// Copyright (c) 2012- PPSSPP Project. // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, version 2.0 or later versions. // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License 2.0 for more details. // A copy of the GPL 2.0 should have been included with the program. // If not, see http://www.gnu.org/licenses/ // Official git repository and contact information can be found at // https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/. #pragma once #include #include #include "Core/HLE/sceKernel.h" #include "Core/HLE/ErrorCodes.h" class PointerWrap; struct NativeMutex { SceSize_le size; char name[KERNELOBJECT_MAX_NAME_LENGTH + 1]; SceUInt_le attr; s32_le initialCount; s32_le lockLevel; SceUID_le lockThread; // Not kept up to date. s32_le numWaitThreads; }; // Exposed here (rather than kept private to sceKernelMutex.cpp) so the WebSocket debugger can // read a live object's state directly via kernelObjects.Get()/Iterate() - see // HLEKernelObjectSubscriber.cpp. That's a read-only use: nothing outside this file should call // DoState() or otherwise mutate a PSPMutex - it's public here for this file's own use as before, // not an invitation to write to it from elsewhere. struct PSPMutex : public KernelObject { const char *GetName() override { return nm.name; } const char *GetTypeName() override { return GetStaticTypeName(); } static const char *GetStaticTypeName() { return "Mutex"; } static u32 GetMissingErrorCode() { return SCE_MUTEX_ERROR_NO_SUCH_MUTEX; } static int GetStaticIDType() { return SCE_KERNEL_TMID_Mutex; } int GetIDType() const override { return SCE_KERNEL_TMID_Mutex; } void DoState(PointerWrap &p) override; NativeMutex nm; std::vector waitingThreads; // Key is the callback id it was for, or if no callback, the thread id. std::map pausedWaits; }; int sceKernelCancelMutex(SceUID uid, int count, u32 numWaitThreadsPtr); int sceKernelCreateMutex(const char *name, u32 attr, int initialCount, u32 optionsPtr); int sceKernelDeleteMutex(SceUID id); int sceKernelLockMutex(SceUID id, int count, u32 timeoutPtr); int sceKernelLockMutexCB(SceUID id, int count, u32 timeoutPtr); int sceKernelTryLockMutex(SceUID id, int count); int sceKernelUnlockMutex(SceUID id, int count); int sceKernelReferMutexStatus(SceUID id, u32 infoAddr); int sceKernelCreateLwMutex(u32 workareaPtr, const char *name, u32 attr, int initialCount, u32 optionsPtr); int sceKernelDeleteLwMutex(u32 workareaPtr); int sceKernelTryLockLwMutex(u32 workareaPtr, int count); int sceKernelTryLockLwMutex_600(u32 workareaPtr, int count); int sceKernelLockLwMutex(u32 workareaPtr, int count, u32 timeoutPtr); int sceKernelLockLwMutexCB(u32 workareaPtr, int count, u32 timeoutPtr); int sceKernelUnlockLwMutex(u32 workareaPtr, int count); int sceKernelReferLwMutexStatusByID(SceUID uid, u32 infoPtr); int sceKernelReferLwMutexStatus(u32 workareaPtr, u32 infoPtr); void __KernelMutexTimeout(u64 userdata, int cyclesLate); void __KernelLwMutexTimeout(u64 userdata, int cyclesLate); void __KernelMutexThreadEnd(SceUID thread); void __KernelMutexInit(); void __KernelMutexDoState(PointerWrap &p); void __KernelMutexShutdown(); KernelObject *__KernelMutexObject(); KernelObject *__KernelLwMutexObject();