Commit Graph
719 Commits
Author SHA1 Message Date
Unknown W. Brackets efceb031ce UI: Make System_InputBox API asynchronous.
Doing this as a precursor to cleaning up the Android madness.
2020-03-08 18:59:17 -07:00
Henrik Rydgård c176c6c114 Also move out the global stuff from view.cpp/h to root.cpp/h 2020-03-08 15:16:32 +01:00
Henrik Rydgård 8f2a52ccab Merge branch 'rechat' of https://github.com/ANR2ME/ppsspp into ANR2ME-rechat 2020-03-08 14:28:10 +01:00
Henrik RydgårdandGitHub 875d53a485 Merge pull request #12612 from iota97/sdl-mouse
SDL analog mouse input
2020-03-05 17:23:08 +01:00
Henrik RydgårdandGitHub 358e1cb361 Merge pull request #12668 from unknownbrackets/frame-latency
GPU: Restart when changing inflight frames setting
2020-03-03 07:57:07 +01:00
Unknown W. Brackets 051a84e9bd GPU: Restart when changing inflight frames setting.
We need to keep the push and pull in step, so changing at runtime is
messy.
2020-03-02 19:21:15 -08:00
Henrik RydgårdandGitHub 777facded3 Merge pull request #12646 from iota97/grid-scale
Resizable game icons
2020-03-03 00:38:09 +01:00
ANR2ME 93b59afed5 Fix building errors 2020-03-03 00:23:12 +07:00
ANR2ME 142e60974c Merge branch 'rechat' of https://github.com/adenovan/amultios-ppsspp into rechat 2020-03-02 22:25:18 +07:00
iota97 d8405b6f5b Move clear game list to new menu 2020-03-02 08:34:26 +01:00
Henrik RydgårdandGitHub fa8968f5c6 Merge pull request #12660 from unknownbrackets/frame-latency
GPU: Add setting to control inflight frame usage
2020-03-02 00:16:48 +01:00
Unknown W. Brackets 98df4bbec3 GPU: Allow choosing number of inflight frames. 2020-03-01 08:53:46 -08:00
iota97 e3c130d238 Rebase on master 2020-03-01 15:34:35 +01:00
Unknown W. Brackets a91e206926 GPU: Add setting to control inflight frame usage. 2020-03-01 06:21:27 -08:00
Henrik RydgårdandGitHub 2ec82951a0 Merge pull request #12659 from unknownbrackets/vsync
Support vsync in all hardware backends, support runtime update
2020-03-01 09:52:14 +01:00
Unknown W. Brackets 2a3fd05651 Vulkan: Present using FIFO for vsync.
This allows the setting to be changed at runtime in Vulkan too.

Should help #10105.
2020-02-29 22:48:59 -08:00
iota97 3e6bab2c72 Go for Abbanon approach 2020-02-24 13:53:06 +01:00
iota97 f26cac3aca Add a option for game ID+version as well 2020-02-23 14:01:15 +01:00
iota97 592d6f902e Show region on game selection screen 2020-02-23 12:00:26 +01:00
Unknown W. Brackets 5009698cc0 Core: Use a shared_ptr for i18n categories.
This does not make them thread safe, but it reduces the chances of a crash
a bit (see #12594.)
2020-02-09 07:35:16 -08:00
iota97 4b28482479 SDL analog mouse input 2020-02-04 05:11:07 +01:00
Florin9doi 5fbf2d7713 Add camera/location support for iOS
Add front camera support for Android
Allow to change the active camera in-game
2020-01-25 16:54:45 +02:00
Florin9doi 09e32223c2 Add camera support for linux (V4L2) 2020-01-16 23:25:34 +02:00
Henrik RydgårdandGitHub 96e7281b20 Merge pull request #12572 from shenweip/Capture_Win
Add camera support for windows.
2020-01-15 20:03:10 +01:00
shenweip d1e354ce04 Improve compatibility.
