// Copyright (c) 2012- PPSSPP Project. // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, version 2.0 or later versions. // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License 2.0 for more details. // A copy of the GPL 2.0 should have been included with the program. // If not, see http://www.gnu.org/licenses/ // Official git repository and contact information can be found at // https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/. #include #include "Core/MemMap.h" #include "Core/Debugger/MemBlockInfo.h" #include "Core/ELF/PrxDecrypter.h" #include "Core/HLE/FunctionWrappers.h" #include "Core/HLE/HLE.h" #include "Core/HLE/sceResmgr.h" // The resource manager. Games never touch this - it exists for the VSH, which uses the one // function below to decrypt flash0:/vsh/etc/index_XXg.dat, the index of what the XMB shows. With // this unresolved the call traps, the index stays encrypted, the job thread building the top menu // gives up, and the shell ends on an error screen instead. // Decrypts a buffer in place. Named after its NID, as in JPCSP - the real name isn't known, though // the index file is the only caller we've seen. // // Parameters: // - bufferAddr: encrypted data in, decrypted data out. // - bufferSize: how much is there. // - resultLengthAddr: receives the decrypted length, which is smaller - the header goes away. static int sceResmgr_9DC14891(u32 bufferAddr, int bufferSize, u32 resultLengthAddr) { if (bufferSize < 0 || !Memory::IsValidRange(bufferAddr, bufferSize)) return hleLogError(Log::sceMisc, -1, "bad buffer"); u8 *buffer = Memory::GetPointerWriteUnchecked(bufferAddr); // Already plaintext - the check JPCSP uses, and cheap insurance against decrypting twice. if (bufferSize >= 8 && !memcmp(buffer, "release:", 8)) { if (Memory::IsValidAddress(resultLengthAddr)) Memory::WriteUnchecked_U32(bufferSize, resultLengthAddr); return hleLogDebug(Log::sceMisc, 0, "already decrypted"); } // Decrypting in place is fine for the caller, but pspDecryptPRX walks the input while writing // the output, so give it somewhere separate to write and copy back on success. On failure the // guest buffer is left exactly as it was. std::vector decrypted(bufferSize); const int decryptedSize = pspDecryptPRX(buffer, decrypted.data(), bufferSize); if (decryptedSize <= 0) { return hleLogError(Log::sceMisc, -1, "failed to decrypt %d bytes (decrypter said %d)", bufferSize, decryptedSize); } memcpy(buffer, decrypted.data(), decryptedSize); NotifyMemInfo(MemBlockFlags::WRITE, bufferAddr, decryptedSize, "sceResmgrDecrypt"); if (Memory::IsValidAddress(resultLengthAddr)) Memory::WriteUnchecked_U32(decryptedSize, resultLengthAddr); // A correctly decrypted index starts "release:", so say whether it does - a wrong-but-plausible // decrypt otherwise just looks like success here and fails much later as an unreadable index. const bool plausible = decryptedSize >= 8 && !memcmp(buffer, "release:", 8); return hleLogInfo(Log::sceMisc, 0, "decrypted %d bytes to %d (%s)", bufferSize, decryptedSize, plausible ? "looks right" : "SUSPECT - does not start with 'release:'"); } const HLEFunction sceResmgr[] = { {0X9DC14891, &WrapI_UIU, "sceResmgr_9DC14891", 'i', "xix"}, }; void Register_sceResmgr() { RegisterHLEModule("sceResmgr", ARRAY_SIZE(sceResmgr), sceResmgr); }