Commit Graph
4409 Commits
Author SHA1 Message Date
Henrik Rydgård 4bcd8df079 Logging improvements and warning fixes.
(Had a super odd crash that I can't repro anymore in PPGe init...)
2020-06-22 22:46:03 +02:00
Henrik Rydgård 6b6520013f Merge pull request #13039 from sum2012/sceopenpsid_driver_minor
Add a sceOpenPSID_driver nid
2020-06-22 11:56:24 +02:00
Henrik Rydgård 282dfb1b08 Merge pull request #13038 from sum2012/sysclib_minor
Add sysclib_strncmp,sysclib_memmove
2020-06-21 12:49:10 +02:00
sum2012 d691627a35 oop 2020-06-21 11:36:02 +08:00
sum2012 fe68a21ea7 oop 2020-06-21 11:23:14 +08:00
sum2012 de947a6f61 Fix by @unknownbrackets 2020-06-21 11:21:11 +08:00
sum2012 a6b1f9d1f8 oop 2020-06-21 11:03:04 +08:00
sum2012 2fcb55a772 Add a sceOpenPSID_driver nid
Used in  "Shin Sangoku Musou 6 special" chinese patched game
2020-06-21 11:01:21 +08:00
sum2012 1f37ce65bb Add sysclib_strncmp,sysclib_memmove
Add a memory check in sysclib_strstr
ref:
https://github.com/jpcsp/jpcsp/blob/master/src/jpcsp/HLE/modules/SysclibForKernel.java#L107
2020-06-21 10:24:10 +08:00
sum2012 d19ee07ebf Some work in sceKernelPartitionTotalFreeMemSize,sceKernelPartitionMaxFreeMemSize
jpcsp ref:
https://github.com/jpcsp/jpcsp/commit/6d28d8799ce03e926ad8c764fd5deb8de165dc3b