Don't implemente on vista and UWP,they don't have a full support for this.
2020-01-14 17:15:11 +08:00
shenweip 034a257baf Add camera support for windows. 2020-01-13 15:06:02 +08:00
Unknown W. Brackets 5b5ded058c Windows: Support long My Documents paths. 2020-01-04 10:57:23 -08:00
Henrik RydgårdandGitHub 168c6b6995 Merge pull request #12471 from vnctdj/consistentStyle
Make style more consistent
2019-11-08 09:37:57 +01:00
Henrik Rydgård 9c40381db0 Remove the I/O on Thread option - treat it as always on. 2019-11-04 22:21:20 +01:00
Henrik Rydgård 0d76906b39 Buildfix 2019-10-25 16:03:00 +02:00
Henrik Rydgård 5dc9acf839 Cardboard VR: Add an on-screen VR OFF button. Enable Cardboard on iOS. 2019-10-25 16:03:00 +02:00
Henrik Rydgård 9b8533c936 Revert "Remove Google Cardboard support. Fixes #11668"
This reverts commit e284d9f00d.
2019-10-25 16:03:00 +02:00
Unknown W. Brackets a1ee226c39 SDL: Switch audio device when plugged in. 2019-10-07 20:16:20 -07:00
Unknown W. Brackets c30bc4ee7d SDL: Add UI to reset audio device at runtime. 2019-10-07 20:16:19 -07:00
Henrik Rydgård 0b9353b1dc Touchscreen: Apply weihouya's fix, add a touchscreen test screen. See #12381. 2019-10-02 22:05:34 +02:00
vnctdj faeffef693 Make style more consistent 2019-09-16 22:53:30 +02:00
Unknown W. Brackets 30dcc2a13a UI: Validate address entered in settings. 2019-08-18 10:12:22 -07:00
Unknown W. Brackets 3bc2cad31b IO: Use TextEdit for hostnames on more platforms. 2019-08-17 17:38:29 -07:00
Unknown W. Brackets f52afb48ac UI: Cleanup hostname entry to use a dialog. 2019-08-17 17:18:43 -07:00
BigpetandUnknown W. Brackets 8e59343c40 UI: Make IP/hostname dialog more generic. 2019-08-17 16:42:58 -07:00
Henrik Rydgård 7811b596b2 Rename "Immersive Mode" to Full Screen. We can reuse the FullScreen translation from desktop. Fixes #12229 2019-08-14 10:10:01 +02:00
Unknown W. Brackets 5e2b4d9f1d Config: Specify/save game title on load too.
Needed when we load and then save, of course.
2019-07-17 21:28:21 -07:00
Henrik Rydgård e284d9f00d Remove Google Cardboard support. Fixes #11668 2019-07-01 14:47:42 +02:00
Unknown W. Brackets e4e0cdd0f7 Audio: Add volume for alternate speed.
Fixes #11605.
2019-06-23 13:34:08 -07:00
Unknown W. Brackets 504acf15de Core: Allow for disabling graphics backends.
Mainly for Vulkan, since sometimes even mobile drivers crash when we ask.
This at least provides options.

Also centralizes support checks.
2019-06-22 12:49:01 -07:00
LunaMooandGitHub 7230271612 Add space to new setting name 2019-06-04 10:30:47 +02:00
LunaMoo da031ebbdb Fix avi dump via render buffer instead,
with an option to use output buffer since recording with
post process effects will often be desirable.
2019-06-04 07:54:17 +02:00
Henrik Rydgård 2f26297062 Clean up some more ifdefs 2019-05-10 23:25:57 +02:00
driver1998 0aa33d53c0 Disable features not available on Windows ARM32/ARM64
ARM32: OpenGL & DirectInput
ARM64: OpenGL
2019-05-04 22:45:16 +08:00
vnctdj 6cbf4cfea2 Enable PNG screenshots for all platforms 2019-05-02 22:56:25 +02:00