713 Commits
Author SHA1 Message Date
Henrik Rydgård dd8f9b682f Don't crash on trying to re-record a GE dump 2024-11-01 20:27:09 +01:00
Henrik Rydgård 2adbc231f0 EmuScreen: Turn the pass asserts into dbg_asserts and add safe workarounds 2024-10-31 23:09:47 +01:00
Henrik Rydgård 56a164a14e Handle one more error case in presentation 2024-10-28 17:02:03 +01:00
Henrik Rydgård 7d24fca4e2 Crashfix when switching buffered/non-buffered with the game running 2024-10-25 12:00:28 +02:00
Henrik Rydgård 834a0a3182 Don't show the "skip buffer effects" warning if software rendering is enabled 2024-10-22 20:58:40 +02:00
Henrik Rydgård b10c4f7fae Crashfix, warning fix, cleanup 2024-10-22 14:15:47 +02:00
Henrik Rydgård 3a4b27b086 Fix some more presentation issues 2024-10-22 12:29:32 +02:00
Henrik Rydgård 669c4452cc More presentation fixes 2024-10-17 22:21:25 +02:00
Henrik Rydgård 97c5094ff2 Cleanup, fix the shader viewer UI 2024-10-17 21:43:03 +02:00
Henrik Rydgård b43abd2015 Fix issues with savestates and non-buffered rendering 2024-10-17 21:09:04 +02:00
Henrik Rydgård e1527233d9 Add the EmuScreen pass assert on OpenGL as well 2024-10-14 14:35:35 +02:00
Henrik Rydgård e9c7eaf427 Be more consistent with NotifyPresent
..
2024-10-14 14:26:44 +02:00
Henrik Rydgård 6d3849bc48 Add a "Back" button to the crash screen for convenience 2024-10-03 18:55:22 +02:00
Henrik Rydgård 8fbe46ab9e Prevent soft-locking the emulator on invalid PBP files, or crashes in some cases. 2024-10-03 18:38:54 +02:00
Henrik Rydgård 611551ccf1 Android TV banners: Update gold banner, remove obsolete TV "icon" 2024-10-03 16:52:41 +02:00
Henrik Rydgård 8d380e260a Fix a wrong assert 2024-10-03 16:52:34 +02:00
Henrik Rydgård cb06ac4af2 MacOS: Fix text input (got broken in #19441, would no longer send CHAR events)
See #19441
2024-10-02 16:21:53 +02:00
Henrik Rydgård b40098effd Chat: Cleanup the selection of chat input method, allow in-ui popup (what iOS needs). 2024-10-02 16:21:53 +02:00
Henrik Rydgård 3d31b4ac4c Fix possible framebuffer binding bug in EmuScreen 2024-10-02 16:21:53 +02:00
Henrik Rydgård 9952c42426 Use message IDs to avoid some repetition of notifications.
Also fixes some awkward English.
2024-09-24 14:02:17 +02:00
Henrik RydgårdandGitHub 68804ca539 Merge pull request #19473 from hrydgard/frame-advance
Try to make Frame Advance a bit more reliable
2024-09-18 15:31:30 +02:00
Henrik Rydgård 42914c3d7c Try to make Frame Advance a bit more reliable 2024-09-18 15:17:20 +02:00
Henrik Rydgård a33839d220 Add Reset as a mappable control 2024-09-18 14:18:04 +02:00
Henrik Rydgård 5926886c0c Some include cleanup, delete some obsolete code 2024-07-25 14:52:41 +02:00
Henrik Rydgård ef95e24169 Implement compat flag proposed in #18423, forcing readbacks in Juiced 2
In-game, there's no slowdown, and this fixes the decal editor. So it's
no use allowing readbacks to be turned off in this game.

See issue #18423
2024-07-20 11:24:24 +02:00
Henrik RydgårdandGitHub e01ca5b057 Logging API change (refactor) (#19324)
* Rename LogType to Log

* Explicitly use the Log:: enum when logging. Allows for autocomplete when editing.

* Mac/ARM64 buildfix

* Do the same with the hle result log macros

* Rename the log names to mixed case while at it.

