// Copyright (c) 2012- PPSSPP Project. // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, version 2.0 or later versions. // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License 2.0 for more details. // A copy of the GPL 2.0 should have been included with the program. // If not, see http://www.gnu.org/licenses/ // Official git repository and contact information can be found at // https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/. #pragma once // Plain C++, so it can be used from the platform code. #include "Common/GPU/GraphicsContext.h" class MetalRenderManager; class MetalGraphicsContext : public GraphicsContext { public: MetalGraphicsContext() {} ~MetalGraphicsContext() override; // Renders into a texture of this size instead of a layer (headless). Call before InitAPI. void SetOffscreen(int width, int height) { offscreenWidth_ = width; offscreenHeight_ = height; } bool InitAPI(void *wnd, std::string *deviceName, std::string *errorMessage) override; // data1 is the CAMetalLayer (bridged), unless offscreen. bool InitSurface(WindowSystem winsys, void *data1, void *data2, std::string *errorMessage) override; void ShutdownSurface() override; void ShutdownAPI() override; void Resize() override; void *GetAPIContext() override { return renderManager_; } Draw::DrawContext *GetDrawContext() override { return draw_; } private: void *device_ = nullptr; // Retained id. void *layer_ = nullptr; // Not retained, owned by the view. MetalRenderManager *renderManager_ = nullptr; Draw::DrawContext *draw_ = nullptr; int offscreenWidth_ = 0; int offscreenHeight_ = 0; };