Henrik Rydgård and Claude Sonnet 5
f72709feb0
Legacy Win32 debugger: fix the painting problem with a frame-scoped mutex
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Debugger windows (register list, disassembly view, memory view, breakpoint/
thread/module/stack lists, watch list) read CPU-thread-owned state directly
from the GUI thread's WM_PAINT/list-fill handlers, racing against the CPU
thread. Routing every read through Core_RunOnCPUThread would be too slow for
something invoked continuously on paint/list-refresh.
Add g_frameMutex (Core.h/Core.cpp), held by NativeFrame() only across the
span where it actually touches that state (running the CPU, processing
breakpoints, running the ImGui debugger) - not across input handling or the
present/frame-pacing waits. Debugger windows now hold the same mutex while
reading, giving synchronized reads without the round-trip cost of queuing
to the CPU thread.
CtrlRegisterList::onPaint() goes back to always reading live values (now
safe under the lock) and grays them out by color alone while the core is
running, rather than the earlier snapshot-caching approach.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com >
Claude-Session: https://claude.ai/code/session_01Hqm11k99viLfbJm2MkH4BH
2026-08-08 17:22:12 +02:00
Henrik Rydgård
8d2c1e7a66
Make the ImDebugger a bit less crash prone outside of games
2026-08-07 22:40:05 +02:00
Henrik Rydgård
25a146a11c
Make the PPSSPP UI fit inside the imgui desktop
2026-08-07 17:56:09 +02:00
Henrik Rydgård
db8ff4391e
Enable ImDebugger everywhere, on top of the regular UI.
2026-08-07 17:35:15 +02:00
Henrik Rydgård
ca3fc0fa9e
Change the screenmanager input interface
2026-08-07 16:15:02 +02:00
Henrik Rydgård
a47edbf6ef
Move event queueing out of ScreenManager. This is a prerequisite for an upcoming change.
2026-08-07 14:42:17 +02:00
Henrik Rydgård
7219cd2f5a
Split off ScreenManager from Screen.cpp
2026-08-07 14:30:36 +02:00
Henrik Rydgård and Claude Sonnet 5
5bd1ff8066
Move remaining manual command line parsing into CmdLine.cpp
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Headless.cpp, NativeApp.cpp, and SDLMain.cpp each still hand-parsed a few
argv flags directly (mount/log/state/ignore/loglevel in headless and the
app, xres/yres/dpi/scale in SDL), duplicating and in some cases conflicting
with the shared CommandLineOptions parser. Consolidate all of it into
CmdLine.cpp/.h so there's a single source of truth, and drop the now-dead
remain_argc/remain_argv filtering in SDLMain.cpp since NativeInit no longer
reads argv itself.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com >
Claude-Session: https://claude.ai/code/session_01PfFvWzpHxErWgRhKqqSewN
2026-08-05 16:02:49 +02:00
Henrik Rydgård
be922eca62
Make OpenGL render thread shutdown more robust.
2026-08-04 16:44:55 +02:00
Henrik Rydgård
b6d7c18f39
Try to eliminate a race condition
2026-08-03 23:09:07 +02:00
Henrik Rydgård
55eee26c52
Assorted warning fixes
2026-08-03 18:55:35 +02:00
Henrik Rydgård
cab9a4fcd7
Remove obsolete code
2026-07-30 18:27:38 +02:00
Henrik Rydgård
4bf36fc7f8
Add command line option --vsh to try to boot the VSH. Logspam reduction, improve printf logs.
