// Copyright (c) 2016- PPSSPP Project. // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, version 2.0 or later versions. // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License 2.0 for more details. // A copy of the GPL 2.0 should have been included with the program. // If not, see http://www.gnu.org/licenses/ // Official git repository and contact information can be found at // https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/. #ifndef USING_QT_UI #include #endif #include "ext/xxhash.h" #include "Common/ColorConv.h" #include "Common/FileUtil.h" #include "Core/Config.h" #include "Core/System.h" #include "Core/TextureReplacer.h" #include "Core/ELF/ParamSFO.h" #include "GPU/Common/TextureDecoder.h" TextureReplacer::TextureReplacer() : enabled_(false) { } TextureReplacer::~TextureReplacer() { } void TextureReplacer::Init() { NotifyConfigChanged(); } void TextureReplacer::NotifyConfigChanged() { gameID_ = g_paramSFO.GetValueString("DISC_ID"); enabled_ = !gameID_.empty() && (g_Config.bReplaceTextures || g_Config.bSaveNewTextures); if (enabled_) { basePath_ = GetSysDirectory(DIRECTORY_TEXTURES) + gameID_ + "/"; // If we're saving, auto-create the directory. if (g_Config.bSaveNewTextures && !File::Exists(basePath_)) { File::CreateFullPath(basePath_); } enabled_ = File::Exists(basePath_) && File::IsDirectory(basePath_); } // TODO: Load ini file. } u32 TextureReplacer::ComputeHash(u32 addr, int bufw, int w, int h, GETextureFormat fmt, u16 maxSeenV) { _dbg_assert_msg_(G3D, enabled_, "Replacement not enabled"); if (!LookupHashRange(addr, w, h)) { // There wasn't any hash range, let's fall back to maxSeenV logic. if (h == 512 && maxSeenV < 512 && maxSeenV != 0) { h = (int)maxSeenV; } } // TODO: In order to have the most stable hash possible, skip space between w/bufw? // TODO: Use hash based on ini file, or always crc32c, or etc. const u32 sizeInRAM = (textureBitsPerPixel[fmt] * bufw * h) / 8; const u32 *checkp = (const u32 *)Memory::GetPointer(addr); return DoQuickTexHash(checkp, sizeInRAM); } ReplacedTexture TextureReplacer::FindReplacement(u64 cachekey, u32 hash) { _assert_msg_(G3D, enabled_, "Replacement not enabled"); ReplacedTexture result; result.alphaStatus_ = ReplacedTextureAlpha::UNKNOWN; // Only actually replace if we're replacing. We might just be saving. if (g_Config.bReplaceTextures) { // TODO } return result; } #ifndef USING_QT_UI static bool WriteTextureToPNG(png_imagep image, const std::string &filename, int convert_to_8bit, const void *buffer, png_int_32 row_stride, const void *colormap) { FILE *fp = File::OpenCFile(filename, "wb"); if (!fp) { ERROR_LOG(COMMON, "Unable to open texture file for writing."); return false; } if (png_image_write_to_stdio(image, fp, convert_to_8bit, buffer, row_stride, colormap)) { if (fclose(fp) != 0) { ERROR_LOG(COMMON, "Texture file write failed."); return false; } return true; } else { ERROR_LOG(COMMON, "Texture PNG encode failed."); fclose(fp); remove(filename.c_str()); return false; } } #endif void TextureReplacer::NotifyTextureDecoded(u64 cachekey, u32 hash, u32 addr, const void *data, int pitch, int w, int h, ReplacedTextureFormat fmt) { _assert_msg_(G3D, enabled_, "Replacement not enabled"); if (!g_Config.bSaveNewTextures) { // Ignore. return; } char hashname[16 + 8 + 4 + 1] = {}; snprintf(hashname, sizeof(hashname), "%016llx%08x.png", cachekey, hash); const std::string filename = basePath_ + hashname; // TODO: Check for ini ignored or aliased textures. if (File::Exists(filename)) { // Must've been decoded and saved as a new texture already. return; } #ifdef USING_QT_UI ERROR_LOG(G3D, "Replacement texture saving not implemented for Qt"); #else if (fmt != ReplacedTextureFormat::F_8888) { saveBuf.resize((pitch * h) / sizeof(u16)); switch (fmt) { case ReplacedTextureFormat::F_5650: ConvertRGBA565ToRGBA8888(saveBuf.data(), (const u16 *)data, (pitch * h) / sizeof(u16)); break; case ReplacedTextureFormat::F_5551: ConvertRGBA5551ToRGBA8888(saveBuf.data(), (const u16 *)data, (pitch * h) / sizeof(u16)); break; case ReplacedTextureFormat::F_4444: ConvertRGBA4444ToRGBA8888(saveBuf.data(), (const u16 *)data, (pitch * h) / sizeof(u16)); break; case ReplacedTextureFormat::F_8888_BGRA: ConvertBGRA8888ToRGBA8888(saveBuf.data(), (const u32 *)data, (pitch * h) / sizeof(u32)); break; } data = saveBuf.data(); } // Only save the hashed portion of the PNG. LookupHashRange(addr, w, h); png_image png; memset(&png, 0, sizeof(png)); png.version = PNG_IMAGE_VERSION; png.format = PNG_FORMAT_RGBA; png.width = w; png.height = h; bool success = WriteTextureToPNG(&png, filename, 0, data, pitch, nullptr); png_image_free(&png); if (png.warning_or_error >= 2) { ERROR_LOG(COMMON, "Saving screenshot to PNG produced errors."); } else if (success) { NOTICE_LOG(G3D, "Saving texture for replacement: %08x / %dx%d", hash, w, h); } #endif } bool TextureReplacer::LookupHashRange(u32 addr, int &w, int &h) { // TODO: Pull from table loaded via ini. return false; } void ReplacedTexture::Load(int level, void *out, int rowPitch) { _assert_msg_(G3D, (size_t)level < levels_.size(), "Invalid miplevel"); _assert_msg_(G3D, out != nullptr && rowPitch > 0, "Invalid out/pitch"); // TODO }