Commit Graph
816 Commits
Author SHA1 Message Date
iota97 a56e56cf53 Auto switch option 2020-06-04 19:16:25 +02:00
iota97 d79b451188 Allow tilt input on Z instead of X 2020-06-04 19:16:25 +02:00
Unknown W. BracketsandGitHub cab31c0118 Merge pull request #12920 from hrydgard/remove-audio-resampling-setting
Remove the Audio Resampling setting (now always on).
2020-05-17 15:05:27 -04:00
Henrik RydgårdandGitHub 2843b8ef5f Merge pull request #12486 from iota97/dpad
Rebindable touch right analog
2020-05-17 20:51:40 +02:00
Henrik Rydgård 90fd2d9e33 Remove the Audio Resampling setting (now always on). Having it off is not useful because it'll never sync up perfectly over time. 2020-05-17 19:00:48 +02:00
iota97 b07874cd00 Fix per game setting and pack setting in vec4 2020-05-16 09:27:53 +02:00
iota97 6c9eb4764c Use map for settings 2020-05-16 00:52:38 +02:00
iota97 a666635fa2 Post shader setting uniform 2020-05-15 18:08:52 +02:00
Unknown W. Brackets 580c74c3e7 Audio: Remove latency setting.
This setting only changes some internal values that are shown in tests not
to match PSP behavior.  Removed, it now matches how the PSP works.

This setting wasn't really affecting any actual audio latency.
See #11844.
2020-04-08 00:08:19 -07:00
iota97 d89a858dcd Rember cheat scroll position 2020-03-26 10:59:08 +01:00
Henrik RydgårdandGitHub b0035db2ea Merge pull request #12756 from iota97/deadzone-skip
Skip deadzone option on tilt
2020-03-24 12:07:49 +01:00
iota97 4d6fc424cd Skip deadzone option on tilt 2020-03-23 19:23:30 +01:00
iota97 e7bcf9a4c2 Use 2 different button for CW and CCW 2020-03-23 09:24:36 +01:00
iota97 45da319ce7 Auto rotating analog 2020-03-23 00:45:22 +01:00
Henrik Rydgård d385096599 Add option to improve frame pacing through duplicate frames if framerate is below 60hz.
Should help #9736, and fixes #12325.
2020-03-15 17:33:16 +01:00
Unknown W. Brackets 998f95786a Android: Enable native keyboard for OSK.
And make Windows/Qt follow the same async behavior for input boxes.
2020-03-09 18:59:53 -07:00
Unknown W. Brackets 9d7dc97c3e Android: Reload game config on storage permission.
Before, we were saving out the global values on top of the game config
while loading them.

We seem to get the storage permission event twice sometimes, which is what
causes this to happen after we've already loaded the game config.
2020-03-08 15:26:44 -07:00
Henrik Rydgård 8f2a52ccab Merge branch 'rechat' of https://github.com/ANR2ME/ppsspp into ANR2ME-rechat 2020-03-08 14:28:10 +01:00
Henrik RydgårdandGitHub 358e1cb361 Merge pull request #12668 from unknownbrackets/frame-latency
GPU: Restart when changing inflight frames setting
2020-03-03 07:57:07 +01:00
Unknown W. Brackets 051a84e9bd GPU: Restart when changing inflight frames setting.
We need to keep the push and pull in step, so changing at runtime is
messy.
2020-03-02 19:21:15 -08:00
Henrik RydgårdandGitHub 777facded3 Merge pull request #12646 from iota97/grid-scale
Resizable game icons
2020-03-03 00:38:09 +01:00
ANR2ME 142e60974c Merge branch 'rechat' of https://github.com/adenovan/amultios-ppsspp into rechat 2020-03-02 22:25:18 +07:00
Henrik RydgårdandGitHub fa8968f5c6 Merge pull request #12660 from unknownbrackets/frame-latency
GPU: Add setting to control inflight frame usage
2020-03-02 00:16:48 +01:00
Unknown W. Brackets 98df4bbec3 GPU: Allow choosing number of inflight frames. 2020-03-01 08:53:46 -08:00
iota97 7836776337 Squash commit 2020-03-01 17:13:55 +01:00
iota97 e3c130d238 Rebase on master 2020-03-01 15:34:35 +01:00
Unknown W. Brackets a91e206926 GPU: Add setting to control inflight frame usage. 2020-03-01 06:21:27 -08:00
Henrik RydgårdandGitHub b1e83df521 Merge pull request #12623 from iota97/sticky-combo
Add toggle flag to combo button
2020-03-01 11:50:14 +01:00
iota97 f26cac3aca Add a option for game ID+version as well 2020-02-23 14:01:15 +01:00
iota97 592d6f902e Show region on game selection screen 2020-02-23 12:00:26 +01:00
iota97 e5c647ccbb Add toggle flag to combo button 2020-02-12 15:48:49 +01:00
iota97 90ff68e6c9 Framegraph in devmenu 2020-02-11 08:19:30 +01:00
iota97 f42e6a984f Rapid fire touch control 2020-01-28 08:52:18 +01:00
Florin9doi 5fbf2d7713 Add camera/location support for iOS
Add front camera support for Android
Allow to change the active camera in-game
2020-01-25 16:54:45 +02:00
Florin9doi 09e32223c2 Add camera support for linux (V4L2) 2020-01-16 23:25:34 +02:00
shenweip d1e354ce04 Improve compatibility.
Don't implemente on vista and UWP,they don't have a full support for this.
2020-01-14 17:15:11 +08:00
shenweip 034a257baf Add camera support for windows. 2020-01-13 15:06:02 +08:00
iota97 f99a651c6a Touch controll grid snap 2019-12-19 00:41:32 +01:00
Henrik Rydgård 9c40381db0 Remove the I/O on Thread option - treat it as always on. 2019-11-04 22:21:20 +01:00
Henrik Rydgård 3924e457be Also rename the config setting to make sure it starts out off. 2019-10-25 16:03:00 +02:00
Henrik Rydgård 9b8533c936 Revert "Remove Google Cardboard support. Fixes #11668"
This reverts commit e284d9f00d.
2019-10-25 16:03:00 +02:00
Henrik RydgårdandGitHub 0b17dd04e6 Merge pull request #10393 from hrydgard/compute-upload
Vulkan: Texture upload through compute, experimental texture scaling too
2019-10-08 09:11:25 +02:00
Unknown W. Brackets a1ee226c39 SDL: Switch audio device when plugged in. 2019-10-07 20:16:20 -07:00
Unknown W. Brackets 8751316051 SDL: Use a configurable output device. 2019-10-07 20:15:25 -07:00
Unknown W. Brackets 2d7ce0afa3 UI: Allow remote paths to be pinned.
Currently, the listing request is synchronous, but it works fine
otherwise.
2019-10-06 09:31:06 -07:00
Unknown W. Brackets 41a6831333 Vulkan: Add a setting for hardware scaling. 2019-09-30 00:35:50 -07:00
Henrik Rydgård 58da4aa24b Update default adhoc server to one that works 2019-09-23 11:38:39 +02:00
Henrik Rydgård e3a40e9cd7 Remove an old special case 2019-09-02 21:42:49 +02:00
Henrik Rydgård e2ecf306fa Android: Be slightly more aggressive at defaulting to Vulkan (from Android 8.1 / 27) 2019-09-02 21:42:07 +02:00
Henrik Rydgård 088901324d Missed this in the last commit, sigh 2019-08-24 09:56:19 +02:00