#include #include #include #include #include "Common/Data/Format/PNGLoad.h" #include "Common/File/FileUtil.h" #include "Common/File/Path.h" #include "Common/File/VFS/DirectoryReader.h" #include "Common/Thread/ThreadManager.h" #include "GPU/Common/TextureReplacer.h" #include "UnitTest.h" // The fake hashes in textures.ini are designed to be readable: the address // part starts with A, the CLUT hash with C, and the contents hash with 1. static const u64 KEY_A = 0xA0000001C0000001ULL; // addr 0xA0000001, clut 0xC0000001 static const u32 HASH_A = 0x10000001; static const u64 KEY_B = 0xA0000002C0000002ULL; // two mip levels static const u32 HASH_B = 0x10000002; static const u64 KEY_C = 0xA0000003C0000003ULL; // hashrange static const u32 HASH_C = 0x10000003; static const u64 KEY_D = 0xA0000004C0000004ULL; // ignored (empty filename) static const u32 HASH_D = 0x10000004; static const u64 KEY_E = 0xA0000005C0000005ULL; // file missing static const u32 HASH_E = 0x10000005; static const u64 KEY_F = 0xA0000006C0000006ULL; // same file as A, own hashrange static const u32 HASH_F = 0x10000006; static const u64 KEY_G = 0xA0000007C0000007ULL; // ignoreAddress pack, hashrange static const u32 HASH_G = 0x10000007; static bool CreateTestPNG(const Path &filename, int w, int h, u32 color) { std::vector buf((size_t)w * h * 4); for (int i = 0; i < w * h; i++) { buf[i * 4] = (color >> 24) & 0xFF; buf[i * 4 + 1] = (color >> 16) & 0xFF; buf[i * 4 + 2] = (color >> 8) & 0xFF; buf[i * 4 + 3] = color & 0xFF; } return pngSave(filename, buf.data(), w, h, 4); } static bool WriteIni(const Path &packDir, const char *iniContent) { FILE *f = File::OpenCFile(packDir / "textures.ini", "w"); if (!f) { return false; } fwrite(iniContent, 1, strlen(iniContent), f); fclose(f); return true; } static bool CreateTestPack(const Path &packDir) { File::DeleteDirRecursively(packDir); if (!File::CreateDir(packDir)) { return false; } static const char *iniContent = "[options]\n" "hash = quick\n" "version = 1\n" "\n" "[hashes]\n" "A0000001C000000110000001 = tex_a.png\n" "A0000002C000000210000002 = tex_b0.png\n" "A0000002C000000210000002_1 = tex_b1.png\n" "A0000003C000000310000003 = tex_c.png\n" "A0000004C000000410000004 =\n" "A0000005C000000510000005 = missing.png\n" "A0000006C000000610000006 = tex_a.png\n" "\n" "[hashranges]\n" "A0000003,512,512 = 256,256\n" "A0000006,64,64 = 32,32\n" "\n" "[filtering]\n" "A0000001C000000110000001 = nearest\n"; if (!WriteIni(packDir, iniContent)) { return false; } if (!CreateTestPNG(packDir / "tex_a.png", 64, 64, 0xFF0000FF)) return false; if (!CreateTestPNG(packDir / "tex_b0.png", 64, 64, 0x00FF00FF)) return false; if (!CreateTestPNG(packDir / "tex_b1.png", 32, 32, 0x00FF00FF)) return false; if (!CreateTestPNG(packDir / "tex_c.png", 256, 256, 0x0000FFFF)) return false; return true; } static bool TestLookups(TextureReplacer *replacer) { // Key A: single mip, found. ReplacedTexture *texA = replacer->FindReplacement(ReplacementCacheKey(KEY_A, HASH_A), 64, 64); EXPECT_TRUE(texA != nullptr); // Key B: two mip