We ignore ePartition now
2020-06-14 09:42:24 +08:00
Henrik Rydgård f71cf8f447 Merge pull request #13026 from sum2012/kernel_minor7
Add some ThreadManForKernel nids
2020-06-13 18:05:05 +02:00
sum2012 06b6821406 Add some ThreadManForKernel nids
Used in "Code Geass: Lost Colors" chinese patched game
2020-06-13 21:17:56 +08:00
sum2012 10112fa6a2 Change to @unknownbrackets logic
Avoid warnings
2020-06-13 20:46:35 +08:00
sum2012 d0d2834fc9 oop 2020-06-13 06:58:02 +08:00
sum2012 6913d3942f Add sysclib_strstr
jpcsp ref:
https://github.com/jpcsp/jpcsp/commit/b4158f2ec7fc6db3efb0c0efcaa70df99b3f6b1a
2020-06-13 06:50:12 +08:00
sum2012 d43c1baa19 Add sceKernelStdout 2020-06-07 19:36:12 +08:00
sum2012 d17f50e07b Kill the log as @hrydgard suggest 2020-06-07 18:28:09 +08:00
sum2012 6254c12e6c Reduce sysclib_memcpy log level
The function is right.
Tested on "Hatsune Miku Project Diva Extend" chinese patched version
2020-06-07 18:17:09 +08:00
Henrik Rydgård fe1807b2ec Merge pull request #13006 from sum2012/kernel_minor3
Wrap some SysMemForKernel and sceKernelUnloadModule
2020-06-07 09:26:59 +02:00
sum2012 5a7ed46938 Fix logging as @unknownbrackets suggest 2020-06-07 11:46:08 +08:00
sum2012 e8bd231cfb Wrap sceKernelUnloadModule in ModuleMgrForKernel 2020-06-07 11:17:53 +08:00
sum2012 8a905bbb9d Wrap some SysMemForKernel
Used in "Hatsune Miku Project Diva Extend" chinese patched version
Prepare real support the chinese patched game.
2020-06-07 11:16:46 +08:00
sum2012 bb48006b8e Forget HLE_KERNEL_SYSCALL flag 2020-06-07 10:37:50 +08:00
sum2012 3f6ec47f18 Wrap sceKernelExitVSHKernel 2020-06-07 10:30:55 +08:00
sum2012 29cfec9bb3 Warp some ThreadManForKernel 2020-06-07 10:14:46 +08:00
sum2012 9900a761f8 oop 2020-05-30 19:44:48 +08:00
sum2012 d347d3b216 Remove log as @unknownbrackets suggest 2020-05-30 19:19:33 +08:00
Unknown W. Brackets e8b651fbd6 Thread: Default to kernel threads from kernel.
This is an experiment.  In most cases, allowKernel will be false.
2020-05-25 18:59:07 +08:00
Unknown W. Brackets 5507116d3f Ge: Check stack depth based on args struct size.
Matches tests against firmware.
2020-05-21 22:16:13 -07:00
sum2012 2c3833c28d Add more debug info in scePsmfPlayerStart 2020-05-17 22:31:37 +08:00
Henrik Rydgård a9befb5496 Remove our custom atomics code entirely. 2020-05-17 13:11:36 +02:00
Unknown W. Brackets 7e70fa1627 Mp4: Cleanup some parameters. 2020-05-17 00:05:04 -07:00
Henrik Rydgård fce09f1865 Simplify how to get the debug stats from StereoResampler 2020-05-16 19:47:13 +02:00
Henrik Rydgård 34ae4cc5a9 Address additional feedback from Unknown, finally 2020-04-26 11:34:17 +02:00
Henrik Rydgård e3aa2f5e4c Assorted fixes (build and crash) 2020-04-26 11:19:31 +02:00
Henrik Rydgård e0614b7ce2 Use PPSSPP's kernel interface to retrieve Heap objects
Allows us to get rid of DoState and the map<>.
2020-04-26 11:19:31 +02:00
Henrik Rydgård bf73d3d663 Address Unknown's feedback
https://github.com/hrydgard/ppsspp/pull/7965/files
2020-04-26 11:19:31 +02:00
sum2012 3604a92bee Change to info log
As this commit is work
(tested on Tales of Phantasia with Chinese patch)
2020-04-26 11:18:41 +02:00
sum2012 b12fbb9d3e Attempt to make save status 2020-04-26 11:18:41 +02:00
sum2012 e1ce6c061e Fix crash in sceKernelDeleteHeap 2020-04-26 11:18:41 +02:00
sum2012 52138f8ce8 Attempt to build fix non-windows 2020-04-26 11:18:41 +02:00
sum2012 6c4043b9de remove comment 2020-04-26 11:18:41 +02:00
sum2012 fed2b42c5f Try to Implement SysMemForKernel 2020-04-26 11:18:41 +02:00
sum2012 a8c2c02b82 Move SysMemForKernel to sceKernelMemory
As SysMemForUser in there
2020-04-26 11:18:41 +02:00
sum2012 8d8ba3e963 oop 2020-04-26 11:18:41 +02:00
sum2012 043ef8c9d4 Wrap some SysMemForKernel's nids
#7960
2020-04-26 11:18:41 +02:00
LunaMoo e999444b23 Implement PPSSPP specific cheats:
0xA0 vibration cheat(Xinput)
Syntax is: 0xA0NNLLLL 0x00MMRRRR
where NN/MM is time vibration lasts LLLL/RRRR is the vibration power

0xA1 read value for the vibration(Xinput) from game memory
Syntax is: 0xA1000000 0xNNNNNNNN
where NNNNNNNN is the address that stores following values at offset:
0xNNNNNNNN + 0x0 Left Vibration power,
0xNNNNNNNN + 0x2 Right Vibration Power
0xNNNNNNNN + 0x4 Left Vibration time
0xNNNNNNNN + 0x6 Right Vibration time

Left some room for other PPSSPP specific cheats(0xA2-0xAF)
2020-04-16 23:00:29 +02:00
Unknown W. Brackets 580c74c3e7 Audio: Remove latency setting.
This setting only changes some internal values that are shown in tests not
to match PSP behavior.  Removed, it now matches how the PSP works.

This setting wasn't really affecting any actual audio latency.
See #11844.
2020-04-08 00:08:19 -07:00
Unknown W. Brackets 91e1e75692 Net: Correct pool allocation. 2020-04-05 07:01:45 -07:00
Unknown W. Brackets 8b6d2f9025 HLE: Oops, make sure we don't deadbeef mips calls.
See #12752.
2020-03-25 17:11:02 -07:00