#pragma once // Copyright (c) 2013- PPSSPP Project. // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, version 2.0 or later versions. // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License 2.0 for more details. // A copy of the GPL 2.0 should have been included with the program. // If not, see http://www.gnu.org/licenses/ // Official git repository and contact information can be found at // https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/. #pragma once #include #include #include #include "Common/UI/UIScreen.h" #include "Common/UI/ViewGroup.h" #include "UI/BaseScreens.h" #include "UI/SimpleDialogScreen.h" #include "Common/TimeUtil.h" // Upload screen: Shows the user an ip address to go to in a web browser on the same network, // in order to upload game files to the current directory. class UploadScreen : public UISimpleBaseDialogScreen { public: UploadScreen(const Path &targetFolder); ~UploadScreen(); void CreateDialogViews(UI::ViewGroup *parent) override; protected: void update() override; std::string_view GetTitle() const override; const char *tag() const override { return "Upload"; } private: void RecreateStatus(); bool prevRunning_ = false; std::vector localIPs_; Path targetFolder_; Instant lastUpdate_; UI::ViewGroup *statusContainer_ = nullptr; };