levels, found. ReplacedTexture *texB = replacer->FindReplacement(ReplacementCacheKey(KEY_B, HASH_B), 64, 64); EXPECT_TRUE(texB != nullptr); // Key C: found via hashrange. ReplacedTexture *texC = replacer->FindReplacement(ReplacementCacheKey(KEY_C, HASH_C), 512, 512); EXPECT_TRUE(texC != nullptr); // Key D: explicitly ignored (empty filename). EXPECT_TRUE(replacer->FindReplacement(ReplacementCacheKey(KEY_D, HASH_D), 16, 16) == nullptr); // Key E: file missing, still creates a texture object (loads as NOT_FOUND). ReplacedTexture *texE = replacer->FindReplacement(ReplacementCacheKey(KEY_E, HASH_E), 16, 16); EXPECT_TRUE(texE != nullptr); // Key F: the same file as A, but its own hashrange and no filtering, so it can't share A's texture. ReplacedTexture *texF = replacer->FindReplacement(ReplacementCacheKey(KEY_F, HASH_F), 64, 64); EXPECT_TRUE(texF != nullptr); EXPECT_TRUE(texF != texA); // Unknown key: not in the ini at all. ReplacementCacheKey unknownKey(0x2000000020000000ULL, 0x20000000); EXPECT_TRUE(replacer->FindReplacement(unknownKey, 16, 16) == nullptr); if (!texA || !texB || !texC || !texE || !texF) { return false; } // Load the actual textures using the thread manager. g_threadManager.Init(1, 1); // Key A: 64x64 single level, nearest filtering. EXPECT_TRUE(texA->Poll(1.0)); EXPECT_EQ_INT(texA->NumLevels(), 1); int w = 0, h = 0; texA->GetSize(0, &w, &h); EXPECT_EQ_INT(w, 64); EXPECT_EQ_INT(h, 64); TextureFiltering filtering = TEX_FILTER_AUTO; EXPECT_TRUE(texA->ForceFiltering(&filtering)); EXPECT_TRUE(filtering == TEX_FILTER_FORCE_NEAREST); // Key B: two mip levels, 64x64 and 32x32. EXPECT_TRUE(texB->Poll(1.0)); EXPECT_EQ_INT(texB->NumLevels(), 2); texB->GetSize(0, &w, &h); EXPECT_EQ_INT(w, 64); EXPECT_EQ_INT(h, 64); texB->GetSize(1, &w, &h); EXPECT_EQ_INT(w, 32); EXPECT_EQ_INT(h, 32); // Key C: hashrange maps 512x512 -> 256x256, upscaled back to 512x512. EXPECT_TRUE(texC->Poll(1.0)); EXPECT_EQ_INT(texC->NumLevels(), 1); texC->GetSize(0, &w, &h); EXPECT_EQ_INT(w, 512); EXPECT_EQ_INT(h, 512); // Key F: hashrange maps 64x64 -> 32x32, so the 64x64 image covers 128x128. EXPECT_TRUE(texF->Poll(1.0)); texF->GetSize(0, &w, &h); EXPECT_EQ_INT(w, 128); EXPECT_EQ_INT(h, 128); EXPECT_FALSE(texF->ForceFiltering(&filtering)); // Key E: missing file should end up NOT_FOUND. EXPECT_TRUE(texE->Poll(1.0)); EXPECT_TRUE(texE->State() == ReplacementState::NOT_FOUND); g_threadManager.Teardown(); return true; } // ignoreAddress matches files without the address, but hash ranges still apply per address. static bool TestIgnoreAddress(const Path &packDir) { static const char *iniContent = "[options]\n" "hash = xxh32\n" "ignoreAddress = true\n" "version = 1\n" "\n" "[hashes]\n" "00000000C000000710000007 = tex_c.png\n" "\n" "[hashranges]\n" "A0000007,512,512 = 256,256\n"; if (!WriteIni(packDir, iniContent)) { return false; } TextureReplacer replacer(nullptr); std::string error; if (!replacer.LoadPackForTesting(packDir, &error)) { return false; } ReplacementCacheKey key(KEY_G, HASH_G); ReplacedTexture *texG = replacer.FindReplacement(key, 