#include "Common/Log.h" #include #include static int log_impl(const char *format, ...){ va_list args; char log_buf[2048] = {0}; va_start(args, format); int len = vsnprintf(log_buf, sizeof(log_buf), format, args); va_end(args); if (len > 0){ // chew off the ending '\n' which is a standard in this project, but not in PPSSPP log_buf[len - 1] = '\0'; ERROR_LOG(Log::sceNet, "%s", log_buf); } return 0; } extern "C" { int (*log_func)(const char *format, ...) = log_impl; }