// Copyright (c) 2012- PPSSPP Project. // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, version 2.0 or later versions. // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License 2.0 for more details. // A copy of the GPL 2.0 should have been included with the program. // If not, see http://www.gnu.org/licenses/ // Official git repository and contact information can be found at // https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/. #pragma once #include #include "Common/CommonTypes.h" #include "Common/Swap.h" class PointerWrap; // MPEG statics. static const u32 PSMF_MAGIC = 0x464D5350; static const int PSMF_STREAM_VERSION_OFFSET = 0x4; static const int PSMF_STREAM_OFFSET_OFFSET = 0x8; static const int PSMF_STREAM_SIZE_OFFSET = 0xC; static const int PSMF_FIRST_TIMESTAMP_OFFSET = 0x54; static const int PSMF_LAST_TIMESTAMP_OFFSET = 0x5A; static const int PSMF_VIDEO_STREAM_ID = 0xE0; static const int PSMF_AUDIO_STREAM_ID = 0xBD; struct SceMpegAu { s64_le pts; // presentation time stamp s64_le dts; // decode time stamp u32_le esBuffer; // WARNING: We abuse this to keep track of the stream number! u32_le esSize; void read(u32 addr); void write(u32 addr); }; // As native in PSP ram struct SceMpegRingBuffer { // PSP info s32_le packets; // Misused: this is used as total read, but should be read offset (within ring.) s32_le packetsRead; s32_le packetsWritePos; s32_le packetsAvail; // pspsdk: unk2, noxa: iUnk0 s32_le packetSize; // 2048 u32_le data; // address, ring buffer u32_le callback_addr; // see sceMpegRingbufferPut s32_le callback_args; s32_le dataUpperBound; s32_le semaID; // unused? No, probably not, see #20084. Though when should we signal it? create it? u32_le mpeg; // pointer to mpeg struct, fixed up in sceMpegCreate // Note: not available in all versions. u32_le gp; }; // Internal structure struct AvcContext { int avcDetailFrameWidth; int avcDetailFrameHeight; int avcDecodeResult; int avcFrameStatus; }; struct StreamInfo { int type; int num; int sid; bool needsReset; }; static const int MPEG_DATA_ES_BUFFERS = 2; typedef std::map StreamInfoMap; class MediaEngine; // Internal structure struct MpegContext { MpegContext(); ~MpegContext(); MpegContext(const MpegContext &) = delete; void operator=(const MpegContext &) = delete; void DoState(PointerWrap &p); u8 mpegheader[2048]; u32 defaultFrameWidth; int videoFrameCount; int audioFrameCount; bool endOfAudioReached; bool endOfVideoReached; int videoPixelMode; u32 mpegMagic; int mpegVersion; u32 mpegRawVersion; u32 mpegOffset; u32 mpegStreamSize; s64 mpegFirstTimestamp; s64 mpegLastTimestamp; u32 mpegFirstDate; u32 mpegLastDate; u32 mpegRingbufferAddr; int mpegwarmUp; bool esBuffers[MPEG_DATA_ES_BUFFERS]; AvcContext avc; bool avcRegistered; bool atracRegistered; bool pcmRegistered; bool dataRegistered; bool ignoreAtrac; bool ignorePcm; bool ignoreAvc; bool isAnalyzed = false; bool ringbufferNeedsReverse = false; StreamInfoMap streamMap; MediaEngine *mediaengine = nullptr; }; void __MpegInit(); void __MpegDoState(PointerWrap &p); void __MpegShutdown(); void __MpegLoadModule(int version, u32 crc); void Register_sceMpeg(); void Register_sceMpegbase(); void __VideoPmpInit(); void __VideoPmpDoState(PointerWrap &p); void __VideoPmpShutdown(); const std::map &__MpegGetContexts();