// Copyright (c) 2012- PPSSPP Project. // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, version 2.0 or later versions. // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License 2.0 for more details. // A copy of the GPL 2.0 should have been included with the program. // If not, see http://www.gnu.org/licenses/ // Official git repository and contact information can be found at // https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/. #pragma once class GPUCommon; class GraphicsContext; // A GPU that runs display lists (flow control, bounding boxes, matrices, block transfers, the vertex and // index pointers moving past each draw, and the GE timing) but draws nothing, and needs no thin3d context. // For measuring the CPU emulation without graphics work in the way (headless --graphics=null). GPUCommon *CreateNullGPU(GraphicsContext *gfxCtx);