Henrik Rydgård
fffbed53bc
Add a ZipFileLoader, which can let us load any single-file file type from a zip.
...
Useful for loading framedumps from github without manually having to
unzip each one, for example.
2025-04-12 22:23:23 +02:00
Henrik Rydgård
200edfaa96
Add a developer setting to force using FFMPEG for audio decoding.
2025-04-12 11:35:55 +02:00
Henrik Rydgård
f7ff2e2d20
Remove redundant constants
2025-04-12 11:35:55 +02:00
Henrik Rydgård
3c4566717c
Add muting flag to sceSasAudio as well.
2025-04-12 11:35:55 +02:00
Henrik Rydgård
4e8e6312e0
ImDebugger: Implement mute controls for individual sceAtrac channels
2025-04-12 11:35:55 +02:00
Henrik Rydgård
ff9b009661
Add a new NID to SysMemForKernel, used by LightMP3
2025-04-12 11:35:55 +02:00
Henrik Rydgård
9241d09c56
Show little indicators on achievements of the type (progression, missable, win)
2025-04-11 18:27:41 +02:00
Henrik Rydgård
f9cc797328
Fix MP3 mono playback
2025-04-11 13:12:28 +02:00
Henrik Rydgård
693f84d2fb
sceAtrac logspam reduction
2025-04-11 13:12:14 +02:00
Henrik Rydgård
6d6291a12c
Semaphore logspam reduction
2025-04-11 12:59:26 +02:00
Henrik Rydgård
67dfbfe97e
Add developer setting to prevent loading overlays (and other 'implicit' Vulkan layers)
2025-04-10 18:56:05 +02:00
Henrik Rydgård
670ff21529
Make the Vulkan init flags a proper enum class
2025-04-10 18:16:05 +02:00
Henrik Rydgård
7712cf5331
When deleting important files like savedata or games, move to trash.
...
This currently only works on Windows, where it changes the Delete button
to "Move to trash".
2025-04-10 09:02:44 +02:00
Henrik Rydgård
a4e6e84a0a
Move achievement handling to EmuScreen and the main thread. Fixes black screen.
2025-04-09 18:07:13 +02:00
Henrik Rydgård
e90b91701f
Warning fixes
2025-04-09 13:13:13 +02:00
Henrik Rydgård
3676f4792e
GE debugger: Split out the vertices window, show matrices in state window
2025-04-09 11:58:31 +02:00
Henrik Rydgård
6de3d47f6e
Minor logging fixes
2025-04-09 11:58:31 +02:00
Henrik Rydgård
da7c99a585
sceNetInet: Implement per-thread errno. Reduce some log levels
2025-04-08 08:31:09 +02:00
Henrik Rydgård
0450728399
Add a super simple session cache for direct DNS lookups.
...
Dont even try to download the json if dontdownloadjson is set.
2025-04-08 00:41:08 +02:00
Henrik Rydgård
ebcf6be42c
When (successfully) using dyn_dns, remove fixed lookups.
...
Additionally some various cleanup.
2025-04-08 00:32:40 +02:00
Henrik Rydgård
9738a9511f
Build and warning fixes
2025-04-07 23:17:56 +02:00
Henrik Rydgård
b34f34ebde
Move some more error codes to the big enum
2025-04-07 22:25:36 +02:00
Henrik Rydgård
89c0b5f20b
sceNetResolver: Move error codes to enum, modernize logging
2025-04-07 22:16:32 +02:00
Henrik Rydgård
242fd20798
Fix bug preventing the json from being fetched a second time
2025-04-07 22:14:36 +02:00
Henrik Rydgård
279c6fdd3c
Don't leave a shared_ptr to the json download sticking around, consume it.
2025-04-07 21:41:41 +02:00
Henrik Rydgård
5f7b698012
Lots of logging and cleanup.
