Controls
Controls
Controls window title
Einstellungen
CtrlDisAsmView
Copy &address
Copy instruction (&hex)
Copy instruction (&disasm)
&Run to here
&Set Next Statement
&Toggle breakpoint
&Follow branch
Go to in &Memory View
&Rename function...
New function name
New function name:
Warning
Warnung
No symbol selected
Kein Symbol gefunden
CtrlMemView
Go to in &disasm
&Copy value
C&hange value
Dump...
Set new value
Set new value:
CtrlRegisterList
Go to in &memory view
Go to in &disasm
&Copy value
C&hange...
Set new value
Set new value:
Debugger_Disasm
Disassembler
Window title
Ctr:
&Go to
&PC
&LR
Show VFPU
Zeige VFPU
Regs
Funcs
&Go
Stop
Stopp
Step &Into
Step &Over
S&kip
Next &HLE
Breakpoints
Address
Clear All
Callstack
Display Lists
Id
Status
Status
Start Address
Current Address
Threads
Name
Name
Current PC
Entry point
Remove breakpoint
Go to entry point
Change status
Running
Wait
Warten
Suspend
Debugger_DisplayList
Dialog
Dialog
DisplayList
Id
Status
Start Address
Current Address
Run
Start
Stop
Stopp
Next DL
Commands
Kommandos
Step
Next Draw
Goto PC
Textures
Texturen
Address
Width
Weite
Height
Höhe
Format
Vertex Buffer
Vertex Buffer
Coord Type
Number Morph
Number Weights
Has Weight
Has Position
Has Normal
Has Color
Has UV
Values
Werte
Next 20
Index Buffer
Idx
Value
Wert
Framebuffer
VAddress
Display :
Color
Farbe
Depth
Zoom-
Zoom-
Zoom+
Zoom+
Run to here
Run to draw using this texture
Debugger_Memory
Dialog
Dialog
Goto:
Gehe zu:
Mode
Modus
Normal
Normal
Symbols
Symbole
Memory Viewer - %1
Debugger_MemoryTex
Dialog
TexAddr
TexBufWidth0
TexFormat
TexSize
ClutFormat
ClutAddr
ClutAddrUpper
LoadClut
TexMode
Read
Lesen
Debugger_VFPU
VFPU
Float
HalfFloat
Hex
Bytes
Shorts
Ints
MainWindow
PPSSPP
PPSSPP
&File
&Datei
Quickload State
Schnellladen
Quicksave State
Schnellspeichern
&Emulation
&Emulation
Re&set
Z&urücksetzen
Run on &load
Load Map File...
Lade Map-Datei...
Save Map File...
Speichere Map-Datei...
Reset Symbol Table
Setze Symboltabelle zurück
Dump next frame to log
Dump nächsten Frame
Disassembly
Demontage
Display List...
Anzeige Liste...
Log Console
Log-Konsole
Memory View
Speicher-Anzeige
Memory View Texture
Speicher Anzeigen Texturen
&Options
&Optionen
&CPU Dynarec
&Vertex Decoder Dynarec
Fast &Memory (unstable)
Schnellen Speicher (instabil)
&Ignore illegal reads/writes
&Ignoriere illegales lesen/schreiben>
&Stretch to Display
S&trecke auf Bildschirm
&Vertex Cache
&Vertex Cache
&Frameskip
V&ollbildübersprung
&Audio
&Audio
&Fullscreen
Vollbild
&Show debug statistics
Zeige Debug-Statistiken
&Show FPS
Zeige FPS
G3D
G3D
HLE
HLE
&Go to official website
&Gehe zur offiziellen Website
Default
Standard
&Language
&Sprache
&Video
&Video
&Anisotropic filtering
&Anisotrope Filterung
&Zoom
&Zoom
Co&ntrols
Ta&stenbelegung
&Core
&Kern
&Help
&Hilfe
&Open...
&Öffnen...
&Close
&Schließen
Quickload state
Schnellladen
F4
F4
Quicksave state
Schnellspeichern
F2
F2
&Load State File...
&Lade Spielstand...
&Save State File...
&Speichere Spielstand...
E&xit
Schließen
&Run
&Starte
F7
F7
&Pause
&Pause
F8
F8
&Slightly Faster Interpreter
Etwas schnellerer Interpreter
&Dynarec
&Dynarec
Load &Map File...
Lade &Map Datei...
&Save Map File...
&Speichere Map Datei...
&Reset Symbol Table
&Setze Symboltabelle zurück
Ctrl+D
Strg+D
&Log Console
&Log-Konsole
Ctrl+L
Strg+L
Ctrl+M
Strg+M
&Keyboard
&Tastatur
&Toggle fullscreen
&Vollbild
Show &debug statistics
Zeige Debug-Statistiken
&Gamepad
&Gamepad
Run on loa&d
Starte nach dem La&den
Show &FPS counter
Zeige &FPS
S&tretch to display
S&trecke auf Bildschirm
&Sound emulation
&Ton-Emulation
F11
F11
&Buffered Rendering
&Gepuffert Rendering
F5
F5
&Hardware Transform
&Hardware Transformation
F6
F6
&Linear Filtering
&Lineare Filterung
Screen &1x
Anzeigegröße &1x
Ctrl+1
Strg+1
Screen &2x
Anzeigegröße &2x
Ctrl+2
Strg+2
Screen &3x
Anzeigegröße &3x
Ctrl+3
Strg+3
Screen &4x
Anzeigegröße &4x
Ctrl+4
Strg+4
&Fast Memory (dynarec, unstable)
Schneller Speicher (instabil)
&Go to http://www.ppsspp.org/
&Besuche http://www.ppsspp.org/
&About PPSSPP...
&Über PPSSPP...
&Use VBO
&Nutze VBO
De&bug
De&buggen
&Ignore Illegal reads/writes
Ignoriere illegales lesen/schreiben
&Anisotropic Filtering
&Anisotrope Filterung
&Screen Size
&Bildschirmgröße
Lo&g levels
Anmelden &Ebenen