// Copyright (c) 2015- PPSSPP Project. // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, version 2.0 or later versions. // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License 2.0 for more details. // A copy of the GPL 2.0 should have been included with the program. // If not, see http://www.gnu.org/licenses/ // Official git repository and contact information can be found at // https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/. #include "ppsspp_config.h" #include "Common/TimeUtil.h" #include "Common/GraphicsContext.h" #include "Core/Core.h" #include "Core/System.h" #include "GPU/GPU.h" #include "GPU/GPUCommon.h" #if PPSSPP_API(ANY_GL) #include "GPU/GLES/GPU_GLES.h" #endif #include "GPU/Vulkan/GPU_Vulkan.h" #include "GPU/Software/SoftGpu.h" #if PPSSPP_API(D3D11) #include "GPU/D3D11/GPU_D3D11.h" #endif GPUStatistics gpuStats; GPUCommon *gpu; #ifdef USE_CRT_DBG #undef new #endif static GPUCommon *CreateGPUCore(GPUCore gpuCore, GraphicsContext *ctx, Draw::DrawContext *draw) { switch (gpuCore) { case GPUCORE_GLES: // Disable GLES on ARM Windows (but leave it enabled on other ARM platforms). #if PPSSPP_API(ANY_GL) return new GPU_GLES(ctx, draw); #else return nullptr; #endif case GPUCORE_SOFTWARE: return new SoftGPU(ctx, draw); case GPUCORE_DIRECTX11: #if PPSSPP_API(D3D11) return new GPU_D3D11(ctx, draw); #else return nullptr; #endif #if !PPSSPP_PLATFORM(SWITCH) && !PPSSPP_PLATFORM(UWP) case GPUCORE_VULKAN: if (!ctx) { // Can this happen? ERROR_LOG(Log::G3D, "Unable to init Vulkan GPU backend, no context"); return nullptr; } return new GPU_Vulkan(ctx, draw); #endif default: return nullptr; } } bool GPU_Init(GPUCore gpuCore, GraphicsContext *ctx, Draw::DrawContext *draw) { _dbg_assert_(draw || gpuCore == GPUCORE_SOFTWARE); _dbg_assert_(!gpu); GPUCommon *createdGPU = CreateGPUCore(gpuCore, ctx, draw); gpu = createdGPU; return gpu != nullptr; } #ifdef USE_CRT_DBG #define new DBG_NEW #endif void GPU_Shutdown() { delete gpu; gpu = nullptr; } const char *RasterChannelToString(RasterChannel channel) { return channel == RASTER_COLOR ? "COLOR" : "DEPTH"; }