512, 512); EXPECT_TRUE(texG != nullptr); if (!texG) { return false; } EXPECT_TRUE(replacer.FindReplacement(key, 512, 512) == texG); g_threadManager.Init(1, 1); EXPECT_TRUE(texG->Poll(1.0)); int w = 0, h = 0; texG->GetSize(0, &w, &h); EXPECT_EQ_INT(w, 512); EXPECT_EQ_INT(h, 512); g_threadManager.Teardown(); return true; } static void AppendBE32(std::vector *out, u32 value) { for (int shift = 24; shift >= 0; shift -= 8) { out->push_back((value >> shift) & 0xFF); } } static u32 PNGCrc32(const u8 *data, size_t size) { u32 crc = 0xFFFFFFFF; for (size_t i = 0; i < size; i++) { crc ^= data[i]; for (int bit = 0; bit < 8; bit++) { crc = (crc >> 1) ^ (0xEDB88320 & (0 - (crc & 1))); } } return ~crc; } static void AppendPNGChunk(std::vector *out, const char *type, const std::vector &data) { AppendBE32(out, (u32)data.size()); std::vector typeAndData(type, type + 4); typeAndData.insert(typeAndData.end(), data.begin(), data.end()); out->insert(out->end(), typeAndData.begin(), typeAndData.end()); AppendBE32(out, PNGCrc32(typeAndData.data(), typeAndData.size())); } // Writes an 8-bit palette PNG (a palette in reverse gray order, so the index is not the color) // or an 8-bit grayscale PNG, one byte per pixel. The image data is stored uncompressed, which // avoids needing libpng or zlib here. static bool CreateIndexedPNG(const Path &filename, int w, int h, bool palette, const std::vector &indices) { std::vector raw; for (int y = 0; y < h; y++) { raw.push_back(0); // No filter. raw.insert(raw.end(), indices.begin() + y * w, indices.begin() + (y + 1) * w); } // A zlib stream of stored blocks. std::vector zlib = { 0x78, 0x01 }; for (size_t pos = 0; pos < raw.size() || pos == 0;) { const size_t len = std::min(raw.size() - pos, 65535); const bool last = pos + len >= raw.size(); zlib.push_back(last ? 1 : 0); zlib.push_back(len & 0xFF); zlib.push_back(len >> 8); zlib.push_back(~len & 0xFF); zlib.push_back((~len >> 8) & 0xFF); zlib.insert(zlib.end(), raw.begin() + pos, raw.begin() + pos + len); pos += len; if (last) { break; } } u32 a = 1, b = 0; for (u8 c : raw) { a = (a + c) % 65521; b = (b + a) % 65521; } AppendBE32(&zlib, (b << 16) | a); std::vector file = { 0x89, 'P', 'N', 'G', 0x0D, 0x0A, 0x1A, 0x0A }; std::vector ihdr; AppendBE32(&ihdr, w); AppendBE32(&ihdr, h); ihdr.push_back(8); // Bit depth. ihdr.push_back(palette ? 3 : 0); // Color type: palette or grayscale. ihdr.push_back(0); ihdr.push_back(0); ihdr.push_back(0); AppendPNGChunk(&file, "IHDR", ihdr); if (palette) { std::vector plte; for (int i = 0; i < 256; i++) { plte.push_back(255 - i); plte.push_back(255 - i); plte.push_back(255 - i); } AppendPNGChunk(&file, "PLTE", plte); } AppendPNGChunk(&file, "IDAT", zlib); AppendPNGChunk(&file, "IEND", {}); FILE *fp = File::OpenCFile(filename, "wb"); if (!fp) { return false; } const bool ok = fwrite(file.data(), 1, file.size(), fp) == file.size(); fclose(fp); return ok; } static bool ReadFileBytes(const Path &filename, std::vector *data) { std::string str; if (!File::ReadBinaryFileToString(filename, &str)) { return