2025-04-07 21:40:52 +02:00
Henrik Rydgård
651cefb6fc
Remove redundant functions
2025-04-07 16:48:08 +02:00
Henrik Rydgård
370a521381
Move UPnP init/shutdown to app init/shutdown instead of game init/shutdown
2025-04-07 16:46:04 +02:00
Henrik Rydgård
605daf879b
Minor cleanup. Fix file handle leak when opening zip files from the main screen.
2025-04-07 15:42:51 +02:00
Henrik Rydgård
3d8233b7f8
Some sceAudiocodec MP3 work. Not yet working in Beats (trying to DisableHLE of sceMp3).
2025-04-07 10:27:53 +02:00
Henrik Rydgård
a870c2155d
Always load sceCcc if possible (disable HLE). PRX dumping fix.
2025-04-06 23:34:16 +02:00
Henrik Rydgård
b52e7913eb
Add disable HLE flag for sceCcc (character conversion library).
2025-04-06 23:34:16 +02:00
Henrik Rydgård
b27a022e7c
Remove two states from the CoreState enum.
2025-04-05 09:18:56 +02:00
Henrik Rydgård
24b30cc709
Mostly remove coreState management from System.cpp
2025-04-05 09:18:56 +02:00
Henrik Rydgård
58efe00b74
Remove redundant coreState check in asyncIOManager.
2025-04-05 09:18:56 +02:00
Henrik Rydgård
b24ce4bd14
Simplifications
2025-04-05 09:18:56 +02:00
Henrik Rydgård
29ad21effb
Part 3: Merge ThreadEventQueue into AsyncIOManager
2025-04-05 09:18:56 +02:00
Henrik Rydgård
3f6e9e861c
Remove the templating
2025-04-05 09:18:56 +02:00
Henrik Rydgård
9b1e9da18a
Simplify AsyncIO part 1: Remove ThreadEventQueue.h
2025-04-05 09:18:56 +02:00
Henrik Rydgård
ebfc467d5d
Start removing bad coreState checks
2025-04-05 09:18:56 +02:00
Henrik Rydgård
efa022b754
Expose sceMpeg context to a future debugger window. Some general log cleanup.
2025-04-03 22:39:14 +02:00
Henrik Rydgård
b5a959c294
Reduce logspam. No need to log in KernelObjectPool::Get, all callers should log on failure themselves.
2025-04-03 22:10:22 +02:00
Henrik Rydgård
7d92f05688
Fix sceAudiocodec MP3 support, at least as used by Mega Drops 2
...
See #20160
2025-04-03 21:48:24 +02:00
Henrik Rydgård
291e5ef1c6
Move sceMp3 error codes to the big enum
2025-04-03 21:15:09 +02:00
Henrik Rydgård
5b8f3807d1
Add new sceReg log category
2025-04-03 21:15:09 +02:00
Henrik Rydgård
740f885277
Add an escape route from DisableHLE for headless (testing).
...
May later be turned into developer settings, too.
2025-04-03 21:13:39 +02:00
Henrik Rydgård
96275ec844
Disable HLE of scePsmf and scePsmfPlayer
...
Testing has shown that this seems to work great and fixes issues. These
two modules are just a parser and a shim over sceMpeg, and we're better
off running the original code, instead of re-implementing it.
sceMpeg still needs accuracy improvements though, and it's built on some
pretty low level components so it will be harder to peel off the next
level of the HLE onion.
Se #20200 .
2025-04-03 20:24:03 +02:00
Henrik Rydgård
a31d7dc0b3
Add mechanism to "graduate" DisableHLE flags to be permanently on. Will be used soon.
2025-04-03 20:04:42 +02:00
Henrik Rydgård
2307db6df4
Might as well complete the sceReg table. Thanks Nemo for notifying about the root functions
2025-04-03 20:04:42 +02:00
Henrik Rydgård
d82978d6e6
A bit of sceAudiocodec cleanup
2025-04-03 20:04:29 +02:00