#pragma once #include "ppsspp_config.h" #include "UI/TabbedDialogScreen.h" class DeveloperToolsScreen : public TabbedUIDialogScreenWithGameBackground { public: DeveloperToolsScreen(const Path &gamePath) : TabbedUIDialogScreenWithGameBackground(gamePath) {} void CreateTabs() override; void update() override; void onFinish(DialogResult result) override; const char *tag() const override { return "DeveloperTools"; } private: void CreateTextureReplacementTab(UI::LinearLayout *parent); void CreateGeneralTab(UI::LinearLayout *parent); void CreateDumpFileTab(UI::LinearLayout *parent); void CreateHLETab(UI::LinearLayout *parent); void CreateMIPSTracerTab(UI::LinearLayout *list); void CreateTestsTab(UI::LinearLayout *list); void CreateAudioTab(UI::LinearLayout *list); void CreateGraphicsTab(UI::LinearLayout *list); void CreateNetworkTab(UI::LinearLayout *list); UI::EventReturn OnLoggingChanged(UI::EventParams &e); UI::EventReturn OnOpenTexturesIniFile(UI::EventParams &e); UI::EventReturn OnLogConfig(UI::EventParams &e); UI::EventReturn OnJitAffectingSetting(UI::EventParams &e); UI::EventReturn OnJitDebugTools(UI::EventParams &e); UI::EventReturn OnRemoteDebugger(UI::EventParams &e); UI::EventReturn OnMIPSTracerEnabled(UI::EventParams &e); UI::EventReturn OnMIPSTracerPathChanged(UI::EventParams &e); UI::EventReturn OnMIPSTracerFlushTrace(UI::EventParams &e); UI::EventReturn OnMIPSTracerClearJitCache(UI::EventParams &e); UI::EventReturn OnMIPSTracerClearTracer(UI::EventParams &e); UI::EventReturn OnGPUDriverTest(UI::EventParams &e); UI::EventReturn OnMemstickTest(UI::EventParams &e); UI::EventReturn OnTouchscreenTest(UI::EventParams &e); UI::EventReturn OnCopyStatesToRoot(UI::EventParams &e); void MemoryMapTest(); bool allowDebugger_ = false; bool canAllowDebugger_ = true; enum class HasIni { NO, YES, MAYBE, }; HasIni hasTexturesIni_ = HasIni::MAYBE; bool MIPSTracerEnabled_ = false; std::string MIPSTracerPath_ = ""; UI::InfoItem* MIPSTracerPath = nullptr; };