Controls Controls Controls window title Einstellungen CtrlDisAsmView Copy &address Copy instruction (&hex) Copy instruction (&disasm) &Run to here &Set Next Statement &Toggle breakpoint &Follow branch Go to in &Memory View &Rename function... New function name New function name: Warning Warnung No symbol selected Kein Symbol gefunden CtrlMemView Go to in &disasm &Copy value C&hange value Dump... Set new value Set new value: CtrlRegisterList Go to in &memory view Go to in &disasm &Copy value C&hange... Set new value Set new value: Debugger_Disasm Disassembler Window title Ctr: &Go to &PC &LR Show VFPU Zeige VFPU Regs Funcs &Go Stop Stopp Step &Into Step &Over S&kip Next &HLE Breakpoints Address Clear All Callstack Display Lists Id Status Status Start Address Current Address Threads Name Name Current PC Entry point Remove breakpoint Go to entry point Change status Running Wait Warten Suspend Debugger_DisplayList Dialog Dialog DisplayList Id Status Start Address Current Address Run Start Stop Stopp Next DL Commands Kommandos Step Next Draw Goto PC Textures Texturen Address Width Weite Height Höhe Format Vertex Buffer Vertex Buffer Coord Type Number Morph Number Weights Has Weight Has Position Has Normal Has Color Has UV Values Werte Next 20 Index Buffer Idx Value Wert Framebuffer VAddress Display : Color Farbe Depth Zoom- Zoom- Zoom+ Zoom+ Run to here Run to draw using this texture Debugger_Memory Dialog Dialog Goto: Gehe zu: Mode Modus Normal Normal Symbols Symbole Memory Viewer - %1 Debugger_MemoryTex Dialog TexAddr TexBufWidth0 TexFormat TexSize ClutFormat ClutAddr ClutAddrUpper LoadClut TexMode Read Lesen Debugger_VFPU VFPU Float HalfFloat Hex Bytes Shorts Ints MainWindow PPSSPP PPSSPP &File &Datei Quickload State Schnellladen Quicksave State Schnellspeichern &Emulation &Emulation Re&set Z&urücksetzen Run on &load Load Map File... Lade Map-Datei... Save Map File... Speichere Map-Datei... Reset Symbol Table Setze Symboltabelle zurück Dump next frame to log Dump nächsten Frame Disassembly Demontage Display List... Anzeige Liste... Log Console Log-Konsole Memory View Speicher-Anzeige Memory View Texture Speicher Anzeigen Texturen &Options &Optionen &CPU Dynarec &Vertex Decoder Dynarec Fast &Memory (unstable) Schnellen Speicher (instabil) &Ignore illegal reads/writes &Ignoriere illegales lesen/schreiben> &Stretch to Display S&trecke auf Bildschirm &Vertex Cache &Vertex Cache &Frameskip V&ollbildübersprung &Audio &Audio &Fullscreen Vollbild &Show debug statistics Zeige Debug-Statistiken &Show FPS Zeige FPS G3D G3D HLE HLE &Go to official website &Gehe zur offiziellen Website Default Standard &Language &Sprache &Video &Video &Anisotropic filtering &Anisotrope Filterung &Zoom &Zoom Co&ntrols Ta&stenbelegung &Core &Kern &Help &Hilfe &Open... &Öffnen... &Close &Schließen Quickload state Schnellladen F4 F4 Quicksave state Schnellspeichern F2 F2 &Load State File... &Lade Spielstand... &Save State File... &Speichere Spielstand... E&xit Schließen &Run &Starte F7 F7 &Pause &Pause F8 F8 &Slightly Faster Interpreter Etwas schnellerer Interpreter &Dynarec &Dynarec Load &Map File... Lade &Map Datei... &Save Map File... &Speichere Map Datei... &Reset Symbol Table &Setze Symboltabelle zurück Ctrl+D Strg+D &Log Console &Log-Konsole Ctrl+L Strg+L Ctrl+M Strg+M &Keyboard &Tastatur &Toggle fullscreen &Vollbild Show &debug statistics Zeige Debug-Statistiken &Gamepad &Gamepad Run on loa&d Starte nach dem La&den Show &FPS counter Zeige &FPS S&tretch to display S&trecke auf Bildschirm &Sound emulation &Ton-Emulation F11 F11 &Buffered Rendering &Gepuffert Rendering F5 F5 &Hardware Transform &Hardware Transformation F6 F6 &Linear Filtering &Lineare Filterung Screen &1x Anzeigegröße &1x Ctrl+1 Strg+1 Screen &2x Anzeigegröße &2x Ctrl+2 Strg+2 Screen &3x Anzeigegröße &3x Ctrl+3 Strg+3 Screen &4x Anzeigegröße &4x Ctrl+4 Strg+4 &Fast Memory (dynarec, unstable) Schneller Speicher (instabil) &Go to http://www.ppsspp.org/ &Besuche http://www.ppsspp.org/ &About PPSSPP... &Über PPSSPP... &Use VBO &Nutze VBO De&bug De&buggen &Ignore Illegal reads/writes Ignoriere illegales lesen/schreiben &Anisotropic Filtering &Anisotrope Filterung &Screen Size &Bildschirmgröße Lo&g levels Anmelden &Ebenen