Commit Graph
23 Commits
Author SHA1 Message Date
Henrik RydgårdandClaude Opus 5 eb1bc34123 Map the right analog stick by default on Android pads
The generic Android pad map and the Retroid map were the only pad
defaults without it, so the right stick did nothing until mapped by
hand. Uses the same axes and directions as the desktop pad default.

Fixes #21591

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01JvJR8oJNSCimCM9KXVLjfq
2026-09-04 13:10:54 -06:00
Henrik Rydgård eb6e9d9c4f Add some bindings for the right analog stick by default (for right-stick patches) 2026-06-03 18:49:10 +02:00
Henrik Rydgård 5e44495b5f control map defaults: Don't map thumbstick click to pause. It's .. not good. 2026-03-13 16:02:32 +01:00
Henrik Rydgård 709e136470 Map pause-no-menu to F8 by default. 2025-08-27 08:33:24 +02:00
Henrik Rydgård 0e0fef2a32 Add some more defaults 2025-07-03 09:41:03 +02:00
Henrik Rydgård a431560831 Remove pretense of supporting the Ouya (we don't anymore) 2025-02-24 15:57:38 -06:00
Henrik Rydgård caf27a5c0d Add a mappable key for toggling the imgui interface. For now it's called Toggle debugger. 2024-11-04 23:33:03 +01:00
Henrik Rydgård da2e5e76c4 Fix the Retroid controller defaults for the latest firmware. More standard now. 2024-10-23 13:23:38 +02:00
Henrik Rydgård d46a7ed228 iOS gamepad mapping: Better mapping, better defaults. Fixes the start button problem.
controller.controllerPausedHandler should not be set.
2024-05-26 11:12:13 +02:00
Henrik Rydgård ae1ee41eb0 Add functionality to limit a pathbrowser to a specific root 2024-05-03 17:54:57 +02:00
Henrik Rydgård 2675d6ea43 Input event and device enums (#17514)
* Switch deviceID from int to enum InputDeviceID, globally

* Switch axisId to enum InputAxis

* Change int keycodes to InputKeyCode where it makes sense.

* SDL input buildfix

* SDL keycode buildfix

* Switch on enum warning fixes

* Qt keycode buildfix

* iOS keycode buildfix

* UWP keycode buildfix

* More iOS buildfix

* More iOS buildfix

* Update DinputDevice.cpp
2023-05-26 18:40:13 +02:00
Henrik Rydgård 0e1c42ce70 Plumb multimappings all the way through. 2023-04-01 13:50:57 +02:00
Henrik Rydgård d00809ae53 Rename KeyDef to InputMapping and give it responsibility for Axis encoding 2023-03-29 11:59:31 +02:00
Henrik Rydgård 287da42d5e Add GAS/BRAKE keymappings to Xinput default maps. Fixes #15992 2022-11-23 12:43:51 +01:00
Lubos 428145c4b9 OpenXR - 2D mode hack mappable (using screen keycode) 2022-08-15 16:53:00 +02:00
Lubos 8f2904ecac OpenXR - Default device config added 2022-07-24 15:38:30 +02:00
Henrik Rydgård 123a0ef0c2 Better default control config for the Retroid handheld Android console 2022-04-30 19:24:58 +02:00
Cameron Cawley 26203552b4 Use System_GetPropertyInt to report the keyboard layout 2022-01-10 00:11:08 +00:00
Henrik Rydgård 82a96dbc86 No R2 on xbox controllers, remove redundant mapping. 2021-08-28 20:21:09 +02:00
Henrik Rydgård 03582b7634 Nonsensical to use the Shield pad map for Shield TV. 2021-08-28 20:17:58 +02:00
Henrik Rydgård 58e7b6bec2 Tweak defaults some more (no L2 on xbox pads..). Minor code cleanup. 2021-08-28 20:06:05 +02:00
Henrik Rydgård b6228a1036 Add additional autoconf layout for xbox pads on Android. Revert the normal pad layout. 2021-08-28 15:38:03 +02:00
Henrik Rydgård 8cab56c948 Move keymap defaults to a separate file. Not exactly a clean separation though. 2021-08-28 15:12:10 +02:00