set(CMAKE_SYSTEM_NAME Linux) set(CMAKE_SYSTEM_PROCESSOR loongarch64) set(CMAKE_C_COMPILER loongarch64-linux-gnu-gcc-14) set(CMAKE_CXX_COMPILER loongarch64-linux-gnu-g++-14) set(CMAKE_ASM_COMPILER loongarch64-linux-gnu-gcc-14) set(CMAKE_FIND_ROOT_PATH /usr/loongarch64-linux-gnu) set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER) set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY) set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY) set(CMAKE_FIND_ROOT_PATH_MODE_PACKAGE ONLY) # No X11 in the sysroot; disable the X11 Vulkan path to avoid include-dir errors. set(USING_X11_VULKAN OFF CACHE BOOL "" FORCE) # Use legacy GL preference so find_package(OpenGL) looks for a single libGL.so # rather than the GLVND split (libOpenGL.so + libGLX.so), which we don't have. # A stub libGL.so + GL headers must be present in the sysroot; they are placed # there by cmake/scripts/setup-loongarch64-cross.sh (run once with sudo, or # automatically by the CI install step). set(OpenGL_GL_PREFERENCE LEGACY CACHE STRING "" FORCE) # b.sh also creates a stub in /stublibs/ as a local fallback so the # linker can resolve GL/GLX calls from GLEW's static archive via PLT entries. set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -L${CMAKE_BINARY_DIR}/stublibs" CACHE STRING "" FORCE) # Allow CMake's compile-check programs to run via QEMU. # The /lib64 symlink is created by the setup script; without it, pass -L # explicitly so QEMU can find the loongarch64 dynamic linker. if(EXISTS "/lib64/ld-linux-loongarch-lp64d.so.1") set(CMAKE_CROSSCOMPILING_EMULATOR "qemu-loongarch64-static" CACHE STRING "" FORCE) else() set(CMAKE_CROSSCOMPILING_EMULATOR "qemu-loongarch64-static;-L;/usr/loongarch64-linux-gnu" CACHE STRING "" FORCE) endif()