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preserve-emulation/ppsspp
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mirror of https://github.com/hrydgard/ppsspp.git synced 2026-10-13 22:40:29 +02:00
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22,836 Commits 96 Branches 131 Tags
fc60a2692c8082e2589e0e9b29ca200da05ce5cd
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7 Commits
Author SHA1 Message Date
xebra 0172bbe8aa [spline/bezier]Minor fixes for HW tess GLES. 2017-02-25 18:40:20 +09:00
Henrik Rydgard 2a231b397b Unbreak environment mapping 2017-01-30 16:13:47 +01:00
Henrik Rydgard 24cc3dbc70 Always pass vec3 texcoord between vertex and fragment shader, to allow for some simplification. 2017-01-30 16:03:57 +01:00
xebra 0e6c2b00cf [spline/bezier]Fix compatibility for GLES. 2017-01-27 13:32:35 +09:00
xebra 133a9d78a8 [spline/bezier]Remove wasted code. 2017-01-25 06:35:36 +09:00
xebra 3ecff41908 [spline/bezier]Fix to avoid temporarily texture animation bug with hardware tessellation. 2017-01-24 14:39:19 +09:00
Henrik Rydgard d9acd27126 Rename GLES files to match the convention the other backends use. 2017-01-23 17:08:58 +01:00
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