, ctxId, serverId, 0, 0, 0, 0, 0, 1); Memory::Write_U32(args.data[1], unknown2Ptr); // server status or flags? } // After returning, Fat Princess will loop for 64 times (increasing the address by 288 bytes on each loop) or until found a zero status byte (0x08BD4860 + 0x10), looking for empty/available entry to set? return 0; } static int sceNpMatching2LeaveRoom(int ctxId, u32 reqParamPtr, u32 optParamPtr, u32 assignedReqIdPtr) { ERROR_LOG(SCENET, "UNIMPL %s(%d, %08x, %08x, %08x[%08x]) at %08x", __FUNCTION__, ctxId, reqParamPtr, optParamPtr, assignedReqIdPtr, Memory::Read_U32(assignedReqIdPtr), currentMIPS->pc); if (!npMatching2Inited) return hleLogError(SCENET, SCE_NP_MATCHING2_ERROR_NOT_INITIALIZED); if (!Memory::IsValidAddress(reqParamPtr) || !Memory::IsValidAddress(assignedReqIdPtr)) return hleLogError(SCENET, SCE_NP_MATCHING2_ERROR_CONTEXT_MAX); // Should be SCE_NP_MATCHING2_ERROR_INVALID_ARGUMENT ? u32 cbFunc = Memory::Read_U32(reqParamPtr); u32 cbArg = Memory::Read_U32(reqParamPtr + 0x04); // Notify callback handler if (Memory::IsValidAddress(cbFunc)) { // There args are supposed to be constructed in the stack and the data need to be available even after returning from this function, so these args + optional data probably copied to somewhere NpMatching2Args args = {}; args.data[0] = PSP_NP_MATCHING2_EVENT_0103; args.data[1] = PSP_NP_MATCHING2_STATE_3202; //args.data[2] = pointer to arg[8], where the 1st 20 bytes copied from (reqParamPtr+0x08), the rest of the struct are zeroed args.data[3] = optParamPtr; args.data[4] = 0; args.data[5] = assignedReqIdPtr; args.data[6] = 0; //args.data[8] = an initially zeroed struct of 536 bytes where the 1st 20 bytes were taken from reqParam offset 0x08 notifyNpMatching2Handlers(args, ctxId, 0, cbFunc, cbArg, 0, 0, 0, 0x0c); Memory::Write_U32(args.data[1], assignedReqIdPtr); } // After returning, Fat Princess will loop for 64 times (increasing the address by 288 bytes on each loop) or until found a zero status byte (0x08BD4860 + 0x10), looking for empty/available entry to set? return 0; } static int sceNpMatching2JoinRoom(int ctxId, u32 reqParamPtr, u32 optParamPtr, u32 unknown1, u32 unknown2, u32 assignedReqIdPtr) { ERROR_LOG(SCENET, "UNIMPL %s(%d, %08x, %08x, %08x[%08x]) at %08x", __FUNCTION__, ctxId, reqParamPtr, optParamPtr, assignedReqIdPtr, Memory::Read_U32(assignedReqIdPtr), currentMIPS->pc); if (!npMatching2Inited) return hleLogError(SCENET, SCE_NP_MATCHING2_ERROR_NOT_INITIALIZED); if (!Memory::IsValidAddress(reqParamPtr) || !Memory::IsValidAddress(assignedReqIdPtr)) return hleLogError(SCENET, SCE_NP_MATCHING2_ERROR_CONTEXT_MAX); // Should be SCE_NP_MATCHING2_ERROR_INVALID_ARGUMENT ? // Server ID is a 16-bit variable according to JPCSP int serverId = Memory::Read_U16(reqParamPtr + 0x06); if (serverId == 0) return hleLogError(SCENET, 0x80550CBF); // Should be SCE_NP_MATCHING2_ERROR_INVALID_SERVER_ID ? u32 cbFunc = Memory::Read_U32(reqParamPtr); u32 cbArg = Memory::Read_U32(reqParamPtr + 0x04); // Notify callback handler if (Memory::IsValidAddress(cbFunc)) { // There args are supposed to be constructed in the stack and the data need to be available even after returning from this function, so these args + optional data probably copied to somewhere NpMatching2Args args = {}; args.data[0] = PSP_NP_MATCHING2_EVENT_0102; args.data[1] = PSP_NP_MATCHING2_STATE_1209; //args.data[2] = pointer to arg[8] (optional data?) args.data[3] = optParamPtr; args.data[4] = 0; args.data[5] = assignedReqIdPtr; args.data[6] = 0; // Followed by optional data? args.data[8] = reqParamPtr; // an initially zeroed struct of 1224 bytes, where the 1st 32bit is set to reqParamPtr args.data[9] = unknown1; args.data[10] = unknown2; notifyNpMatching2Handlers(args, ctxId, serverId, 0, 0, 0, 0, 1, 0x0a); Memory::Write_U32(args.data[1], assignedReqIdPtr); } // After returning, Fat Princess will loop for 64 times (increasing the address by 288 bytes on each