// Copyright (c) 2012- PPSSPP Project. // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, version 2.0 or later versions. // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License 2.0 for more details. // A copy of the GPL 2.0 should have been included with the program. // If not, see http://www.gnu.org/licenses/ // Official git repository and contact information can be found at // https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/. #pragma once #include "../Globals.h" void PSPSetTexture(); void TextureCache_Init(); void TextureCache_Shutdown(); void TextureCache_Clear(bool delete_them); void TextureCache_StartFrame(); void TextureCache_Decimate(); // Run this once per frame to get rid of old textures. void TextureCache_Invalidate(u32 addr, int size, bool force); void TextureCache_InvalidateAll(bool force); int TextureCache_NumLoadedTextures();