false; } data->assign(str.begin(), str.end()); return true; } static bool TestIndexedPNG(const Path &packDir) { std::vector indices(16 * 8); for (size_t i = 0; i < indices.size(); i++) { indices[i] = (u8)(i * 7 + 3); } for (int palette = 0; palette < 2; palette++) { Path file = packDir / "indexed_test.png"; if (!CreateIndexedPNG(file, 16, 8, palette != 0, indices)) { return false; } std::vector png; if (!ReadFileBytes(file, &png)) { return false; } int w = 0, h = 0; unsigned char *out = nullptr; EXPECT_TRUE(pngLoadIndexed(png.data(), png.size(), &w, &h, &out) == 1); EXPECT_EQ_INT(w, 16); EXPECT_EQ_INT(h, 8); if (!out) { return false; } EXPECT_TRUE(memcmp(out, indices.data(), indices.size()) == 0); free(out); // Too small a limit is refused. EXPECT_TRUE(pngLoadIndexed(png.data(), png.size(), &w, &h, &out, 8, 8) == 0); } // Truecolor is not an index. Path rgba = packDir / "indexed_rgba.png"; if (!CreateTestPNG(rgba, 4, 4, 0x11223344)) { return false; } std::vector png; if (!ReadFileBytes(rgba, &png)) { return false; } int w = 0, h = 0; unsigned char *out = nullptr; EXPECT_TRUE(pngLoadIndexed(png.data(), png.size(), &w, &h, &out) == 0); EXPECT_TRUE(out == nullptr); return true; } static void AppendLE32(std::vector *out, u32 value) { for (int shift = 0; shift < 32; shift += 8) { out->push_back((value >> shift) & 0xFF); } } static void AppendLE64(std::vector *out, u64 value) { AppendLE32(out, (u32)value); AppendLE32(out, (u32)(value >> 32)); } // A zstd frame holding a single uncompressed block, which is valid zstd (for data under 256 bytes). static std::vector ZstdRawFrame(const std::vector &data) { std::vector frame = { 0x28, 0xB5, 0x2F, 0xFD, 0x20, (u8)data.size() }; const u32 blockHeader = ((u32)data.size() << 3) | 1; // Last block, raw. frame.push_back(blockHeader & 0xFF); frame.push_back((blockHeader >> 8) & 0xFF); frame.push_back((blockHeader >> 16) & 0xFF); frame.insert(frame.end(), data.begin(), data.end()); return frame; } // Writes a KTX2 with one entry per level (level 0 first), each w x h one byte per texel. static bool CreateIndexedKTX2(const Path &filename, int w, int h, u32 vkFormat, bool zstd, const std::vector> &levels) { std::vector> stored; for (const auto &level : levels) { stored.push_back(zstd ? ZstdRawFrame(level) : level); } std::vector file = { 0xAB, 'K', 'T', 'X', ' ', '2', '0', 0xBB, '\r', '\n', 0x1A, '\n' }; AppendLE32(&file, vkFormat); AppendLE32(&file, 1); // typeSize AppendLE32(&file, w); AppendLE32(&file, h); AppendLE32(&file, 0); // pixelDepth AppendLE32(&file, 0); // layerCount AppendLE32(&file, 1); // faceCount AppendLE32(&file, (u32)levels.size()); AppendLE32(&file, zstd ? 