loop) or until found a zero status byte (0x08BD4860 + 0x10), looking for empty/available entry to set? return 0; } static int sceNpMatching2SearchRoom(int ctxId, u32 reqParamPtr, u32 optParamPtr, u32 assignedReqIdPtr) { ERROR_LOG(SCENET, "UNIMPL %s(%d, %08x, %08x, %08x[%08x]) at %08x", __FUNCTION__, ctxId, reqParamPtr, optParamPtr, assignedReqIdPtr, Memory::Read_U32(assignedReqIdPtr), currentMIPS->pc); if (!npMatching2Inited) return hleLogError(SCENET, SCE_NP_MATCHING2_ERROR_NOT_INITIALIZED); if (!Memory::IsValidAddress(reqParamPtr) || !Memory::IsValidAddress(assignedReqIdPtr)) return hleLogError(SCENET, SCE_NP_MATCHING2_ERROR_CONTEXT_MAX); // Should be SCE_NP_MATCHING2_ERROR_INVALID_ARGUMENT ? u32 cbFunc = Memory::Read_U32(reqParamPtr); u32 cbArg = Memory::Read_U32(reqParamPtr + 0x04); // Notify callback handler if (Memory::IsValidAddress(cbFunc)) { // There args are supposed to be constructed in the stack and the data need to be available even after returning from this function, so these args + optional data probably copied to somewhere NpMatching2Args args = {}; // TODO: Set the correct callback args Memory::Write_U32(args.data[1], assignedReqIdPtr); // server status or flags? } return 0; } static int sceNpMatching2SendRoomChatMessage(int ctxId, u32 reqParamPtr, u32 optParamPtr, u32 assignedReqIdPtr) { ERROR_LOG(SCENET, "UNIMPL %s(%d, %08x, %08x, %08x[%08x]) at %08x", __FUNCTION__, ctxId, reqParamPtr, optParamPtr, assignedReqIdPtr, Memory::Read_U32(assignedReqIdPtr), currentMIPS->pc); if (!npMatching2Inited) return hleLogError(SCENET, SCE_NP_MATCHING2_ERROR_NOT_INITIALIZED); if (!Memory::IsValidAddress(reqParamPtr) || !Memory::IsValidAddress(assignedReqIdPtr)) return hleLogError(SCENET, SCE_NP_MATCHING2_ERROR_CONTEXT_MAX); // Should be SCE_NP_MATCHING2_ERROR_INVALID_ARGUMENT ? u32 cbFunc = Memory::Read_U32(reqParamPtr); u32 cbArg = Memory::Read_U32(reqParamPtr + 0x04); // Notify callback handler if (Memory::IsValidAddress(cbFunc)) { // There args are supposed to be constructed in the stack and the data need to be available even after returning from this function, so these args + optional data probably copied to somewhere NpMatching2Args args = {}; args.data[0] = PSP_NP_MATCHING2_EVENT_0107; args.data[1] = PSP_NP_MATCHING2_STATE_3208; //args.data[2] = pointer to arg[8] args.data[3] = optParamPtr; args.data[4] = 0; args.data[5] = assignedReqIdPtr; args.data[6] = 0; //args.data[8] = reqParamPtr; notifyNpMatching2Handlers(args, ctxId, 0, cbFunc, cbArg, 0, 0, 0, 0x10); Memory::Write_U32(args.data[1], assignedReqIdPtr); // server status or flags? } // After returning, Fat Princess will loop for 64 times (increasing the address by 288 bytes on each loop) or until found a zero status byte (0x08BD4860 + 0x10), looking for empty/available entry to set? return 0; } const HLEFunction sceNpMatching2[] = { {0x2E61F6E1, &WrapI_IIII, "sceNpMatching2Init", 'i', "iiii" }, {0x8BF37D8C, &WrapI_V, "sceNpMatching2Term", 'i', "" }, {0x5030CC53, &WrapI_UUUI, "sceNpMatching2CreateContext", 'i', "xxxi" }, {0x190FF903, &WrapI_I, "sceNpMatching2ContextStart", 'i', "i" }, {0x2B3892FC, &WrapI_I, "sceNpMatching2ContextStop", 'i', "i" }, {0x3DE70241, &WrapI_I, "sceNpMatching2DestroyContext", 'i', "i" }, {0x22F38DAF, &WrapI_U, "sceNpMatching2GetMemoryStat", 'i', "x" }, {0xA3C298D1, &WrapI_IUU, "sceNpMatching2RegisterSignalingCallback", 'i', "ixx" }, {0xF47342FC, &WrapI_IUI, "sceNpMatching2GetServerIdListLocal", 'i', "ixi" }, {0x4EE3A8EC, &WrapI_IUUU, "sceNpMatching2GetServerInfo", 'i', "ixxx" }, {0xC870535A, &WrapI_IUUU, "sceNpMatching2LeaveRoom", 'i', "ixxx" }, {0xAAD0946A, &WrapI_IUUUUU, "sceNpMatching2JoinRoom", 'i', "ixxxxx" }, {0x81C13E6D, &WrapI_IUUU, "sceNpMatching2SearchRoom", 'i', "ixxx" }, {0x55F7837F, &WrapI_IUUU, "sceNpMatching2SendRoomChatMessage", 'i', "ixxx" }, }; void Register_sceNpMatching2() { RegisterModule("sceNpMatching2", ARRAY_SIZE(sceNpMatching2), sceNpMatching2); }