2026-07-27 14:58:59 +02:00
Henrik Rydgård
3eb056ad86
Move Common/GraphicsContext.h to Common/GPU/GraphicsContext.h
2026-07-26 13:58:17 +02:00
Henrik Rydgård
7f218acc53
Change the GraphicsContext interface to be more consistent
2026-07-26 10:22:00 +02:00
Henrik Rydgård
71e2a87611
Fix Android CMakeLists.txt build
2026-07-24 16:59:41 +02:00
Henrik Rydgård
85f8715660
Break the circular dependency caused by putting EmuThread in core using an interface
2026-07-24 15:31:42 +02:00
Henrik Rydgård
86c98c2d23
Prepare EmuThread for other users
2026-07-24 15:31:41 +02:00
Henrik Rydgård
4b24c187f2
Move more command line parameters to the new parser
2026-07-20 17:44:19 +02:00
Henrik Rydgård
650a59f964
Migrate more config parsing to the new parser
2026-07-20 16:50:34 +02:00
Henrik Rydgård
bd25962cbe
Convert more options to the new command line parser
2026-07-20 16:33:03 +02:00
Henrik Rydgård
a59637975a
Call the new command line parser from all backends
2026-07-20 12:02:07 +02:00
Henrik Rydgård
acc0a19786
wip
2026-07-20 12:02:07 +02:00
Henrik Rydgård
29836ea74e
Move the new incomplete command line parser to Core
2026-07-20 12:02:07 +02:00
Henrik Rydgård
fdf186e43b
Windows: Refactor console positioning, moving the code out of EmuThread.cpp
2026-07-18 20:58:29 +02:00
Henrik Rydgård
78f80a0010
Some tweaks to avoid name collisions in upcoming commits
2026-07-10 12:11:17 +02:00
Henrik Rydgård
72ee82844d
Doesn't yet work
2026-06-24 23:04:17 +02:00
Henrik Rydgård
729f11ecbe
Simplify away some nonsense
2026-06-24 22:55:34 +02:00
Henrik Rydgård
02e9deb232
Fix some input behavior that got lost in the previous commits.
2026-06-24 21:48:44 +02:00
Henrik Rydgård
b01812e671
Fix AnalogCalibrationScreen
2026-06-24 20:41:10 +02:00
Henrik Rydgård
0840e292ab
Move some logic out to a per-frame poll instead of per input event
2026-06-24 20:41:10 +02:00
Henrik Rydgård
5ab3d6042b
Move modifier key tracking out from the screen system
2026-06-16 10:57:55 +02:00
Henrik Rydgård
ea8a648737
Refactor UI shader presets, prepare for some updates to the ImGe debugger
2026-06-14 11:08:56 +02:00
Henrik Rydgård
eaadb8aa31
Merge pull request #21762 from hrydgard/misc-fixes
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Fix imgui upside down, some logging changes etc
2026-06-01 11:16:11 +02:00
Henrik Rydgård
054a10d46b
Fix imgui being upside down on some backends.
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Fixes #21761
2026-06-01 10:53:41 +02:00
david.schkalee
d477afa9b2
Android: add achievements host override receiver
2026-06-01 01:44:04 +02:00
Henrik Rydgård
231aefe476
Code cleanup for save state notification, add metadata field
2026-05-19 11:07:07 +02:00
Henrik Rydgård
6f0a16a4a4
Fix Y flip
2026-05-18 14:14:25 +02:00
Henrik Rydgård
d2c2ee337e
Remove the mfplat.dll hard dependency (now dynamic).
2026-05-11 16:09:22 +02:00
Henrik Rydgård
2428b58eee
In Debug android builds, force logging on so we have it on the memstick setup screen. Minor tweaks.
2026-05-11 11:45:04 +02:00
Henrik Rydgård
9a7346b10e
Fix bug with key event filtering (when text input enabled) for UWP.
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Fixes #21635
2026-05-04 22:15:07 +02:00
Henrik Rydgård
b4698eabfe
Support launching directly with the deep link, instead of just launching while already running.
2026-04-28 23:06:23 +02:00
Henrik Rydgård
6a977bd27f
Fix bug preventing us from loading the server list from the server
2026-03-30 13:51:27 -06:00
Henrik Rydgård
b7f257152d
Fix logging to file
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Fixes #21411
2026-03-11 14:14:58 +01:00
Henrik Rydgård
14ef83f06a
Implement iOS "bookmark" support, to preserve permissions to recent files from iCloud
2026-03-07 15:04:49 +01:00
Henrik Rydgård
d6ca0378b6
Move DarwinFileSystemServices.mm/h to Core/Util
2026-03-07 11:35:34 +01:00
Henrik Rydgård
04b86a0d87
Address Kethen's feedback
2026-03-06 13:34:16 +01:00
Henrik Rydgård
2a1cefb58b
(Fake-)load adhoc server list asynchronously when opening server list window.
2026-03-05 14:36:06 +01:00
Henrik Rydgård
cc49e5079d
Refactor a bit, preparing for async download
2026-03-05 14:30:32 +01:00
Henrik Rydgård
2052ebc60c
Fix switching of audio devices on Windows.
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Fixes #21337
2026-03-04 14:41:59 +01:00