2 : 0); // No data format descriptor, key/value data or supercompression global data. for (int i = 0; i < 4; i++) { AppendLE32(&file, 0); } AppendLE64(&file, 0); AppendLE64(&file, 0); u64 offset = file.size() + levels.size() * 24; for (size_t i = 0; i < levels.size(); i++) { AppendLE64(&file, offset); AppendLE64(&file, stored[i].size()); AppendLE64(&file, levels[i].size()); offset += stored[i].size(); } for (const auto &level : stored) { file.insert(file.end(), level.begin(), level.end()); } FILE *fp = File::OpenCFile(filename, "wb"); if (!fp) { return false; } const bool ok = fwrite(file.data(), 1, file.size(), fp) == file.size(); fclose(fp); return ok; } // Lossless KTX2 files (R8_UNORM, optionally zstd) as indexed replacements, with their mip levels. static bool TestIndexedKTX2(const Path &packDir) { static const char *iniContent = "[options]\n" "hash = quick\n" "version = 1\n" "\n" "[hashes]\n" "A000000B0000000010000001 = ktx_raw.ktx2\n" "A000000C0000000010000002 = ktx_zstd.ktx2\n" "A000000D0000000010000003 = ktx_rgba.ktx2\n" "A000000E0000000010000004 = ktx_short.ktx2\n" "\n" "[indexed]\n" "A000000B0000000010000001 = true\n" "A000000C0000000010000002 = true\n" "A000000D0000000010000003 = true\n" "A000000E0000000010000004 = true\n"; if (!WriteIni(packDir, iniContent)) { return false; } std::vector> levels; for (int i = 0; i < 3; i++) { std::vector level((16 >> i) * (8 >> i)); for (size_t j = 0; j < level.size(); j++) { level[j] = (u8)(j * 11 + i * 50 + 1); } levels.push_back(level); } if (!CreateIndexedKTX2(packDir / "ktx_raw.ktx2", 16, 8, 9, false, levels)) return false; if (!CreateIndexedKTX2(packDir / "ktx_zstd.ktx2", 16, 8, 9, true, levels)) return false; if (!CreateIndexedKTX2(packDir / "ktx_rgba.ktx2", 16, 8, 37, false, levels)) return false; if (!CreateIndexedKTX2(packDir / "ktx_short.ktx2", 16, 8, 9, false, { std::vector(10) })) return false; TextureReplacer replacer(nullptr); std::string error; if (!replacer.LoadPackForTesting(packDir, &error)) { return false; } ReplacedTexture *raw = replacer.FindReplacement(ReplacementCacheKey(0xA000000B00000001ULL, 0x10000001), 16, 8); ReplacedTexture *zstd = replacer.FindReplacement(ReplacementCacheKey(0xA000000C00000001ULL, 0x10000002), 16, 8); ReplacedTexture *rgba = replacer.FindReplacement(ReplacementCacheKey(0xA000000D00000001ULL, 0x10000003), 16, 8); ReplacedTexture *shortFile = replacer.FindReplacement(ReplacementCacheKey(0xA000000E00000001ULL, 0x10000004), 16, 8); if (!raw || !zstd || !rgba || !shortFile) { return false; } g_threadManager.Init(1, 1); for (ReplacedTexture *tex : { raw, zstd }) { EXPECT_TRUE(tex->Poll(1.0)); EXPECT_TRUE(tex->State() == ReplacementState::ACTIVE); EXPECT_EQ_INT(tex->NumLevels(), 3); for (int i = 0; i < 3; i++) { int w = 0, h = 0; tex->GetIndexDataSize(i, &w, &h); EXPECT_EQ_INT(w, 16 >> i); EXPECT_EQ_INT(h, 8 >> i); std::vector copy(levels[i].size()); EXPECT_TRUE(tex->CopyIndexLevelTo(i, copy.data(), copy.size())); EXPECT_TRUE(copy == levels[i]); } } // Not R8, and not enough data. EXPECT_TRUE(rgba->Poll(1.0)); EXPECT_TRUE(rgba->State() == ReplacementState::NOT_FOUND); EXPECT_TRUE(shortFile->Poll(1.0)); EXPECT_TRUE(shortFile->State() == ReplacementState::NOT_FOUND); g_threadManager.Teardown(); return true; } // The [indexed] section marks an image as palette indices. It is looked up without the CLUT hash // so that every palette of the texture shares the one image. static bool TestIndexedReplacement(const Path &packDir) { static const char *iniContent = "[options]\n" "hash = quick\n" "version = 1\n" "\n" "[hashes]\n" "A00000080000000010000008 = indexed.png\n" "A00000090000000010000009 = indexed_rgba.png\n" "A000000A000000001000000A = indexed.png\n" "A000000B000000001000000B = indexed.png\n" "\n" "[indexed]\n" "A00000080000000010000008 = true\n" "A00000090000000010000009 = true\n" "A000000B000000001000000B = gpu\n"; if (!WriteIni(packDir, iniContent)) { return false; } std::vector indices(16 * 8); for (size_t i = 0; i < indices.size(); i++) { indices[i] = (u8)(255 - i * 2); } if (!CreateIndexedPNG(packDir / "indexed.png", 16, 8, true, indices)) { return false; } if (!CreateTestPNG(packDir / "indexed_rgba.png", 16, 8, 0x11223344)) { return false; } TextureReplacer replacer(nullptr); std::string error; if (!replacer.LoadPackForTesting(packDir, &error)) { return false; } // Two palettes of the same texture. ReplacedTexture *pal1 = replacer.FindReplacement(ReplacementCacheKey(0xA0000008C0000001ULL, 0x10000008), 16, 8); ReplacedTexture *pal2 = replacer.FindReplacement(ReplacementCacheKey(0xA0000008C0000002ULL, 0x10000008), 16, 8); EXPECT_TRUE(pal1 != nullptr); EXPECT_TRUE(pal1 == pal2); // The same image without the [indexed] entry is a regular replacement, which can't share the texture. ReplacedTexture *plain = replacer.FindReplacement(ReplacementCacheKey(0xA000000AC0000001ULL, 0x1000000A), 16, 8); EXPECT_TRUE(plain != nullptr); EXPECT_TRUE(plain != pal1); ReplacedTexture *bad = replacer.FindReplacement(ReplacementCacheKey(0xA0000009C0000001ULL, 0x10000009), 16, 8); EXPECT_TRUE(bad != nullptr); if (!pal1 || !plain || !bad) { return false; } EXPECT_TRUE(pal1->IsIndexed()); EXPECT_FALSE(pal1->IsIndexedOnGpu()); EXPECT_FALSE(plain->IsIndexed()); // The shader colors this one. A different mode makes it a different replacement even with the same file. ReplacedTexture *onGpu = replacer.FindReplacement(ReplacementCacheKey(0xA000000BC0000001ULL, 0x1000000B), 16, 8); EXPECT_TRUE(onGpu != nullptr); if (!onGpu) { return false; } EXPECT_TRUE(onGpu != pal1); EXPECT_TRUE(onGpu->IsIndexed()); EXPECT_TRUE(onGpu->IsIndexedOnGpu()); g_threadManager.Init(1, 1); EXPECT_TRUE(pal1->Poll(1.0)); EXPECT_TRUE(pal1->State() == ReplacementState::ACTIVE); EXPECT_EQ_INT(pal1->NumLevels(), 1); int w = 0, h = 0; pal1->GetIndexDataSize(0, &w, &h); EXPECT_EQ_INT(w, 16); EXPECT_EQ_INT(h, 8); pal1->GetSize(0, &w, &h); EXPECT_EQ_INT(w, 16); EXPECT_EQ_INT(h, 8); EXPECT_TRUE(pal1->Format() == Draw::DataFormat::R8G8B8A8_UNORM); std::vector copy(indices.size()); EXPECT_TRUE(pal1->CopyIndexLevelTo(0, copy.data(), copy.size())); EXPECT_TRUE(copy == indices); // For the GPU the indices go into an R8 image with its own pitch, and the padding is cleared. EXPECT_TRUE(onGpu->Poll(1.0)); EXPECT_TRUE(onGpu->State() == ReplacementState::ACTIVE); const int pitch = 24; std::vector pitched(pitch * 8, 0xAA); EXPECT_TRUE(onGpu->CopyIndexLevelToPitched(0, pitched.data(), pitched.size(), pitch)); for (int y = 0; y < 8; y++) { EXPECT_TRUE(memcmp(&pitched[pitch * y], &indices[16 * y], 16) == 0); } // The gap between the rows is not ours to touch. EXPECT_EQ_INT(pitched[16], 0xAA); // A pitch smaller than the row, or a buffer that is too small, is refused. EXPECT_FALSE(onGpu->CopyIndexLevelToPitched(0, pitched.data(), pitched.size(), 8)); EXPECT_FALSE(onGpu->CopyIndexLevelToPitched(0, pitched.data(), pitch * 7, pitch)); // A truecolor image can't serve as indices. EXPECT_TRUE(bad->Poll(1.0)); EXPECT_TRUE(bad->State() == ReplacementState::NOT_FOUND); g_threadManager.Teardown(); return true; } // Saves a palette PNG and checks that it is one, and that the indices and palette come back. static bool TestSaveIndexedPNG(const Path &packDir) { const int w = 16, h = 8; std::vector indices(w * h); for (int i = 0; i < w * h; i++) { indices[i] = (u8)(i % 5); } u32 palette[5] = {0xFF0000FF, 0xFF00FF00, 0xFFFF0000, 0x80123456, 0x00000000}; Path file = packDir / "saved_indexed.png"; EXPECT_TRUE(pngSaveIndexed(file, indices.data(), w, h, palette, 5)); EXPECT_FALSE(pngSaveIndexed(file, indices.data(), w, h, palette, 0)); EXPECT_FALSE(pngSaveIndexed(file, indices.data(), w, h, palette, 257)); std::string str; if (!File::ReadBinaryFileToString(file, &str) || str.size() < sizeof(PNGHeaderPeek)) { return false; } PNGHeaderPeek peek; memcpy(&peek, str.data(), sizeof(peek)); EXPECT_TRUE(peek.IsValidPNGHeader()); EXPECT_EQ_INT(peek.Width(), w); EXPECT_EQ_INT(peek.Height(), h); EXPECT_EQ_INT(peek.colorType, 3); EXPECT_EQ_INT(peek.bitDepth, 8); // The alpha of the last entry is 0 and the first three are opaque, so a tRNS chunk is needed. EXPECT_TRUE(str.find("PLTE") != std::string::npos); EXPECT_TRUE(str.find("tRNS") != std::string::npos); int lw = 0, lh = 0; unsigned char *loaded = nullptr; EXPECT_EQ_INT(pngLoadIndexed((const unsigned char *)str.data(), str.size(), &lw, &lh, &loaded), 1); if (!loaded) { return false; } EXPECT_EQ_INT(lw, w); EXPECT_EQ_INT(lh, h); EXPECT_TRUE(memcmp(loaded, indices.data(), indices.size()) == 0); free(loaded); // Fully opaque palettes have no use for tRNS. u32 opaque[2] = {0xFF000000, 0xFFFFFFFF}; std::vector bits(w * h, 1); Path file2 = packDir / "saved_opaque.png"; EXPECT_TRUE(pngSaveIndexed(file2, bits.data(), w, h, opaque, 2)); if (!File::ReadBinaryFileToString(file2, &str)) { return false; } EXPECT_TRUE(str.find("tRNS") == std::string::npos); return true; } // saveIndexed = true saves the textures of the [indexed] section as palette PNGs, all saves every one. static bool TestSaveIndexedOption(const Path &packDir) { static const char *header = "[options]\n" "hash = quick\n" "version = 1\n"; static const char *body = "\n[hashes]\n" "A000000F0000000010000001 = listed_indexed.png\n" "\n[indexed]\n" "A000000F0000000010000001 = true\n"; static const u32 addr = 0x09000000; // The CLUT hash in the key is ignored by the [indexed] lookup. ReplacedTextureDecodeInfo listed{0xA000000F12345678ULL, 0x10000001, addr, false, false, Draw::DataFormat::R8G8B8A8_UNORM}; ReplacedTextureDecodeInfo other{0xA000001012345678ULL, 0x10000002, addr, false, false, Draw::DataFormat::R8G8B8A8_UNORM}; ReplacedTextureDecodeInfo