Logo
Explore Help
Sign In
preserve-emulation/ppsspp
Watch 1
Star 0
Fork 0
mirror of https://github.com/hrydgard/ppsspp.git synced 2026-10-01 08:46:38 +02:00
Code Issues Packages Projects Releases Wiki Activity
24,313 Commits 90 Branches 131 Tags
v1.6.3
Commit Graph
10 Commits
Author SHA1 Message Date
Henrik Rydgård 011e57c0e7 Always specify GLSL version 450 when compiling Vulkan shaders.
Bit of a risky change so late in the game but it's wrong, it needs fixing.
See for example the comments to https://github.com/hrydgard/ppsspp/commit/fb7a63bd11ba785209babfe9631956110d46c9bf
2018-05-13 20:42:17 +02:00
Unknown W. Brackets 7316261eac Vulkan: Fix alpha clear on stencil upload.
We need to do it always, because otherwise alpha is not cleared.
2018-01-27 15:10:17 +01:00
Unknown W. Brackets 5798c0cc73 Vulkan: Correct zero stencil upload fast path. 2018-01-27 15:10:17 +01:00
Unknown W. Brackets 3eb6d38d75 Vulkan: Fix stencil-only clear for stencil upload.
Fixes stencil issues in Star Ocean.
2018-01-27 15:10:17 +01:00
Henrik Rydgård d565e23f4c Stencil copy: Avoid clearing the depth buffer. 2017-12-31 01:06:31 +01:00
Henrik Rydgård b5e5d72a0a Complete the separation of depth and stencil renderpass flags 2017-12-30 22:52:22 +01:00
Henrik Rydgård 6e20721587 Vulkan: Minor validation error fix 2017-11-13 10:22:30 +01:00
Henrik Rydgård d670948ad2 Cleanups and fixes around Vulkan stencil upload. thx unknown 2017-11-05 10:14:44 +01:00
Henrik Rydgård 5018e400f2 Remove some code duplication 2017-11-01 14:51:15 +01:00
Henrik Rydgård ca7a2d06ca Vulkan: Implement stencil upload (for Star Ocean). 2017-11-01 14:18:39 +01:00
Powered by Gitea Version: 1.27.3 Page: 446ms Template: 5ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API