Henrik Rydgård
b34f34ebde
Move some more error codes to the big enum
2025-04-07 22:25:36 +02:00
Henrik Rydgård
89c0b5f20b
sceNetResolver: Move error codes to enum, modernize logging
2025-04-07 22:16:32 +02:00
Henrik Rydgård
291e5ef1c6
Move sceMp3 error codes to the big enum
2025-04-03 21:15:09 +02:00
Henrik Rydgård
3b86539632
Fixed the dumper, so now it's complete. More games work.
2025-04-03 15:31:30 +02:00
Henrik Rydgård
a555fe8924
Partially implement sceReg
2025-04-03 14:13:50 +02:00
Henrik Rydgård
77e1c9dd69
Work on audiocodec
2025-04-02 13:30:34 +02:00
Henrik Rydgård
4e25f44eef
Rename some module-related functions to include HLE where appropriate
2025-03-31 11:17:50 +02:00
Henrik Rydgård
088a02bfdb
Cleanup a lot of the bootup state management.
2025-03-30 14:02:29 +02:00
Henrik Rydgård
4b123a2e09
Move the sceSas error codes into the big enum
2025-03-25 12:04:33 +01:00
Henrik Rydgård
63c4b2e9b3
Move SSL error codes to the big enumt
2025-03-21 20:45:23 +01:00
Henrik Rydgård
0f840e6240
Move JPEG error codes to the big enum, some include cleanup
2025-03-21 20:44:46 +01:00
Henrik Rydgård
999bf59ae1
Move mutex error codes into the big enum
2025-03-21 20:44:46 +01:00
Henrik Rydgård
82728652d8
Move Font and Psmf error codes to the big enum
2025-03-21 20:44:46 +01:00
Henrik Rydgård
ea198dd593
Add mpeg error codes to the big enum
2025-03-21 20:44:46 +01:00
Henrik Rydgård
b99348383c
Some new findings, loop work
2025-03-18 09:36:33 +01:00
Henrik Rydgård
adbceabd93
Show fake-loaded HLE modules in the debugger. Notify Atrac of its address when one is loaded
...
Will be useful later.
2025-03-15 15:56:11 +01:00
Henrik Rydgård
0f9c97c2a0
Another big batch of logging cleanup
2025-03-05 17:02:46 +01:00
Henrik Rydgård
47ef0e9b6e
More logging refactoring
2025-03-05 17:02:46 +01:00
Henrik Rydgård
6ddfcca0e7
Logspam fix
2025-03-05 14:02:17 +01:00
Henrik Rydgård
5ac7b8b9ee
Rename the Atrac errors to match the pattern
2025-02-24 12:49:44 -06:00
Henrik Rydgård
59a4eb0ea5
Add Atrac error codes to the big enum
2025-02-24 12:07:21 -06:00
Henrik Rydgård
c3708f741b
Convert sceMp4 to new style hle logging
2025-02-14 09:50:55 -06:00
Henrik Rydgård
d1e5b45b4b
Consolidate the last spread-out error codes.
2025-02-04 12:34:49 -06:00
Henrik Rydgård
d2c1c7b54f
Consolidate even more error codes
2025-02-04 12:32:11 -06:00
Henrik Rydgård
a18eb97be3
Consolidate more error codes into the big enum
2025-02-04 12:11:22 -06:00
Henrik Rydgård
b2b0ff1753
Consolidate error codes in ErrorCodes.h
2025-02-04 11:53:00 -06:00
Henrik Rydgård
77e75ad104
Add a function converting syscall error codes to strings.
2025-01-28 17:09:52 +01:00
Henrik Rydgård
3ce72f87d3
Another batch of log cleanup
2025-01-28 09:31:38 +01:00
Henrik Rydgård
5ffd9a2d72
Reset Np state on init, this was missing.
2025-01-21 17:41:53 +01:00
Henrik Rydgård
2b5b2a8fa5
Add a "pedantic" self-check mode, improve logging some more.
2025-01-20 12:20:21 +01:00
Henrik Rydgård
ff8b51e6b7
Some logging cleanup in kernel
2025-01-19 14:54:09 +01:00
AdamN and Henrik Rydgård
98dba643f4
Just the sceUtility changes from ANR2ME's branch
2025-01-06 14:38:45 +01:00
ANR2ME and Henrik Rydgård
0012818eb7
Implement sceHttp library
2025-01-05 19:14:15 +01:00
Nemoumbra
96f9749e2e
Split out the matching code from sceNetAdhoc.cpp
2025-01-03 04:59:26 +03:00
Henrik Rydgård
0df2a40487
Remove the "GPUInterface" base class. Not really useful, GPUCommon is pretty much the same thing.
2024-12-02 11:12:14 +01:00
Henrik Rydgård
a74e4a105c
ImDebugger register window: Show fpcond on FPU tab. Fix display issue in kernelobj window
2024-11-26 08:41:39 +01:00
Henrik Rydgård
e95d9b15b4
Add kernel object viewer, reimpl "Run to here"
2024-11-26 00:13:37 +01:00
Henrik Rydgård
5939270d2c
Log: Split out StdioListener from ConsoleListener, making the second Win32-only.
2024-07-21 13:55:40 +02:00
Henrik Rydgård and GitHub
e01ca5b057
Logging API change (refactor) ( #19324 )
...
* Rename LogType to Log
* Explicitly use the Log:: enum when logging. Allows for autocomplete when editing.
* Mac/ARM64 buildfix
* Do the same with the hle result log macros
* Rename the log names to mixed case while at it.
* iOS buildfix
* Qt buildfix attempt, ARM32 buildfix
2024-07-14 14:42:59 +02:00
Henrik Rydgård
0080f71ca4
Implement FPU rounding mode support in the IR interpreter for x86/x64
2024-06-19 18:09:38 +02:00
Henrik Rydgård
a059750f5a
Add basic checkbox UI for GPI switched, add display of GPO LEDs
...
Try it with Parappa.
2024-05-12 18:01:25 +02:00
Henrik Rydgård
32ca7ab59a
Minor code cleanups
2024-04-10 12:07:03 +02:00
Henrik Rydgård
971320cf66
Fix memory leak on shutdown in sceHeap
2024-04-02 12:02:19 +02:00
Henrik Rydgård
3ce843819e
Show a notification if a game exits with sceKernelExitGame. Mainly useful for homebrew.
2024-01-15 10:36:32 +01:00
Unknown W. Brackets
83946eeef8
Core: Reduce log spam on exit.
...
This doesn't need to be INFO.
2023-08-19 16:15:49 -07:00
Henrik Rydgård
9bd67df5b2
Achievement savestate fixes
2023-07-08 21:47:16 +02:00
Unknown W. Brackets and GitHub
725f1059d6
Kernel: Use lower profiler func timing.
2023-07-08 06:20:17 -07:00
Henrik Rydgård
270382b958
Remove delays in sceKernelReferThreadProfiler/ReferGlobalProfiler.
...
This fixes timing in the MLB games, but is inconsistent with testing :(
See issue #17623
2023-07-08 11:26:47 +02:00
Henrik Rydgård
51e9370198
Remove the unused parameter
2023-07-05 11:51:51 +02:00
Henrik Rydgård
7daaab96d5
Fix performance issue in MLB 2k games with profiler funcs
...
The two functions sceKernelReferThreadProfiler and
sceKernelReferGlobalProfiler are spammed by this game. So let's reduce
logging to DEBUG and delay the response by a tested number of ms.
Fixes #17623
2023-07-05 11:45:46 +02:00