Commit Graph
11 Commits
Author SHA1 Message Date
Henrik Rydgård 025bcb1673 Introduce Path, start using it all over the place.
Still lots left to convert!

Convert GetSysDirectory to return Path.

More buildfixing

Remove unnecessary Path( constructors
2021-05-13 10:39:16 +02:00
Unknown W. Brackets 30bd0e60c7 UI: Avoid audio locks where possible.
In case of thread contention, avoid locking if not necessary.  See #13469.
2021-02-15 18:21:32 -08:00
Henrik RydgårdandGitHub 4f43cff5ca Move fileutil, net, image loaders, ui to Common. (#13506)
* Move and rename file_util/fd_util to Common/File/FileUtil and DirListing

Let's also move net while we're at it.

Move the ZIM/PNG loaders over to Common.

Move the UI framework into Common

iOS buildfix

* Buildfix

* Buildfixes

* Apple buildfix

* This typo again..

* UWP buildfix

* Fix build of PPSSPPQt, such as it is (it's not in good condition...)

* Guess what? Another buildfix.
2020-10-04 20:48:47 +02:00
Henrik Rydgård 434b717ba0 Add a couple of more sounds. Rename some vars. 2020-08-03 12:08:11 +02:00
Henrik Rydgård 5423f76e25 Hook up the first UI sound, make it play. 2020-08-03 12:08:11 +02:00
Henrik Rydgård b30be913c0 Read in WAV files for UI sounds 2020-08-03 12:08:11 +02:00
Henrik Rydgård e13b53e02c BackgroundAudio: Switch to a heap allocated buffer. 2020-08-03 10:43:26 +02:00
Henrik Rydgård 6f02844b5b Consolidate BackgroundAudio.cpp into a class 2020-08-03 10:43:26 +02:00
Henrik Rydgård 22ee875ffc Fix nasty race condition with menu background audio. Fixes #12365 2019-09-27 23:53:31 +02:00
Henrik Rydgard 2792602252 Pass the game selection screen audio through the resampler. Fixes #7316 . 2015-01-29 14:58:03 +01:00
Henrik Rydgard cefc0bc96f Play the game's SND0.AT3 when a game is selected in the menu and on the "game screen". 2014-06-22 17:02:04 +02:00