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preserve-emulation/ppsspp
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mirror of https://github.com/hrydgard/ppsspp.git synced 2026-07-22 06:44:44 +02:00
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18,498 Commits 76 Branches 131 Tags
f279c2a3c25ed0f346fd2acbfee3bf84df7cb9ba
Commit Graph
10 Commits
Author SHA1 Message Date
Unknown W. Brackets 1cd9f01358 Add a quick way to go to a particular address. 2013-10-06 22:17:51 -07:00
The Dax 05b860c167 Win32: Update OSK bypass with Unicode/wchar/wstring support. 2013-08-27 07:36:46 -04:00
Henrik Rydgard 55aa3d13c7 Win32: Switch to a UNICODE build. This took quite a bit of fixing. 2013-08-26 19:00:16 +02:00
The Dax e97def9c66 Win32: Simplify Change Nickname code and slightly change InputBox_GetString to take a const default value. We don't modify it. 2013-08-23 06:37:47 -04:00
Kingcom c7c826b7b6 Assemble opcode by typing 2013-08-17 21:20:24 +02:00
The Dax b9541d9a15 Switch to size_t instead of u32. 2013-08-05 23:29:59 -04:00
The Dax 1da0454508 Add support for changing the InputBox's title to the description text provided by the game(or the emulator itself). If none is provided(empty string), fall back to a default string. 2013-08-05 23:17:26 -04:00
The Dax 4570d83c05 Fix crash in InputBox.cpp by offering an overloaded func which takes a size, and use it in MenuScreens.cpp / PSPOskDialog.cpp. 2013-08-05 22:45:51 -04:00
Unknown W. Brackets 97098f109a Use CommonWindows.h from Windows/ too.
Might as well.  Everything still builds fine.
2013-07-28 21:04:20 -07:00
Henrik Rydgard 4f7ad15758 Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
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