#pragma once #include #include #include "Common/File/Path.h" #include "Common/UI/UIScreen.h" #include "UI/TabbedDialogScreen.h" class SystemInfoScreen : public UITabbedBaseDialogScreen { public: SystemInfoScreen(const Path &filename) : UITabbedBaseDialogScreen(filename) {} const char *tag() const override { return "SystemInfo"; } void CreateTabs() override; void update() override; void resized() override { RecreateViews(); } protected: bool ShowSearchControls() const override { return false; } private: void CreateDeviceInfoTab(UI::LinearLayout *deviceInfo); void CreateStorageTab(UI::LinearLayout *storage); void CreateBuildConfigTab(UI::LinearLayout *storage); void CreateCPUExtensionsTab(UI::LinearLayout *storage); void CreateAudioInfoTab(UI::LinearLayout *storage); void CreateDriverBugsTab(UI::LinearLayout *storage); void CreateOpenGLExtsTab(UI::LinearLayout *gpuExtensions); void CreateVulkanExtsTab(UI::LinearLayout *gpuExtensions); };