// Copyright (c) 2012- PPSSPP Project. // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, version 2.0 or later versions. // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License 2.0 for more details. // A copy of the GPL 2.0 should have been included with the program. // If not, see http://www.gnu.org/licenses/ // Official git repository and contact information can be found at // https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/. #pragma once #include #include #include #include #include "Common/File/Path.h" #include "Common/UI/Notice.h" #include "Common/UI/UIScreen.h" #include "Common/UI/View.h" #include "Common/UI/ViewGroup.h" #include "Core/Util/PSARUnpack.h" #include "UI/BaseScreens.h" #include "UI/SimpleDialogScreen.h" // An official PSP firmware updater: a PSP/GAME/UPDATE/EBOOT.PBP (or the folder holding one), or // a game disc, most of which carry one at PSP_GAME/SYSDIR/UPDATE/DATA.BIN. Running an updater // isn't going to get anyone anywhere, but the firmware inside it is exactly what the emulated // flash0/flash1 want, so offer to unpack it into the NAND directory instead. class InstallUpdateScreen : public UITwoPaneBaseDialogScreen { public: // title is the updater's SFO title, which already carries the version ("PSP Update ver 6.61"). // allowRun offers to boot the updater instead of unpacking it - which makes sense when the // user picked the updater to launch it, but not when they came here to install a firmware. // archiveSize is how big the firmware itself is; pass it for a disc, where the size of the // file we were handed is the game's and says nothing about what's being installed. Zero means // "the file is the updater", which is the PBP case. InstallUpdateScreen(const Path &path, std::string_view title, bool allowRun, u64 archiveSize = 0); void CreateSettingsViews(UI::ViewGroup *parent) override; void CreateContentViews(UI::ViewGroup *parent) override; void update() override; bool key(const KeyInput &key) override; const char *tag() const override { return "InstallUpdate"; } protected: std::string_view GetTitle() const override; private: // The unpack runs on a worker thread, and the user can leave the screen while it's going, so // the state it writes is shared with the task rather than owned by the screen. struct InstallState { std::atomic progress{}; std::atomic done{}; // Only valid to read once done is set. bool success = false; PSARUnpackStats stats; std::string error; }; void StartInstall(); void RefreshStatus(); Path path_; Path destination_; std::string title_; u64 fileSize_ = 0; bool overwrites_ = false; bool allowRun_ = false; // What's in the NAND right now, for overwrite warnings. InstalledFirmwareInfo installed_; std::shared_ptr state_; bool reportedDone_ = false; UI::Choice *installChoice_ = nullptr; UI::ProgressBar *progressBar_ = nullptr; NoticeView *resultView_ = nullptr; };