ppge = listed; ppge.addr = 0x05100000; static const struct { const char *line; bool listedSaved; bool otherSaved; } cases[] = { {"", false, false}, {"saveIndexed = false\n", false, false}, {"saveIndexed = true\n", true, false}, {"saveIndexed = all\n", true, true}, {"saveIndexed = bogus\n", false, false}, }; for (const auto &c : cases) { std::string ini = std::string(header) + c.line + body; if (!WriteIni(packDir, ini.c_str())) { return false; } TextureReplacer replacer(nullptr); std::string error; if (!replacer.LoadPackForTesting(packDir, &error, true)) { return false; } EXPECT_EQ_INT(replacer.WillSaveIndexed(listed), c.listedSaved); EXPECT_EQ_INT(replacer.WillSaveIndexed(other), c.otherSaved); EXPECT_FALSE(replacer.WillSaveIndexed(ppge)); EXPECT_FALSE(replacer.HasSavedIndexed(listed)); } // Without saving enabled, nothing is saved. std::string ini = std::string(header) + "saveIndexed = all\n" + body; if (!WriteIni(packDir, ini.c_str())) { return false; } TextureReplacer replacer(nullptr); std::string error; if (!replacer.LoadPackForTesting(packDir, &error)) { return false; } EXPECT_FALSE(replacer.WillSaveIndexed(other)); return true; } // Packs made on Windows often name their folders differently in textures.ini (#18746). On a case // insensitive file system this passes without the index, Linux CI is where it counts. static bool TestDirectoryIgnoreCase(const Path &packDir) { if (!File::CreateDir(packDir / "Portraits")) { return false; } if (!CreateTestPNG(packDir / "Portraits" / "Face.png", 4, 4, 0xFF0000FF)) { return false; } DirectoryReader reader(packDir, true); VFSFileReference *ref = reader.GetFile("portraits/face.png"); EXPECT_TRUE(ref != nullptr); if (ref) { reader.ReleaseFile(ref); } size_t size = 0; uint8_t *data = reader.ReadFile("PORTRAITS/FACE.PNG", &size); EXPECT_TRUE(data != nullptr && size != 0); delete[] data; EXPECT_TRUE(reader.GetFile("portraits/missing.png") == nullptr); return true; } bool TestTextureReplacer() { Path packDir = UnitTestTempPath("unittest_texture_pack"); if (!CreateTestPack(packDir)) { return false; } TextureReplacer replacer(nullptr); std::string error; if (!replacer.LoadPackForTesting(packDir, &error)) { ERROR_LOG(Log::G3D, "Failed to load test texture pack: %s", error.c_str()); File::DeleteDirRecursively(packDir); return false; } if (!TestLookups(&replacer)) { File::DeleteDirRecursively(packDir); return false; } // Reloading the ini forgets what the old one said about each texture. EXPECT_TRUE(replacer.GetNumTrackedTextures() != 0); EXPECT_TRUE(replacer.LoadPackForTesting(packDir, &error)); EXPECT_EQ_INT(replacer.GetNumTrackedTextures(), 0); if (!TestIgnoreAddress(packDir)) { File::DeleteDirRecursively(packDir); return false; } if (!TestIndexedPNG(packDir) || !TestIndexedReplacement(packDir) || !TestIndexedKTX2(packDir) || !TestSaveIndexedPNG(packDir) || !TestSaveIndexedOption(packDir) || !TestDirectoryIgnoreCase(packDir)) { File::DeleteDirRecursively(packDir); return false; } File::DeleteDirRecursively(packDir); return true; }