Commit Graph
68 Commits
Author SHA1 Message Date
Henrik Rydgard fdb9de2f86 win32 UI tweaks 2013-03-21 18:38:16 +01:00
Henrik Rydgard 53bcb29ef6 GL init: Don't die if wglCreateContextAttribsARB is supported but returns 0. 2013-03-17 14:47:57 +01:00
raven02 09945bb453 UseMediaEngine should be grey when emulator running 2013-03-13 22:08:26 +08:00
sum2012 15e6fdadbc Add UI of windows of using Media Engine
ref: https://github.com/hrydgard/ppsspp/issues/842
2013-03-13 01:04:36 +08:00
Henrik Rydgard 2e6d68cb8f 7.0. Show git version in Windows about box. 2013-03-11 22:55:55 +01:00
Henrik Rydgard bc15617392 Make un-buffered rendering much smarter, removing flicker.
This turns it into a very viable option for many games. You do lose some FX
but it can as a result even be used as a workaround for the massive glow
in Wipeout...
2013-03-03 13:00:21 +01:00
Unknown W. Brackets 35fe2b4a63 Actually use the git version.
Also switch to cpp, duh.
2013-03-02 12:42:25 -08:00
raven02 fd8bcf98df Remove DisableG3Dlog 2013-02-25 22:54:18 +08:00
Unknown W. Brackets 8f9ea31a87 Don't bother resuming/pausing around savestates.
Only makes things more likely to crash.
2013-02-23 13:54:47 -08:00
Unknown W. Brackets 7c3c06fd23 Wait for the runloop to end in savestates/debug.
This way, even if the runloop hasn't checked coreState yet, we will wait.
2013-02-23 13:21:28 -08:00
Henrik Rydgard 65b2e7ca4b typo 2013-02-19 01:28:13 +01:00
Henrik Rydgard 1aa3a657c0 Very rough and basic implementation of frameskipping. 2013-02-19 00:45:26 +01:00
raven02 9de6b834b9 Fix g_Config.bJit inverted 2013-02-16 21:24:02 +08:00
Henrik Rydgard 37f998407b Replace "Core" with "Jit" in ini. Don't show Open dialog by default (use Ctrl+A or Ctrl+O to open it).
Delete "Slightly Faster Interpreter".
2013-02-16 09:49:33 +01:00
Henrik Rydgard 36f49706e0 Add option to stretch to display (turns off the black bars fixing the aspect ratio). 2013-02-13 18:21:21 +01:00
Henrik Rydgard 3ce4a8a719 Allow switching 2xSSAA on and off ingame. Add Show FPS menu option. 2013-02-11 19:02:38 +01:00
Unknown W. Brackets e8e9f7f9d8 Add very simple rapid fire for Windows keyboard.
Mostly to speed up debugging.
2013-02-11 01:27:06 -08:00
Unknown W. Brackets cbf9c2dd4a Add a very quick reset command.
Should work unless stop times out.  Helps debugging a bit.
2013-02-02 16:17:35 -08:00
Henrik Rydgard 260d7d380c 0.6.1 2013-01-29 21:38:54 +01:00
raven02 75c9a13b04 Save fullscreen option to config 2013-01-30 01:12:05 +08:00
raven02 b74b215f34 Add option fullscreen , make default to false 2013-01-27 21:05:09 +08:00
Henrik Rydgard cb67e0439a Don't try to resize the display if the window size didn't change. 2013-01-27 10:43:21 +01:00
Henrik Rydgard d1b3fd0e49 Better window resize handling 2013-01-27 00:15:39 +01:00
Henrik Rydgard 2a2f8e6225 Win32: Fullscreen toggle and resizing the window works better. 2013-01-26 23:46:02 +01:00
Henrik Rydgard 1ed9a6ba56 Small fixes. v0.6. 2013-01-26 21:39:35 +01:00
Henrik Rydgard 8ff96bbcd8 Defer vertex decoding until flush. Track draw calls so that they can be cached later. 2013-01-19 17:05:50 +01:00
raven02 113706ad49 Add UpdateMenus() to ID_OPTIONS_FULLSCREEN 2013-01-12 14:45:28 +08:00
raven02 e34ba40519 Add option to disable G3D log 2013-01-11 16:14:58 +08:00
Henrik Rydgard 479d1f5111 Draw using VBO. Add option, make default true. 2013-01-10 12:54:36 +01:00
J.P. Lee eda8252d7d Implement a simple SSAA function
Seems that 2x has the best effect for now but this is not the best way
of implementing AA function because it requires much greater video card
memory and memory bandwidth than other avaible methods like MSAA, CSAA
etc.
2013-01-10 10:28:49 +08:00
Henrik Rydgard 4f63bda419 Add Windows UI to dump next frame to log (display list commands) 2013-01-05 19:57:06 +01:00
raven02 bb9d2dbea8 Run should be grayed when emulation is running 2013-01-05 21:41:21 +08:00
Henrik Rydgard 5066df5881 0.5 2013-01-04 14:33:24 +01:00
Henrik Rydgard a9c171c786 Fix bAutoRun config option, add to menu. (Run on Load). 2013-01-04 10:26:14 +01:00
Henrik Rydgard fb487ded17 Windows: Add ugly dialog that just shows controls for now. Also had VS rewrite the .rc file for me, looks neater. 2013-01-02 22:57:57 +01:00
Henrik Rydgard 883f61e3dd Savestates: Add quicksave/quickload. Add Android UI for savestates. All single slot for now. 2013-01-02 21:05:02 +01:00
Unknown W. Brackets 020f69e5fb Pause before browsing for a state file on Windows. 2012-12-29 12:50:13 -08:00
Henrik Rydgård ec080eb2b6 Merge pull request #281 from unknownbrackets/savestates
Savestate tweaks (gzip, Windows cli/UI cleanup)
2012-12-29 00:47:09 -08:00
raven02 b94bcad288 Fall back to original filter logic when filter option is off 2012-12-29 09:48:46 +08:00
Unknown W. Brackets da551d71c3 Disable load/save while no iso loaded. 2012-12-28 17:24:14 -08:00
Henrik Rydgård 90e3042b17 Change save state extension to ".ppst" 2012-12-28 23:43:09 +01:00
Unknown W. Brackets 94969c4ead Add some basic Windows UI for save states. 2012-12-28 13:55:32 -08:00
Unknown W. Brackets cd407dc84c In Windows, disable run/reset/pause when closed.
Saw this a lot while testing and couldn't help but fix it.
I know this is probably going away soon.
2012-12-23 23:56:49 -08:00
Unknown W. Brackets d745bddc23 Enable a few command line switches on Windows. 2012-12-22 09:21:23 -08:00
Unknown W. Brackets 15793fe532 More minor static analysis warning fixes. 2012-12-21 17:00:47 -08:00
Unknown W. Brackets 217bdc275e Fix some type-conversion warnings. 2012-12-21 16:07:38 -08:00
Henrik Rydgård b486ca1620 Merge pull request #215 from raven02/fast-mem
Quick add checkitem for option fast memory
2012-12-21 12:58:10 -08:00
raven02 88578cc525 Quick add checkitem for option fast memory 2012-12-22 00:49:53 +08:00
Henrik Rydgard f5efd6f2b1 JIT: add option to enable/disable jit of memory instructions. for crash safety. 2012-12-21 16:50:13 +01:00
Henrik Rydgard 4bf2e52623 HW transform: Avoid 4x3 matrices for GLES 2.0 compat. Add option to turn hw transform on. 2012-12-21 11:08:54 +01:00