# Basic Android.mk for glslang in PPSSPP LOCAL_PATH := $(call my-dir) include $(CLEAR_VARS) LOCAL_MODULE := libglslang-build LOCAL_ARM_MODE := arm LOCAL_SRC_FILES := \ ../glslang/glslang/GenericCodeGen/CodeGen.cpp \ ../glslang/glslang/GenericCodeGen/Link.cpp \ ../glslang/glslang/MachineIndependent/Constant.cpp \ ../glslang/glslang/MachineIndependent/glslang_tab.cpp \ ../glslang/glslang/MachineIndependent/InfoSink.cpp \ ../glslang/glslang/MachineIndependent/Initialize.cpp \ ../glslang/glslang/MachineIndependent/Intermediate.cpp \ ../glslang/glslang/MachineIndependent/intermOut.cpp \ ../glslang/glslang/MachineIndependent/IntermTraverse.cpp \ ../glslang/glslang/MachineIndependent/iomapper.cpp \ ../glslang/glslang/MachineIndependent/limits.cpp \ ../glslang/glslang/MachineIndependent/linkValidate.cpp \ ../glslang/glslang/MachineIndependent/parseConst.cpp \ ../glslang/glslang/MachineIndependent/ParseContextBase.cpp \ ../glslang/glslang/MachineIndependent/ParseHelper.cpp \ ../glslang/glslang/MachineIndependent/PoolAlloc.cpp \ ../glslang/glslang/MachineIndependent/propagateNoContraction.cpp \ ../glslang/glslang/MachineIndependent/reflection.cpp \ ../glslang/glslang/MachineIndependent/RemoveTree.cpp \ ../glslang/glslang/MachineIndependent/Scan.cpp \ ../glslang/glslang/MachineIndependent/ShaderLang.cpp \ ../glslang/glslang/MachineIndependent/SymbolTable.cpp \ ../glslang/glslang/MachineIndependent/Versions.cpp \ ../glslang/glslang/MachineIndependent/preprocessor/Pp.cpp \ ../glslang/glslang/MachineIndependent/preprocessor/PpAtom.cpp \ ../glslang/glslang/MachineIndependent/preprocessor/PpContext.cpp \ ../glslang/glslang/MachineIndependent/preprocessor/PpScanner.cpp \ ../glslang/glslang/MachineIndependent/preprocessor/PpTokens.cpp \ ../glslang/glslang/OSDependent/Unix/ossource.cpp \ ../glslang/hlsl/hlslAttributes.cpp \ ../glslang/hlsl/hlslGrammar.cpp \ ../glslang/hlsl/hlslOpMap.cpp \ ../glslang/hlsl/hlslParseables.cpp \ ../glslang/hlsl/hlslScanContext.cpp \ ../glslang/hlsl/hlslTokenStream.cpp \ ../glslang/SPIRV/disassemble.cpp \ ../glslang/SPIRV/doc.cpp \ ../glslang/SPIRV/GlslangToSpv.cpp \ ../glslang/SPIRV/Logger.cpp \ ../glslang/SPIRV/InReadableOrder.cpp \ ../glslang/SPIRV/SpvBuilder.cpp \ ../glslang/SPIRV/SPVRemapper.cpp \ ../glslang/OGLCompilersDLL/InitializeDll.cpp LOCAL_CFLAGS := -O3 -fsigned-char -fno-strict-aliasing -Wall -Wno-multichar -D__STDC_CONSTANT_MACROS LOCAL_CPPFLAGS := -fno-exceptions -std=gnu++11 -fno-rtti -Wno-reorder LOCAL_C_INCLUDES := $(LOCAL_PATH)/ext $(LOCAL_PATH)/ext/libzip .. ifeq ($(findstring armeabi-v7a,$(TARGET_ARCH_ABI)),armeabi-v7a) LOCAL_CFLAGS := $(LOCAL_CFLAGS) -DARM -DARMEABI_V7A else ifeq ($(TARGET_ARCH_ABI),armeabi) LOCAL_CFLAGS := $(LOCAL_CFLAGS) -DARM -DARMEABI -march=armv6 else ifeq ($(TARGET_ARCH_ABI),arm64-v8a) LOCAL_CFLAGS := $(LOCAL_CFLAGS) -D_ARCH_64 -DARM64 else ifeq ($(TARGET_ARCH_ABI),x86) LOCAL_CFLAGS := $(LOCAL_CFLAGS) -D_M_IX86 else ifeq ($(TARGET_ARCH_ABI),x86_64) LOCAL_CFLAGS := $(LOCAL_CFLAGS) -D_M_X64 endif include $(BUILD_STATIC_LIBRARY)