#include #include "Common/Common.h" #include "Common/Log.h" #include "Common/File/VFS/VFS.h" #include "Common/File/FileUtil.h" #include "Common/File/AndroidStorage.h" #include "Common/StringUtils.h" VFS g_VFS; void VFS::Register(std::string_view prefix, VFSBackend *reader) { if (reader) { entries_.push_back(VFSEntry{ prefix, reader }); DEBUG_LOG(Log::IO, "Registered VFS for prefix %.*s: %s", STR_VIEW(prefix), reader->toString().c_str()); } else { ERROR_LOG(Log::IO, "Trying to register null VFS backend for prefix %.*s", STR_VIEW(prefix)); } } void VFS::Clear() { for (auto &entry : entries_) { delete entry.reader; } entries_.clear(); } // TODO: Use Path more. static bool IsLocalAbsolutePath(std::string_view path) { bool isUnixLocal = path[0] == '/'; #ifdef _WIN32 bool isWindowsLocal = (isalpha(path[0]) && path[1] == ':') || startsWith(path, "\\\\") || startsWith(path, "//"); #else bool isWindowsLocal = false; #endif bool isContentURI = Android_IsContentUri(path); return isUnixLocal || isWindowsLocal || isContentURI; } // This allows empty prefixes for multiple systems, which effectively becomes a union mount. // Which is useful for PPSSPP's asset files, but not much else. We should use prefixes for everything. template inline RetType RouteVFSOperation(const std::vector &entries, std::string_view filename, Func func) { const int fn_len = (int)filename.length(); bool fileSystemFound = false; for (const auto &entry : entries) { int prefix_len = (int)entry.prefix.length(); if (prefix_len >= fn_len) continue; if (0 == memcmp(filename.data(), entry.prefix.data(), prefix_len)) { fileSystemFound = true; RetType result = func(entry.reader, filename.substr(prefix_len)); if (result) return result; else continue; // INFO_LOG(Log::IO, "Prefix match: %s (%s) -> %s", entries[i].prefix, filename, filename + prefix_len); // Else try the other registered file systems. } } if (!fileSystemFound) { ERROR_LOG(Log::IO, "Missing filesystem for '%.*s'", STR_VIEW(filename)); } // Otherwise, the file was just missing. No need to log. return RetType(); } // The returned data should be free'd with delete[]. uint8_t *VFS::ReadFile(std::string_view filename, size_t *size) { if (IsLocalAbsolutePath(filename)) { // Local path, not VFS. // INFO_LOG(Log::IO, "Not a VFS path: %.*s . Reading local file.", STR_VIEW(filename)); return File::ReadLocalFile(Path(filename), size); } return RouteVFSOperation(entries_, filename, [size](VFSBackend *reader, std::string_view path) { return reader->ReadFile(path, size); }); } bool VFS::GetFileListing(std::string_view path, std::vector *listing, const char *filter) { if (IsLocalAbsolutePath(path)) { // Local path, not VFS. // INFO_LOG(Log::IO, "Not a VFS path: %s . Reading local directory.", path); File::GetFilesInDir(Path(path), listing, filter); return true; } return RouteVFSOperation(entries_, path, [listing, filter](VFSBackend *reader, std::string_view path) { return reader->GetFileListing(path, listing, filter); }); } bool VFS::GetFileInfo(std::string_view path, File::FileInfo *info) { if (IsLocalAbsolutePath(path)) { // Local path, not VFS. // INFO_LOG(Log::IO, "Not a VFS path: %s . Getting local file info.", path); return File::GetFileInfo(Path(path), info); } return RouteVFSOperation(entries_, path, [info](VFSBackend *reader, std::string_view path) { return reader->GetFileInfo(path, info); }); } bool VFS::Exists(std::string_view path) { if (IsLocalAbsolutePath(path)) { // Local path, not VFS. // INFO_LOG(Log::IO, "Not a VFS path: %s . Getting local file info.", path); return File::Exists(Path(path)); } return RouteVFSOperation(entries_, path, [](VFSBackend *reader, std::string_view path) { return reader->Exists(path); }); }