Commit Graph
15 Commits
Author SHA1 Message Date
Henrik Rydgard e23e20d8a1 Get rid of the separate so file for OpenSL stuff, we haven't supported 2.2 for a long time
Code needs some cleanup, but that's for later.
2015-07-19 17:27:36 +02:00
Henrik Rydgard 9201103abe Get rid of the Java audio path. We now only support Android 2.3+ where it's not needed.
Also, expose the optimal sample rate for the platform so we can show it in the UI.
2015-01-11 11:39:30 +01:00
Henrik Rydgard 3b45ca1d2f Some cleanup 2014-07-18 16:07:36 +02:00
Henrik Rydgård d7e3173f55 Kitkat Immersive Mode. Need to upgrade the buildbot before we can merge this. 2013-11-25 14:38:12 +01:00
Unknown W. Brackets 5c7383546d Fix a signed/unsigned warning. 2013-07-26 23:05:04 -07:00
Henrik Rydgard ca9301fedf Audio: If we're behind, fill buffer with zeros instead of waiting. 2013-06-22 17:30:21 +02:00
Henrik Rydgard 0e5cab2b0c Android 4.2+: Ask for optimal audio buffer size + sample rate. Ignore sample rate for now. 2013-06-19 14:27:50 +02:00
Henrik Rydgard 04f6a35031 More logging, making things slightly more robust somehow (fixed a hang issue without knowing what actually fixed it..) 2013-06-04 23:53:41 +02:00
Unknown W. Brackets 23d73664c4 Play only the rendered/valid samples in SLES. 2013-05-25 14:30:31 -07:00
Henrik Rydgård 3c231e9056 Reindent app-android.cpp and native-audio-so.cpp 2012-10-31 11:41:06 +01:00
Henrik Rydgard 1c1889c726 WIP 2012-09-28 10:01:01 +02:00
Henrik Rydgard fad6a869d9 OpenSL audio streaming is now working. 2012-07-08 20:38:52 +02:00
Henrik Rydgard 851df8c519 Add pause/resume without unloading/reloading the native_audio.so wrapper
library
2012-07-08 13:23:30 +02:00
Henrik Rydgard 063e32e1da The native audio stuff makes noise now (although just the sawtooth). 2012-07-08 00:17:59 +02:00
Henrik Rydgard 3e05162dc0 Start work on using OpenSL conditionally (to still support Android 2.2) 2012-07-07 22:58:27 +02:00