// Copyright (c) 2017- PPSSPP Project. // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, version 2.0 or later versions. // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License 2.0 for more details. // A copy of the GPL 2.0 should have been included with the program. // If not, see http://www.gnu.org/licenses/ // Official git repository and contact information can be found at // https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/. #include "Core/Debugger/WebSocket.h" #include "Core/Debugger/WebSocket/Common.h" #include "Core/Debugger/WebSocket/GameBroadcaster.h" #include "Core/Debugger/WebSocket/LogBroadcaster.h" #include "Core/Debugger/WebSocket/SteppingBroadcaster.h" // TODO: Just for now, testing... static void WebSocketTestEvent(net::WebSocketServer *ws, const JsonGet &data) { ws->Send(DebuggerErrorEvent("Test message", LogTypes::LNOTICE)); } typedef void (*DebuggerEventHandler)(net::WebSocketServer *ws, const JsonGet &data); static const std::unordered_map debuggerEvents({ {"test", &WebSocketTestEvent}, }); void HandleDebuggerRequest(const http::Request &request) { net::WebSocketServer *ws = net::WebSocketServer::CreateAsUpgrade(request, "debugger.ppsspp.org"); if (!ws) return; LogBroadcaster logger; GameBroadcaster game; SteppingBroadcaster stepping; ws->SetTextHandler([&](const std::string &t) { JsonReader reader(t.c_str(), t.size()); if (!reader.ok()) { ws->Send(DebuggerErrorEvent("Bad message: invalid JSON", LogTypes::LERROR)); return; } const JsonGet root = reader.root(); const char *event = root ? root.getString("event", nullptr) : nullptr; if (!event) { ws->Send(DebuggerErrorEvent("Bad message: no event property", LogTypes::LERROR)); return; } auto eventFunc = debuggerEvents.find(event); if (eventFunc != debuggerEvents.end()) { eventFunc->second(ws, root); } else { ws->Send(DebuggerErrorEvent("Bad message: unknown event", LogTypes::LERROR)); } }); ws->SetBinaryHandler([&](const std::vector &d) { ws->Send(DebuggerErrorEvent("Bad message", LogTypes::LERROR)); }); while (ws->Process(1.0f / 60.0f)) { // These send events that aren't just responses to requests. logger.Broadcast(ws); game.Broadcast(ws); stepping.Broadcast(ws); } delete ws; }