LunaMoo
86d082b940
Fix build
2021-03-13 01:56:00 +01:00
LunaMoo
a5ed04b1b6
Merge branch 'master' into TemporaryHackishBranch
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# Conflicts:
# Common/GPU/Vulkan/VulkanRenderManager.cpp
# Core/Config.cpp
# Core/HW/MediaEngine.cpp
# UI/CwCheatScreen.cpp
# UI/MainScreen.cpp
# UI/MiscScreens.cpp
# Windows/resource.h
2021-03-13 01:48:32 +01:00
Unknown W. Brackets
f32f89dd90
Global: Remove some unused variables.
2021-02-15 11:59:45 -08:00
LunaMoo
431e19977c
Merge branch 'master' into TemporaryHackishBranch
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# Conflicts:
# Common/GPU/OpenGL/GLQueueRunner.cpp
# Common/GPU/OpenGL/GLRenderManager.h
# Common/GPU/OpenGL/thin3d_gl.cpp
# Common/GPU/Vulkan/VulkanRenderManager.cpp
# Common/GPU/Vulkan/thin3d_vulkan.cpp
# Common/UI/Context.cpp
# Core/Config.cpp
# Core/Config.h
# Core/HLE/proAdhoc.cpp
# Core/HLE/proAdhocServer.cpp
# Core/HLE/sceKernelThread.cpp
# Core/HLE/sceNet.cpp
# Core/HLE/sceNetAdhoc.cpp
# Core/Util/PPGeDraw.cpp
# GPU/Common/PresentationCommon.cpp
# GPU/Common/TextureCacheCommon.cpp
# GPU/GLES/TextureCacheGLES.cpp
# GPU/Vulkan/TextureCacheVulkan.cpp
# README.md
# UI/EmuScreen.cpp
# UI/GameSettingsScreen.cpp
# UI/NativeApp.cpp
# UI/ProfilerDraw.cpp
# Windows/git-version-gen.cmd
# ext/native/base/logging.h
2020-10-07 03:55:13 +02:00
Henrik Rydgård
0e3a84b4a8
Move most GPU things to Common.
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It works after the move, on Windows and Android at least.
Deletes the D3DX9 shader compiler loader, which was not used.
2020-10-04 23:39:02 +02:00
Henrik Rydgård
4f43cff5ca
Move fileutil, net, image loaders, ui to Common. ( #13506 )
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* Move and rename file_util/fd_util to Common/File/FileUtil and DirListing
Let's also move net while we're at it.
Move the ZIM/PNG loaders over to Common.
Move the UI framework into Common
iOS buildfix
* Buildfix
* Buildfixes
* Apple buildfix
* This typo again..
* UWP buildfix
* Fix build of PPSSPPQt, such as it is (it's not in good condition...)
* Guess what? Another buildfix.
2020-10-04 20:48:47 +02:00
Henrik Rydgård
821817e6d4
Move the profiler to Common
2020-10-04 11:42:16 +02:00
LunaMoo
20a8b29daf
Add extra limits to frame profiler.
2019-11-03 17:57:46 +01:00
LunaMoo
867293dd17
Add 60Hz sync option for testing(don't think it's required for AMD)
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Fix profiler merge messup.
2018-01-15 13:00:51 +01:00
LunaMoo
5aa61aa700
Merge branch 'master' into TemporaryHackishBranch
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Conflicts:
Core/Config.cpp
UI/ProfilerDraw.cpp
ext/native/profiler/profiler.h
2018-01-15 12:16:23 +01:00
Unknown W. Brackets
52c4293896
Profiler: Show the slowest thread's categories.
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May or may not be ideal, but this was the easiest solution...
2017-12-30 10:45:51 -08:00
Unknown W. Brackets
4871b1eeb0
Profiler: Fix cat display on small screens.
2017-12-30 10:19:15 -08:00
LunaMoo
70117f93a2
Remove Timing from simple frame stats as it's just confusing.
2017-12-17 18:48:47 +01:00
LunaMoo
db49a9941a
Small tweaks to simple frame stats display.
2017-12-17 16:10:04 +01:00
LunaMoo
ebf16e2a5a
Make Frame Profiling a normal option and add simple % frame stats.
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Might need tweaking.:]
2017-12-17 02:30:29 +01:00
Henrik Rydgård
b9b2656e93
More vulkan microoptimizations. Add more profiler scopes.
2017-08-18 13:48:11 +02:00
LunaMoo
58af2b8eae
Fix profiler build.
2017-01-09 22:09:34 +01:00
Unknown W. Brackets
9d64f9f9f6
Fix compile errors when profiler is enabled.
2015-11-25 18:44:32 -08:00
Henrik Rydgard
7f4e473e8c
Add new shader viewing tool
2015-10-14 18:10:21 +02:00