// Copyright (c) 2012- PPSSPP Project. // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, version 2.0. // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License 2.0 for more details. // A copy of the GPL 2.0 should have been included with the program. // If not, see http://www.gnu.org/licenses/ // Official git repository and contact information can be found at // https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/. #pragma once #include #include #include #include "Common/Common.h" #include "Common/CommonTypes.h" #include "Common/Swap.h" // PSP_Header below is all _le types. #ifdef _MSC_VER #pragma pack(push, 1) #endif typedef struct { u32_le signature; // 0 u16_le attribute; // 4 modinfo u16_le comp_attribute; // 6 u8 module_ver_lo; // 8 u8 module_ver_hi; // 9 char modname[28]; // 0A u8 version; // 26 u8 nsegments; // 27 u32_le elf_size; // 28 u32_le psp_size; // 2C u32_le entry; // 30 u32_le modinfo_offset; // 34 s32_le bss_size; // 38 u16_le seg_align[4]; // 3C u32_le seg_address[4]; // 44 s32_le seg_size[4]; // 54 u32_le reserved[5]; // 64 u32_le devkitversion; // 78 u32_le decrypt_mode; // 7C u8 key_data0[0x30]; // 80 s32_le comp_size; // B0 s32_le _80; // B4 s32_le reserved2[2]; // B8 u8 key_data1[0x10]; // C0 u32_le tag; // D0 u8 scheck[0x58]; // D4 u32_le key_data2; // 12C u32_le oe_tag; // 130 u8 key_data3[0x1C]; // 134 #ifdef _MSC_VER } PSP_Header; #else } __attribute__((packed)) PSP_Header; #endif #ifdef _MSC_VER #pragma pack(pop) #endif // fuseId is the PSP's Fuse ID, the words at 0xBC100090 and 0xBC100094. Only a game patch installed // on a PSP needs it (seed is its secure install ID then). int pspDecryptPRX(const u8 *inbuf, u8 *outbuf, u32 size, const u8 *seed = nullptr, const u32 *fuseId = nullptr); // A module installed by the DRM BB install utility (sceKernelLoadModuleDNAS) is a PGD around a type 3 // PRX, both keyed to the console by its Fuse ID and to the game by the secure install ID it passes. // Replaces data with the PGD's contents; false if it doesn't open with these. bool pspUnwrapDNASPGD(std::vector &data, const u8 *secureId, const u32 *fuseId); // A DRM BB install package is the EBOOT.PBP of a game patch download, which the install utility // (psheet) unpacks onto the memory stick. A .PRX in it comes out as the type 3 module before the // install's console-specific step, which pspDecryptPRX can still decrypt if it knows that step's // result for the module. secureId is the game's secure install ID, or null to take it from the // package's MAC; it's returned in secureIdOut if that's given. False if the package doesn't check out. struct DrmBBFile { std::string name; std::vector data; }; bool pspReadDrmBBPackage(const std::vector &pbp, const u8 *secureId, std::vector &files, u8 *secureIdOut = nullptr); // A Fuse ID as PSP tools show it, 12 (or 16) hex digits with the 0xBC100094 word first. bool pspParseFuseId(std::string_view text, u32 fuseId[2]);