* iOS buildfix

* Qt buildfix attempt, ARM32 buildfix
2024-07-14 14:42:59 +02:00
Henrik Rydgård 53ebba4a3e Vulkan: Fix bug when stepping / pausing-on-lost-focus 2024-05-29 14:49:53 +02:00
Henrik Rydgård dadc37cb9b EmuScreen: If a requested-to-boot game is already running, ignore the request. 2024-05-14 00:04:40 +02:00
Henrik Rydgård a059750f5a Add basic checkbox UI for GPI switched, add display of GPO LEDs
Try it with Parappa.
2024-05-12 18:01:25 +02:00
Henrik Rydgård c38ce2a5be Fix an issue when bringin up the dev menu with transparent background disabled 2024-05-11 21:28:26 +02:00
Henrik Rydgård d284ad4496 Remove warning for bad CHDs 2024-03-16 20:52:21 +01:00
Henrik Rydgård c5791764d8 Make the i18n T function use std::string_view
Buildfixes, crashfixes

One more

Android buildfix

Buildfix Qt
2024-02-12 18:44:39 +01:00
Henrik Rydgård 1fbf685504 Avoid vertically merging the two main framebuffers, even if FramebufferAllowLargeVerticalOffset is on. 2024-02-04 11:26:20 +01:00
Henrik Rydgård d4a71a2268 More fixes 2024-02-03 00:20:08 +01:00
Henrik Rydgård d6b109b115 Fix crash when loading a ppdmp while another ppdmp is displaying 2024-02-02 13:55:38 +01:00
Henrik RydgårdandGitHub e226ef6bd1 Merge pull request #18814 from hrydgard/hide-extracted-iso-warning
Hide the extracted ISO warning if ppsspp-index.lst is present.
2024-02-02 11:51:15 +01:00
Henrik Rydgård ca6e0f4f57 Hide the extracted ISO warning if ppsspp-index.lst is present. 2024-02-02 11:21:53 +01:00
Henrik Rydgård a07a2e445b Fix event order and some logic. Can now change skip buffer effect while running in background. 2024-02-01 23:26:36 +01:00
Henrik Rydgård 337de548b8 Fix crash when toggling Skip buffer effects while paused 2024-02-01 19:59:01 +01:00
Henrik Rydgård 3831ec1921 Warn the user about bad CHDs
If they're not created with "chdman createdvd", they will perform really
badly.
2024-01-31 22:15:47 +01:00
Henrik Rydgård ea180e54c9 Fix some "double-binds" of the backbuffer.
These are already eliminated by the queuerunner, but better not to
generate them in the first place, for easier sanity checks.
2024-01-30 10:44:18 +01:00
Henrik Rydgård 7920d3a44b Release all keys on pause.
Fixes #18767

Not sure about merging for the 1.17 series though, maybe someone really
likes to bring up the pause menu briefly while holding a direction.. we
could actually handle that with some extra logic.
2024-01-29 18:41:43 +01:00
Henrik RydgårdandGitHub f9fff4227f Merge pull request #18775 from hrydgard/gameinfocache-fixes
GameInfoCache: Keep properly track of what's already loaded, lots of cleanup
2024-01-28 17:17:33 +01:00
Henrik Rydgård a5fafb8321 Fix logic, cleanup 2024-01-28 16:56:07 +01:00
Henrik Rydgård 884c366692 Fix some longstanding issues with the GameInfoCache and optimize away double work 2024-01-28 16:23:27 +01:00
Henrik Rydgård 7d99b6c1bc Add volume slider for retroachievements 2024-01-28 13:56:46 +01:00
Henrik Rydgård 622aeaab6d Hopefully robustify some logic in EmuScreen enough 2024-01-24 00:06:01 +01:00
Henrik Rydgård ec411e0ecb Change when we call rc_client_do_frame to something that matches libretro
There's conflicting advice on when to do it, but to avoid people testing
their cheats twice, let's match as closely as we can.

This means that 30hz games will only have the callback run at 30hz.

The duplicate frames option may interfere, just like it may on libretro.
2024-01-22 19:35:26 +01:00
Henrik Rydgård 5bf6625740 Translation string 2024-01-20 23:11:30 +01:00
Henrik Rydgård 55adcb1a13 Warn the user if they try to run an extracted ISO, with a very in-your-face message.
Fixes #18735
2024-01-20 23:01:08 +01:00