Debug
Win32
Debug
x64
Release
Win32
Release
x64
{C4DF647E-80EA-4111-A0A8-218B1B711E18}
Win32Proj
native
StaticLibrary
true
MultiByte
StaticLibrary
true
MultiByte
StaticLibrary
false
false
MultiByte
v100
StaticLibrary
false
false
MultiByte
D:\dev\LIB;C:\DXSDK\include;$(VCInstallDir)include;$(VCInstallDir)atlmfc\include;$(WindowsSdkDir)include;$(FrameworkSDKDir)\include;
D:\dev\LIB;C:\DXSDK\include;$(VCInstallDir)include;$(VCInstallDir)atlmfc\include;$(WindowsSdkDir)include;$(FrameworkSDKDir)\include;
D:\dev\LIB;C:\DXSDK\Lib\x86;$(VCInstallDir)lib;$(VCInstallDir)atlmfc\lib;$(WindowsSdkDir)lib;$(FrameworkSDKDir)\lib
D:\dev\LIB;C:\DXSDK\Lib\x86;$(VCInstallDir)lib;$(VCInstallDir)atlmfc\lib;$(WindowsSdkDir)lib;$(FrameworkSDKDir)\lib
D:\dev\LIB;C:\DXSDK\include;$(VCInstallDir)include;$(VCInstallDir)atlmfc\include;$(WindowsSdkDir)include;$(FrameworkSDKDir)\include;
D:\dev\LIB;C:\DXSDK\include;$(VCInstallDir)include;$(VCInstallDir)atlmfc\include;$(WindowsSdkDir)include;$(FrameworkSDKDir)\include;
D:\dev\LIB;C:\DXSDK\Lib\x86;$(VCInstallDir)lib;$(VCInstallDir)atlmfc\lib;$(WindowsSdkDir)lib;$(FrameworkSDKDir)\lib
D:\dev\LIB;C:\DXSDK\Lib\x86;$(VCInstallDir)lib;$(VCInstallDir)atlmfc\lib;$(WindowsSdkDir)lib;$(FrameworkSDKDir)\lib
Level3
Disabled
WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions)
..\zlib;..\ext\zlib;..\native;..\RollerballGL;..\native\ext\glew;..\SDL\include;..\libpng;%(AdditionalIncludeDirectories);
Windows
true
Ws2_32.lib
Level3
Disabled
WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions)
..\zlib;..\ext\zlib;..\native;..\RollerballGL;..\native\ext\glew;..\SDL\include;..\libpng;%(AdditionalIncludeDirectories);
Windows
true
Ws2_32.lib
Level3
MaxSpeed
true
true
WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions)
..\zlib;..\ext\zlib;..\native;..\RollerballGL;..\native\ext\glew;..\SDL\include;..\libpng;%(AdditionalIncludeDirectories);
StreamingSIMDExtensions2
Fast
Windows
true
true
true
Ws2_32.lib
Level3
MaxSpeed
true
true
WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions)
..\zlib;..\ext\zlib;..\native;..\RollerballGL;..\native\ext\glew;..\SDL\include;..\libpng;%(AdditionalIncludeDirectories);
StreamingSIMDExtensions2
Fast
Windows
true
true
true
Ws2_32.lib
true
true
true
true
true
true
true
true
true
true
true
true
true
true
true
true
true
true
true
true
AssemblyAndSourceCode
AssemblyAndSourceCode