#include "base/display.h" int dp_xres; int dp_yres; int pixel_xres; int pixel_yres; int g_dpi = 1; // will be overwritten float g_dpi_scale = 1.0f; float g_dpi_scale_real = 1.0f; float pixel_in_dps = 1.0f; float display_hz = 60.0f; DisplayRotation g_display_rotation; Matrix4x4 g_display_rot_matrix;